Player Matchup

Odin
Odin
Ragnar_Darky
Odin
Level 27
God Stats
1W - 3L
1,724 SR
Queue Stats
12W - 30L
1,821 Elo+
Party 1
Anubis
Anubis
SchuffnerBR
Anubis
Level 32
God Stats
4W - 9L
1,500 SR
Queue Stats
31W - 60L
1,619 Elo+
Party 1
Maui
Maui
Vyzion2020
Maui
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 242L
1,454 Elo+
Solo
Team Averages
Level 64
1,575 SR
1,631 Elo+

VS

Team Averages
Level 80
1,532 SR
1,471 Elo+
Maui
Maui
Dinosaulo77
Maui
Level 126
God Stats
7W - 4L
1,602 SR
Queue Stats
24W - 27L
1,397 Elo+
Solo
Ne Zha
Ne Zha
SappyLoveStick
Ne Zha
Level 103
God Stats
6W - 1L
1,625 SR
Queue Stats
164W - 97L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
XP_BOOSTR_PLS
Nu Wa
Level 10
God Stats
5W - 6L
1,368 SR
Queue Stats
7W - 6L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,930
687
5,785
14,589
11,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
4 / 4 / 3
9,445
727
13,705
10,844
3,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 5
9,106
700
6,713
15,423
12,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 9
9,099
700
4,656
13,214
10,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
5 / 2 / 6
9,335
718
13,660
10,424
4,011
13
4 / 3 / 8
9,331
718
13,287
11,122
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
12
12
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
1
4
3
0.63
W
5
2
6
4
L
Anubis
4
4
3
1.38
L
2
4
5
1.13
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,203
Damage
31,603
40,856
Taken
34,760
27,697
Mitigated
17,956
6,158
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,656
1,109
467
2,623
13,214
10,521
140
8,202
5,012
18,029
0
L
5,785
1,574
0
624
14,589
11,716
739
7,047
7,542
205
21,518
W
13,660
4,053
0
1,836
10,424
4,011
583
5,810
4,614
0
37,862
L
Anubis
13,705
216
0
4,360
10,844
3,810
476
6,931
3,913
49,064
0
L
6,713
1,162
405
769
15,423
12,171
195
4,252
11,171
23,282
0
W
13,287
6,330
0
3,184
11,122
3,424
1,717
7,074
4,048
35,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,481
Gold Earned
27,765
133
Minions Killed
119
8
Camps Cleared
3
647,788
Distance Traveled
625,312
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,099
700
26
2
0
221,065
1
L
Odin
8,930
687
40
3
3
230,602
1
W
Ne Zha
9,335
718
41
3
2
221,278
1
L
Anubis
9,445
727
62
5
5
192,916
0
L
Maui
9,106
700
31
2
0
224,270
4
W
Nu Wa
9,331
718
52
4
1
182,969
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role