Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Cmanizzo
Maui
Level 159
God Stats
14W - 14L
1,238 SR
Queue Stats
472W - 485L
1,480 Elo+
Solo
Amaterasu
Amaterasu
KtheKing24
Amaterasu
Level 68
God Stats
213W - 192L
1,531 SR
Queue Stats
239W - 247L
1,459 Elo+
Solo
Kukulkan
Kukulkan
OzKing91
Kukulkan
Level 147
God Stats
4W - 5L
1,759 SR
Queue Stats
264W - 258L
1,458 Elo+
Solo
Skadi
Skadi
lorenzomart-101
Skadi
Level 128
God Stats
3W - 1L
1,434 SR
Queue Stats
276W - 270L
1,448 Elo+
Solo
Team Averages
Level 122
1,492 SR
1,469 Elo+

VS

Team Averages
Level 114
1,619 SR
1,462 Elo+
Arachne
Arachne
AlphaAestheticz
Arachne
Level 69
God Stats
12W - 4L
1,701 SR
Queue Stats
87W - 69L
1,484 Elo+
Solo
Ra
Ra
Diaz_Venezuela
Ra
Level 125
God Stats
5W - 3L
1,637 SR
Queue Stats
66W - 68L
1,411 Elo+
Solo
Ares
Ares
TrapLand507
Ares
Level 129
God Stats
27W - 19L
1,605 SR
Queue Stats
620W - 635L
1,447 Elo+
Solo
Charybdis
Charybdis
carlalf9
Charybdis
Level 145
God Stats
7W - 6L
1,483 SR
Queue Stats
401W - 375L
1,482 Elo+
Solo
Hades
Hades
enzoportillo85
Hades
Level 101
God Stats
35W - 22L
1,670 SR
Queue Stats
226W - 229L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 2
6,698
515
5,469
9,192
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
8
0 / 4 / 2
5,487
422
3,957
12,315
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
KtheKing24
Amaterasu
14
1 / 0 / 1
8,007
616
4,074
7,846
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
OzKing91
Kukulkan
11
1 / 4 / 1
6,649
511
4,033
7,622
3,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 5 / 0
6,624
510
4,972
9,531
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,071
544
4,470
9,199
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 1 / 5
8,080
622
7,685
7,284
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 1 / 6
8,044
619
6,680
11,010
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
carlalf9
Charybdis
13
4 / 0 / 5
8,057
620
6,867
10,526
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 0
8,016
617
4,058
9,594
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
14
14
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
2
2
W
1
0
5
3.5
L
Maui
0
4
2
0.25
W
4
1
5
6.5
L
Amaterasu
KtheKing24
Amaterasu
1
0
1
1.5
L
Kukulkan
OzKing91
Kukulkan
1
4
1
0.38
W
5
1
6
8
W
Charybdis
carlalf9
Charybdis
4
0
5
6.5
W
0
2
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,505
Damage
29,760
46,506
Taken
47,613
20,597
Mitigated
26,338
15,036
Healing
25,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,469
1,697
0
4,344
9,192
3,291
0
2,706
6,486
0
46,904
W
4,470
2,892
0
3,628
9,199
4,436
416
1,484
7,715
0
50,348
L
Maui
3,957
1,135
411
2,878
12,315
5,800
0
5,724
6,099
22,006
4,267
W
7,685
1,159
845
3,918
7,284
3,738
1,261
2,046
5,238
68,495
0
L
Amaterasu
KtheKing24
Amaterasu
4,074
1,864
0
6,083
7,846
5,209
1,076
3,202
4,644
0
62,049
L
Kukulkan
OzKing91
Kukulkan
4,033
197
0
428
7,622
3,513
244
3,986
3,636
43,068
0
W
6,680
336
0
3,474
11,010
9,020
34
3,321
7,689
20,335
1,596
W
Charybdis
carlalf9
Charybdis
6,867
3,231
0
7,446
10,526
4,283
2,012
911
9,615
0
66,579
W
4,058
1,080
323
5,435
9,594
4,861
0
910
8,684
67,254
0
L
4,972
2,020
0
892
9,531
2,784
0
2,405
7,126
0
45,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
39,268
411
Minions Killed
487
0
Camps Cleared
0
1,239,281
Distance Traveled
1,326,328
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,698
515
84
6
0
297,385
2
W
Arachne
7,071
544
82
6
0
334,725
1
L
Maui
5,487
422
48
4
0
248,227
4
W
Ra
8,080
622
112
9
0
242,198
4
L
Amaterasu
8,007
616
125
10
0
223,716
5
L
Kukulkan
6,649
511
80
6
0
236,310
3
W
Ares
8,044
619
24
2
0
265,708
4
W
Charybdis
8,057
620
118
9
0
235,822
1
W
Hades
8,016
617
151
12
0
247,875
5
L
Skadi
6,624
510
74
6
0
233,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role