Player Matchup

Anubis
Anubis
Dark Spartan789
Anubis
Level 65
God Stats
34W - 23L
1,435 SR
Queue Stats
34W - 23L
1,243 Elo+
Solo
Lancelot
Lancelot
JuanDaPiMe
Lancelot
Level 107
God Stats
2W - 2L
1,872 SR
Queue Stats
204W - 210L
1,360 Elo+
Party 1
Maui
Maui
dante940211
Maui
Level 80
God Stats
1W - 5L
1,365 SR
Queue Stats
245W - 272L
1,311 Elo+
Party 1
Bellona
Bellona
jaimeherrera2909
Bellona
Level 36
God Stats
3W - 3L
1,647 SR
Queue Stats
51W - 77L
1,312 Elo+
Party 1
Olorun
Olorun
vulgir
Olorun
Level 83
God Stats
42W - 30L
1,462 SR
Queue Stats
206W - 221L
1,272 Elo+
Solo
Team Averages
Level 74
1,556 SR
1,300 Elo+

VS

Team Averages
Level 64
1,570 SR
1,359 Elo+
Kali
Kali
BONESAW2352
Kali
Level 69
God Stats
22W - 23L
1,463 SR
Queue Stats
207W - 193L
1,458 Elo+
Party 2
Xing Tian
Xing Tian
Deku3912
Xing Tian
Level 68
God Stats
3W - 0L
1,837 SR
Queue Stats
134W - 135L
1,277 Elo+
Solo
Shiva
Shiva
DiickRichards
Shiva
Level 45
God Stats
3W - 2L
1,491 SR
Queue Stats
64W - 69L
1,380 Elo+
Party 2
Zhong Kui
Zhong Kui
Erison1
Zhong Kui
Level 48
God Stats
6W - 3L
1,621 SR
Queue Stats
77W - 109L
1,298 Elo+
Party 2
Chiron
Chiron
RufusTheDoofus
Chiron
Level 88
God Stats
26W - 24L
1,438 SR
Queue Stats
221W - 227L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
9,202
400
14,448
20,221
10,062
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
JuanDaPiMe
Lancelot
16
4 / 7 / 1
10,511
457
17,453
25,887
12,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 6 / 1
10,397
452
7,403
25,192
22,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 5 / 3
9,660
420
7,313
19,804
19,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
vulgir
Olorun
18
5 / 3 / 1
12,474
542
15,247
25,483
14,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 8
12,902
561
15,852
23,744
13,198
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Deku3912
Xing Tian
16
1 / 3 / 12
10,942
476
9,408
25,770
22,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 3 / 7
11,903
518
22,942
25,450
22,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Erison1
Zhong Kui
18
2 / 5 / 5
11,418
496
14,702
21,153
15,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
14 / 1 / 5
11,979
521
23,428
12,214
5,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
13
Kills
29
30
Deaths
13
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
1
9
3
0.28
W
Xing Tian
Deku3912
Xing Tian
1
3
12
2.33
W
8
3
7
3.83
W
Zhong Kui
Erison1
Zhong Kui
2
5
5
0.9
L
Lancelot
JuanDaPiMe
Lancelot
4
7
1
0.64
W
14
1
5
16.5
L
3
6
1
0.58
L
0
5
3
0.3
L
Olorun
vulgir
Olorun
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,864
Damage
86,332
116,587
Taken
108,331
79,291
Mitigated
79,960
27,436
Healing
38,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,852
8,698
0
8,465
23,744
13,198
1,753
4,226
19,518
45
142,171
L
14,448
1,038
0
5,511
20,221
10,062
94
4,280
15,761
58,472
1,614
W
Xing Tian
Deku3912
Xing Tian
9,408
581
0
4,909
25,770
22,953
605
13,096
12,674
38,455
0
W
22,942
7,222
353
8,820
25,450
22,776
2,001
5,965
19,485
472
77,555
W
Zhong Kui
Erison1
Zhong Kui
14,702
2,362
0
10,201
21,153
15,739
3,477
6,724
14,429
76,524
0
L
Lancelot
JuanDaPiMe
Lancelot
17,453
4,495
0
570
25,887
12,508
0
7,881
18,006
0
85,400
W
23,428
6,748
1,347
4,048
12,214
5,294
4,275
5,300
6,914
0
80,744
L
7,403
2,036
0
6,294
25,192
22,199
0
5,428
19,764
36,440
0
L
7,313
3,505
0
1,821
19,804
19,939
128
1,615
18,189
0
58,611
L
Olorun
vulgir
Olorun
15,247
6,930
1,300
11,940
25,483
14,583
1,390
5,423
20,060
82,701
9,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,244
Gold Earned
59,144
490
Minions Killed
575
0
Camps Cleared
0
1,978,721
Distance Traveled
2,026,100
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,902
561
183
8
0
487,104
0
L
Anubis
9,202
400
101
4
0
328,795
0
W
Xing Tian
10,942
476
50
2
0
399,152
6
W
Shiva
11,903
518
116
5
0
405,039
0
W
Zhong Kui
11,418
496
119
5
0
321,278
3
L
Lancelot
10,511
457
125
5
0
466,638
4
W
Chiron
11,979
521
107
5
0
413,527
1
L
Maui
10,397
452
39
2
0
393,968
0
L
Bellona
9,660
420
94
4
0
453,729
0
L
Olorun
12,474
542
131
6
0
335,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role