Player Matchup

Nu Wa
Nu Wa
Ash Ketchum 000
Nu Wa
Level 127
God Stats
5W - 4L
1,572 SR
Queue Stats
165W - 167L
1,411 Elo+
Party 1
Ganesha
Ganesha
DaJi2Brazy
Ganesha
Level 35
God Stats
1W - 4L
1,395 SR
Queue Stats
60W - 67L
1,376 Elo+
Party 1
Pele
Pele
Velocity48
Pele
Level 106
God Stats
14W - 5L
1,584 SR
Queue Stats
192W - 164L
1,453 Elo+
Party 1
Team Averages
Level 89
1,517 SR
1,413 Elo+

VS

Team Averages
Level 88
1,587 SR
1,493 Elo+
Chernobog
Chernobog
Kay-Kazuto
Chernobog
Level 128
God Stats
1W - 3L
1,702 SR
Queue Stats
102W - 139L
1,449 Elo+
Solo
Sol
Sol
LoyalBlackMan__
Sol
Level 89
God Stats
10W - 13L
1,551 SR
Queue Stats
133W - 138L
1,498 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sem67_DaDon
Cu Chulainn
Level 47
God Stats
1W - 2L
1,508 SR
Queue Stats
20W - 13L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 16
11,453
818
18,868
9,860
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
DaJi2Brazy
Ganesha
15
0 / 1 / 19
11,079
791
8,029
13,337
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
16 / 5 / 3
12,398
886
21,879
19,061
10,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kay-Kazuto
Chernobog
13
1 / 11 / 4
9,617
687
9,039
19,485
6,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 5 / 4
10,603
757
14,898
17,860
6,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Sem67_DaDon
Cu Chulainn
13
3 / 7 / 4
9,572
684
11,212
20,680
18,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
22
Kills
8
8
Deaths
23
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
2
16
7
W
Ganesha
DaJi2Brazy
Ganesha
0
1
19
9.5
L
Chernobog
Kay-Kazuto
Chernobog
1
11
4
0.27
L
4
5
4
1.2
L
Cu Chulainn
Sem67_DaDon
Cu Chulainn
3
7
4
0.71
W
16
5
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,776
Damage
35,149
42,258
Taken
58,025
28,597
Mitigated
31,130
13,397
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,868
6,937
0
1,407
9,860
4,536
1,173
3,476
6,384
48,382
0
W
Ganesha
DaJi2Brazy
Ganesha
8,029
494
0
2,926
13,337
13,944
192
4,564
8,773
18,068
0
L
Chernobog
Kay-Kazuto
Chernobog
9,039
4,500
252
3,484
19,485
6,773
0
8,373
11,112
0
42,360
L
14,898
4,550
0
6,329
17,860
6,331
0
9,204
8,656
51,270
4,169
L
Cu Chulainn
Sem67_DaDon
Cu Chulainn
11,212
2,094
243
1,530
20,680
18,026
0
10,120
10,560
0
25,790
W
21,879
3,752
704
8,360
19,061
10,117
1,493
5,594
13,044
0
56,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,930
Gold Earned
29,792
162
Minions Killed
183
6
Camps Cleared
6
787,935
Distance Traveled
630,130
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,453
818
79
6
4
242,494
3
W
Ganesha
11,079
791
1
0
0
267,203
0
L
Chernobog
9,617
687
56
4
2
181,137
0
L
Sol
10,603
757
93
7
3
229,939
5
L
Cu Chulainn
9,572
684
34
2
1
219,054
1
W
Pele
12,398
886
82
6
2
278,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role