Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Cormackcotho44
Guan Yu
Level 129
God Stats
22W - 14L
1,564 SR
Queue Stats
154W - 178L
1,445 Elo+
Solo
Bastet
Bastet
maxmarmarcos
Bastet
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 279L
1,445 Elo+
Solo
Team Averages
Level 117
1,513 SR
1,478 Elo+

VS

Team Averages
Level 115
1,537 SR
1,479 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AeonChild
Nemesis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 44L
1,482 Elo+
Solo
Hera
Hera
Cristian_seg09
Hera
Level 159
God Stats
3W - 2L
1,709 SR
Queue Stats
643W - 656L
1,497 Elo+
Solo
Maui
Maui
Endarion
Maui
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 56L
1,428 Elo+
Solo
Eset
Eset
PelonMakna
Eset
Level 129
God Stats
1W - 1L
1,474 SR
Queue Stats
172W - 184L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 0 / 1
6,026
603
3,931
4,038
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
 
Skadi
11
1 / 1 / 1
5,954
595
4,216
5,039
1,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
 
Ymir
8
1 / 0 / 3
5,683
568
2,721
6,948
4,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 1 / 2
5,643
564
3,997
7,429
6,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bastet
8
2 / 2 / 2
5,350
535
4,460
7,978
2,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 1 / 1
5,031
503
3,279
5,379
1,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
AeonChild
Nemesis
9
3 / 1 / 0
5,638
564
4,506
8,123
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 3 / 1
5,475
548
6,392
5,989
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maui
7
0 / 2 / 0
4,597
460
967
7,204
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 1 / 0
3,612
361
150
848
161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
4
4
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
W
Skadi
 
Skadi
1
1
1
1.5
W
Ymir
 
Ymir
1
0
3
2.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
1
0.5
L
Nemesis
AeonChild
Nemesis
3
1
0
3
W
1
1
2
2
L
1
3
1
0.5
L
Maui
0
2
0
0
L
0
1
0
0
W
Bastet
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,325
Damage
15,294
31,432
Taken
27,543
18,381
Mitigated
9,963
14,405
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,931
434
0
1,564
4,038
3,161
852
721
3,317
32,859
0
W
Skadi
 
Skadi
4,216
2,041
0
880
5,039
1,649
0
223
4,816
0
42,958
W
Ymir
 
Ymir
2,721
1,069
0
2,309
6,948
4,907
66
1,999
4,949
16,867
7,450
L
Ah Muzen Cab
 
Ah Muzen Cab
3,279
1,333
0
1,659
5,379
1,696
0
358
5,021
0
33,941
L
Nemesis
AeonChild
Nemesis
4,506
2,208
0
1,985
8,123
2,527
0
1,675
6,322
0
31,144
W
3,997
322
1,602
4,460
7,429
6,219
0
4,016
3,413
0
35,932
L
6,392
2,778
0
750
5,989
1,729
0
1,540
4,238
39,256
0
L
Maui
967
430
0
1,060
7,204
3,850
0
2,540
4,578
6,565
0
L
150
59
0
110
848
161
0
0
848
3,448
0
W
Bastet
4,460
1,231
0
3,590
7,978
2,445
9
550
7,428
0
23,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,656
Gold Earned
24,353
312
Minions Killed
225
0
Camps Cleared
0
962,302
Distance Traveled
833,239
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,026
603
66
7
0
189,725
3
W
Skadi
5,954
595
95
10
0
166,432
0
W
Ymir
5,683
568
41
4
0
192,965
5
L
Ah Muzen Cab
5,031
503
61
6
0
190,042
3
L
Nemesis
5,638
564
67
7
0
230,530
3
W
Guan Yu
5,643
564
75
8
0
194,335
1
L
Hera
5,475
548
74
7
0
177,222
0
L
Maui
4,597
460
18
2
0
210,422
2
L
Eset
3,612
361
5
1
0
25,023
0
W
Bastet
5,350
535
35
4
0
218,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role