Player Matchup

Achilles
Achilles
Aims fancy
Achilles
Level 127
God Stats
5W - 6L
1,439 SR
Queue Stats
292W - 189L
1,624 Elo+
Party 2
Baron Samedi
Baron Samedi
Beyakou
Baron Samedi
Level 127
God Stats
2W - 3L
1,168 SR
Queue Stats
183W - 174L
1,537 Elo+
Solo
Pele
Pele
x503xSmokeItUp
Pele
Level 149
God Stats
35W - 17L
1,797 SR
Queue Stats
336W - 232L
1,535 Elo+
Party 2
Team Averages
Level 134
1,468 SR
1,565 Elo+

VS

Team Averages
Level 100
1,693 SR
1,517 Elo+
Baron Samedi
Baron Samedi
Dolero9190
Baron Samedi
Level 85
God Stats
13W - 10L
1,605 SR
Queue Stats
321W - 472L
1,459 Elo+
Solo
Chaac
Chaac
Jerromee
Chaac
Level 88
God Stats
5W - 0L
1,830 SR
Queue Stats
67W - 70L
1,478 Elo+
Party 1
Nemesis
Nemesis
deewaan
Nemesis
Level 127
God Stats
3W - 3L
1,644 SR
Queue Stats
60W - 47L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aims fancy
Achilles
14
2 / 4 / 5
9,817
654
9,778
19,997
16,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Beyakou
Baron Samedi
14
4 / 3 / 4
10,115
674
11,114
11,313
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 4
9,460
631
7,964
15,332
5,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dolero9190
Baron Samedi
14
2 / 4 / 10
10,338
689
7,561
11,768
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Jerromee
Chaac
17
4 / 2 / 7
11,152
743
13,233
15,358
8,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
deewaan
Nemesis
17
6 / 2 / 6
11,413
761
16,341
11,338
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
8
Kills
12
12
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aims fancy
Achilles
2
4
5
1.13
L
Baron Samedi
Beyakou
Baron Samedi
4
3
4
2
W
Baron Samedi
Dolero9190
Baron Samedi
2
4
10
1.75
W
Chaac
Jerromee
Chaac
4
2
7
3.75
W
Nemesis
deewaan
Nemesis
6
2
6
4.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,856
Damage
37,135
46,642
Taken
38,464
27,236
Mitigated
18,037
15,453
Healing
12,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aims fancy
Achilles
9,778
2,052
0
6,864
19,997
16,172
132
2,613
17,384
0
31,729
L
Baron Samedi
Beyakou
Baron Samedi
11,114
425
1,666
4,218
11,313
5,613
689
1,536
9,777
33,641
0
W
Baron Samedi
Dolero9190
Baron Samedi
7,561
288
1,252
2,722
11,768
4,850
692
4,041
7,564
28,801
0
W
Chaac
Jerromee
Chaac
13,233
2,276
0
5,397
15,358
8,192
491
4,781
10,145
0
56,168
W
Nemesis
deewaan
Nemesis
16,341
6,190
0
3,270
11,338
4,995
1,729
2,842
8,064
0
37,524
L
7,964
874
0
2,705
15,332
5,451
677
4,039
11,293
0
34,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,392
Gold Earned
32,903
165
Minions Killed
171
7
Camps Cleared
6
794,020
Distance Traveled
911,135
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,817
654
54
4
2
277,485
8
L
Baron Samedi
10,115
674
51
3
0
237,883
4
W
Baron Samedi
10,338
689
65
4
1
259,189
5
W
Chaac
11,152
743
79
5
1
330,789
0
W
Nemesis
11,413
761
27
2
4
321,157
1
L
Pele
9,460
631
60
4
5
278,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role