Player Matchup

Chaac
Chaac
BigBenij510
Chaac
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Imlilbotkids
Ao Kuang
Level 27
God Stats
5W - 11L
1,662 SR
Queue Stats
21W - 38L
1,474 Elo+
Party 2
Arachne
Arachne
Steven1722
Arachne
Level 40
God Stats
8W - 5L
1,633 SR
Queue Stats
25W - 45L
1,468 Elo+
Party 2
Team Averages
Level 25
1,598 SR
1,481 Elo+

VS

Team Averages
Level 79
1,537 SR
1,478 Elo+
Bellona
Bellona
DrMemeSCP
Bellona
Level 25
God Stats
8W - 5L
1,611 SR
Queue Stats
17W - 14L
1,556 Elo+
Party 1
Poseidon
Poseidon
Rhythm0fMadness
Poseidon
Level 141
God Stats
5W - 3L
1,498 SR
Queue Stats
54W - 64L
1,442 Elo+
Party 1
Ishtar
Ishtar
SugarBear92405
Ishtar
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
8,788
676
5,780
15,280
12,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Imlilbotkids
Ao Kuang
13
4 / 7 / 0
9,671
744
7,555
20,139
7,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Steven1722
Arachne
12
1 / 6 / 1
8,064
620
8,614
15,922
7,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrMemeSCP
Bellona
13
2 / 4 / 19
9,747
750
14,089
14,842
9,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
15
11 / 2 / 9
11,304
870
17,903
7,749
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
8 / 0 / 13
10,762
828
10,629
7,217
2,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
6
Kills
21
21
Deaths
6
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Bellona
DrMemeSCP
Bellona
2
4
19
2.88
L
Ao Kuang
Imlilbotkids
Ao Kuang
4
7
0
0.57
W
Poseidon
11
2
9
7.75
L
Arachne
Steven1722
Arachne
1
6
1
0.25
W
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,949
Damage
42,621
51,341
Taken
29,808
28,053
Mitigated
15,034
9,023
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,780
545
0
233
15,280
12,192
0
5,432
9,848
0
19,321
W
Bellona
DrMemeSCP
Bellona
14,089
6,433
0
2,451
14,842
9,113
461
4,915
9,927
0
28,897
L
Ao Kuang
Imlilbotkids
Ao Kuang
7,555
2,165
1,496
4,509
20,139
7,916
0
7,529
12,610
25,557
0
W
Poseidon
17,903
2,160
1,100
2,261
7,749
2,985
551
1,984
5,765
52,342
0
L
Arachne
Steven1722
Arachne
8,614
6,030
0
2,785
15,922
7,945
0
5,269
10,653
0
34,730
W
10,629
5,657
0
1,091
7,217
2,936
924
1,236
5,981
0
30,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
31,813
103
Minions Killed
160
6
Camps Cleared
5
735,715
Distance Traveled
744,771
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,788
676
24
2
0
239,482
0
W
Bellona
9,747
750
31
2
1
258,413
0
L
Ao Kuang
9,671
744
27
2
0
223,846
0
W
Poseidon
11,304
870
93
7
4
247,165
3
L
Arachne
8,064
620
52
4
6
272,387
8
W
Ishtar
10,762
828
36
3
0
239,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role