Player Matchup

Amaterasu
Amaterasu
GerJC
Amaterasu
Level 106
God Stats
3W - 2L
1,449 SR
Queue Stats
183W - 161L
1,499 Elo+
Party 2
Skadi
Skadi
Granaztlan
Skadi
Level 147
God Stats
4W - 4L
1,569 SR
Queue Stats
206W - 220L
1,433 Elo+
Party 2
Ares
Ares
TestTz08
Ares
Level 128
God Stats
3W - 0L
1,833 SR
Queue Stats
250W - 254L
1,555 Elo+
Solo
Maui
Maui
Th3voices
Maui
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 245L
1,569 Elo+
Solo
Hel
Hel
ama-oc
Hel
Level 28
God Stats
2W - 0L
1,734 SR
Queue Stats
58W - 62L
1,418 Elo+
Party 2
Team Averages
Level 103
1,617 SR
1,495 Elo+

VS

Team Averages
Level 120
1,456 SR
1,479 Elo+
Yemoja
Yemoja
 
Yemoja
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Alexxsuke
Persephone
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 53L
1,490 Elo+
Solo
Odin
Odin
Mr_Oglesby84
Odin
Level 115
God Stats
0W - 1L
1,405 SR
Queue Stats
10W - 17L
1,272 Elo+
Party 1
Chernobog
Chernobog
StrenuousEagle
Chernobog
Level 129
God Stats
0W - 2L
1,301 SR
Queue Stats
230W - 197L
1,560 Elo+
Party 1
Thoth
Thoth
xTRGAxtreme
Thoth
Level 128
God Stats
1W - 2L
1,573 SR
Queue Stats
193W - 194L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GerJC
Amaterasu
19
7 / 3 / 18
13,315
783
18,653
29,850
36,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
20
8 / 3 / 18
13,085
770
30,178
19,127
13,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ares
19
7 / 2 / 16
11,691
688
15,695
24,607
38,561
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maui
19
2 / 3 / 23
11,937
702
14,572
29,984
51,050
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
ama-oc
Hel
18
4 / 2 / 19
11,393
670
10,400
19,662
22,733
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 4 / 11
11,561
680
15,209
21,542
33,820
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
Alexxsuke
Persephone
17
2 / 7 / 5
11,699
688
16,467
15,151
7,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 6 / 6
10,274
604
14,270
31,884
22,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
StrenuousEagle
Chernobog
19
7 / 4 / 6
12,083
711
27,329
16,746
9,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 7 / 4
10,749
632
17,222
15,077
6,891
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
45
28
Kills
13
13
Deaths
28
94
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
11
1.63
L
Persephone
Alexxsuke
Persephone
2
7
5
0.64
W
Amaterasu
GerJC
Amaterasu
7
3
18
5.33
W
Skadi
8
3
18
5.67
L
1
6
6
0.67
L
Chernobog
StrenuousEagle
Chernobog
7
4
6
2.5
W
Ares
7
2
16
7.5
W
Maui
2
3
23
4.5
W
Hel
ama-oc
Hel
4
2
19
6.75
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,498
Damage
90,497
123,230
Taken
100,400
162,984
Mitigated
80,082
64,357
Healing
34,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
15,209
3,255
8,874
5,476
21,542
33,820
483
7,525
14,017
26,765
0
L
Persephone
Alexxsuke
Persephone
16,467
1,474
500
1,790
15,151
7,362
587
5,360
9,784
42,545
0
W
Amaterasu
GerJC
Amaterasu
18,653
9,781
6,659
11,438
29,850
36,675
3,297
12,604
17,246
0
33,635
W
Skadi
30,178
9,686
3,531
3,403
19,127
13,965
3,625
7,873
11,254
0
68,041
L
14,270
5,050
683
7,729
31,884
22,624
491
14,286
17,598
0
19,727
L
Chernobog
StrenuousEagle
Chernobog
27,329
15,146
2,399
4,012
16,746
9,385
2,261
6,564
10,182
0
44,838
W
Ares
15,695
654
1,146
1,389
24,607
38,561
1,417
7,945
16,662
19,480
0
W
Maui
14,572
3,935
3,074
3,606
29,984
51,050
172
10,454
19,530
27,064
0
W
Hel
ama-oc
Hel
10,400
1,053
20,631
9,480
19,662
22,733
987
10,022
9,640
24,232
0
L
17,222
703
1,078
1,680
15,077
6,891
0
6,929
8,148
33,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,421
Gold Earned
56,366
150
Minions Killed
160
0
Camps Cleared
0
1,702,867
Distance Traveled
1,502,635
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,561
680
16
1
0
279,794
1
L
Persephone
11,699
688
54
3
0
295,626
0
W
Amaterasu
13,315
783
22
1
0
359,979
0
W
Skadi
13,085
770
59
3
0
329,975
2
L
Odin
10,274
604
12
1
0
327,678
0
L
Chernobog
12,083
711
36
2
0
289,821
3
W
Ares
11,691
688
10
1
0
348,563
0
W
Maui
11,937
702
29
2
0
321,241
1
W
Hel
11,393
670
30
2
0
343,109
1
L
Thoth
10,749
632
42
2
0
309,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role