Player Matchup

Anubis
Anubis
FantasticFrog31
Anubis
Level 106
God Stats
63W - 71L
1,465 SR
Queue Stats
125W - 177L
1,330 Elo+
Party 2
Pele
Pele
IAmFerb9974
Pele
Level 103
God Stats
4W - 7L
1,256 SR
Queue Stats
202W - 268L
1,371 Elo+
Party 2
Maui
Maui
ICYxHIM
Maui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 46L
1,319 Elo+
Party 2
Team Averages
Level 78
1,407 SR
1,340 Elo+

VS

Team Averages
Level 62
1,533 SR
1,353 Elo+
Merlin
Merlin
NukeNationy
Merlin
Level 106
God Stats
16W - 22L
1,404 SR
Queue Stats
227W - 294L
1,342 Elo+
Solo
Bakasura
Bakasura
RSRSI
Bakasura
Level 27
God Stats
2W - 1L
1,760 SR
Queue Stats
82W - 77L
1,425 Elo+
Party 1
Neith
Neith
jonahclevenger7
Neith
Level 53
God Stats
1W - 5L
1,435 SR
Queue Stats
123W - 181L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
11,623
726
11,163
14,320
7,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 2 / 4
12,190
762
18,315
19,509
8,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
ICYxHIM
Maui
15
1 / 1 / 5
10,178
636
3,681
11,718
8,766
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 4 / 4
10,091
631
15,003
12,102
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
RSRSI
Bakasura
15
4 / 4 / 3
10,400
650
10,725
18,408
14,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 4 / 2
10,038
627
8,501
11,655
3,951
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
7
7
Deaths
12
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
W
6
2
4
4
W
Maui
ICYxHIM
Maui
1
1
5
3.5
L
Merlin
1
4
4
0.75
L
Bakasura
RSRSI
Bakasura
4
4
3
1.38
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,159
Damage
34,229
45,547
Taken
42,165
24,755
Mitigated
23,172
16,236
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,163
115
457
5,317
14,320
7,588
0
5,487
7,893
42,296
0
W
18,315
4,298
0
8,038
19,509
8,401
2,559
4,397
13,602
0
61,283
W
Maui
ICYxHIM
Maui
3,681
676
171
2,253
11,718
8,766
135
4,755
6,220
19,758
0
L
Merlin
15,003
583
0
620
12,102
4,280
372
4,778
7,324
46,298
0
L
Bakasura
RSRSI
Bakasura
10,725
7,210
0
6,152
18,408
14,941
534
5,542
12,866
0
31,523
L
8,501
3,933
0
1,575
11,655
3,951
0
5,153
6,502
0
30,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,991
Gold Earned
30,529
168
Minions Killed
200
3
Camps Cleared
12
956,267
Distance Traveled
852,488
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,623
726
62
4
1
289,337
1
W
Pele
12,190
762
70
4
2
356,250
7
W
Maui
10,178
636
36
2
0
310,680
2
L
Merlin
10,091
631
77
5
2
266,200
4
L
Bakasura
10,400
650
58
4
9
303,459
1
L
Neith
10,038
627
65
4
1
282,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role