Player Matchup

Terra
Terra
GNasty23
Terra
Level 80
God Stats
1W - 1L
1,687 SR
Queue Stats
87W - 90L
1,416 Elo+
Solo
Rama
Rama
Lestat_Tepes
Rama
Level 56
God Stats
0W - 1L
1,317 SR
Queue Stats
12W - 23L
1,341 Elo+
Solo
Apollo
Apollo
RzrDemonslayer22
Apollo
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 96L
1,326 Elo+
Solo
Neith
Neith
The0ther6uy
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,383 Elo+
Solo
Hera
Hera
lucabrasi2414
Hera
Level 27
God Stats
1W - 1L
1,710 SR
Queue Stats
9W - 10L
1,438 Elo+
Solo
Team Averages
Level 67
1,543 SR
1,381 Elo+

VS

Team Averages
Level 93
1,607 SR
1,355 Elo+
Ares
Ares
DanielRock96
Ares
Level 99
God Stats
2W - 0L
1,734 SR
Queue Stats
133W - 140L
1,444 Elo+
Solo
Pele
Pele
HelpfulPoem5
Pele
Level 160
God Stats
4W - 1L
1,506 SR
Queue Stats
440W - 481L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
JJCA7X
Zhong Kui
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 110L
1,420 Elo+
Solo
Terra
Terra
LenKenai
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,140 Elo+
Solo
Persephone
Persephone
Redd Beard 27
Persephone
Level 83
God Stats
2W - 0L
1,797 SR
Queue Stats
73W - 84L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GNasty23
Terra
16
1 / 5 / 11
9,684
745
7,147
17,268
20,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 6 / 6
9,544
734
13,496
15,202
7,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 9 / 5
9,369
721
12,126
16,539
7,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 7 / 7
9,959
766
14,892
16,142
7,152
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 8 / 5
8,827
679
5,886
11,401
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 25
11,352
873
8,437
13,805
18,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
20 / 2 / 12
12,685
976
28,291
20,500
18,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
JJCA7X
Zhong Kui
16
3 / 7 / 18
9,964
766
13,966
20,750
13,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
LenKenai
Terra
17
3 / 3 / 21
9,917
763
4,728
16,888
14,776
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Redd Beard 27
Persephone
17
5 / 2 / 18
10,734
826
15,730
11,161
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
129
17
Kills
35
35
Deaths
17
34
Assists
94
Player
Kills
Deaths
Assists
KDA
W
4
3
25
5.5
L
Terra
GNasty23
Terra
1
5
11
1.3
W
20
2
12
13
W
Zhong Kui
JJCA7X
Zhong Kui
3
7
18
1.71
W
Terra
LenKenai
Terra
3
3
21
4.5
L
5
6
6
1.33
W
Persephone
Redd Beard 27
Persephone
5
2
18
7
L
5
9
5
0.83
L
5
7
7
1.21
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,547
Damage
71,152
76,552
Taken
83,104
47,098
Mitigated
71,502
15,604
Healing
36,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,437
508
172
1,488
13,805
18,276
742
2,241
11,564
15,437
0
L
Terra
GNasty23
Terra
7,147
739
1,581
2,731
17,268
20,602
76
11,249
6,019
14,992
0
W
28,291
6,800
2,327
7,915
20,500
18,510
3,112
2,250
18,250
0
43,244
W
Zhong Kui
JJCA7X
Zhong Kui
13,966
819
2,552
3,970
20,750
13,806
966
2,583
18,167
27,177
0
W
Terra
LenKenai
Terra
4,728
701
7,935
4,922
16,888
14,776
1,060
2,688
14,200
10,223
0
L
13,496
8,885
513
3,203
15,202
7,101
0
7,890
7,312
0
26,357
W
Persephone
Redd Beard 27
Persephone
15,730
961
1,546
3,503
11,161
6,134
2,463
3,270
7,889
46,607
0
L
12,126
5,403
466
2,079
16,539
7,525
82
10,156
6,383
0
23,116
L
14,892
6,594
1,039
3,992
16,142
7,152
0
9,379
6,763
0
28,805
L
5,886
2,607
0
0
11,401
4,718
0
4,187
7,214
14,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,383
Gold Earned
54,652
120
Minions Killed
137
0
Camps Cleared
0
925,299
Distance Traveled
1,184,479
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,352
873
17
1
0
246,643
2
L
Terra
9,684
745
10
1
0
225,429
0
W
Pele
12,685
976
30
2
0
269,918
0
W
Zhong Kui
9,964
766
37
3
0
211,204
0
W
Terra
9,917
763
8
1
0
226,853
1
L
Rama
9,544
734
33
3
0
168,749
0
W
Persephone
10,734
826
45
3
0
229,861
0
L
Apollo
9,369
721
24
2
0
173,190
0
L
Neith
9,959
766
29
2
0
178,692
0
L
Hera
8,827
679
24
2
0
179,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role