Player Matchup

Chernobog
Chernobog
DNanubis
Chernobog
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,493 Elo+
Party 1
Ra
Ra
DarkSide2273
Ra
Level 145
God Stats
0W - 1L
1,307 SR
Queue Stats
58W - 59L
1,382 Elo+
Solo
Hercules
Hercules
DePtHbYsOuL
Hercules
Level 126
God Stats
3W - 2L
1,476 SR
Queue Stats
55W - 42L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
JJEFFRO
Hou Yi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 360L
1,343 Elo+
Solo
Merlin
Merlin
sbz215
Merlin
Level 72
God Stats
0W - 1L
1,293 SR
Queue Stats
4W - 7L
1,314 Elo+
Solo
Team Averages
Level 127
1,415 SR
1,406 Elo+

VS

Team Averages
Level 99
1,424 SR
1,417 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
UtakuTomoko
Persephone
Level 89
God Stats
3W - 2L
1,436 SR
Queue Stats
65W - 77L
1,334 Elo+
Party 2
Thanatos
Thanatos
floridadude941
Thanatos
Level 109
God Stats
4W - 13L
1,182 SR
Queue Stats
380W - 393L
1,385 Elo+
Party 3
Hera
Hera
nitrocircus623
Hera
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DNanubis
Chernobog
17
3 / 7 / 12
9,773
652
14,598
15,354
6,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 4 / 8
10,245
683
13,569
13,330
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
DePtHbYsOuL
Hercules
19
5 / 5 / 10
11,252
750
11,825
21,350
23,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
JJEFFRO
Hou Yi
15
4 / 6 / 4
9,571
638
10,151
16,679
5,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
sbz215
Merlin
16
2 / 6 / 10
9,913
661
10,140
12,072
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
3 / 9 / 11
10,679
712
8,473
19,637
9,511
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
 
Guan Yu
17
0 / 3 / 18
10,013
668
6,419
20,265
22,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
UtakuTomoko
Persephone
20
5 / 1 / 16
12,183
812
20,179
10,945
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
18
10 / 4 / 13
11,658
777
13,369
18,609
9,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 4 / 9
12,441
829
25,410
13,080
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
95
19
Kills
28
28
Deaths
21
44
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
9
11
0.94
W
Guan Yu
 
Guan Yu
0
3
18
3
L
Chernobog
DNanubis
Chernobog
3
7
12
1.29
L
5
4
8
2.25
L
Hercules
DePtHbYsOuL
Hercules
5
5
10
2
L
Hou Yi
JJEFFRO
Hou Yi
4
6
4
1
W
Persephone
UtakuTomoko
Persephone
5
1
16
13
W
Thanatos
10
4
13
4.13
W
10
4
9
3.63
L
Merlin
sbz215
Merlin
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,283
Damage
73,850
78,785
Taken
82,536
44,473
Mitigated
53,258
26,903
Healing
42,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,473
953
662
383
19,637
9,511
2,672
5,528
13,995
0
25,188
W
Guan Yu
 
Guan Yu
6,419
470
10,511
8,780
20,265
22,061
1,367
4,399
15,722
0
11,064
L
Chernobog
DNanubis
Chernobog
14,598
9,058
81
1,929
15,354
6,030
855
10,207
5,147
0
23,153
L
13,569
227
4,384
4,540
13,330
5,706
266
6,902
6,428
29,259
0
L
Hercules
DePtHbYsOuL
Hercules
11,825
4,880
1,407
7,168
21,350
23,460
302
12,707
8,643
0
24,331
L
Hou Yi
JJEFFRO
Hou Yi
10,151
3,660
473
4,462
16,679
5,400
0
9,111
7,568
0
26,046
W
Persephone
UtakuTomoko
Persephone
20,179
1,365
1,862
5,220
10,945
5,357
2,153
4,342
6,590
45,904
0
W
Thanatos
13,369
3,115
1,715
9,542
18,609
9,355
2,088
5,599
12,568
0
21,318
W
25,410
5,371
2,197
2,036
13,080
6,974
455
3,493
9,571
45,402
0
L
Merlin
sbz215
Merlin
10,140
1,318
988
1,471
12,072
3,877
495
6,662
5,410
24,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,754
Gold Earned
56,974
147
Minions Killed
154
0
Camps Cleared
0
1,166,087
Distance Traveled
1,384,289
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,679
712
20
1
0
233,370
1
W
Guan Yu
10,013
668
5
0
0
329,621
1
L
Chernobog
9,773
652
20
1
0
221,041
0
L
Ra
10,245
683
36
2
0
226,390
4
L
Hercules
11,252
750
23
2
0
259,954
2
L
Hou Yi
9,571
638
27
2
0
239,214
3
W
Persephone
12,183
812
70
5
0
253,689
0
W
Thanatos
11,658
777
16
1
0
286,752
0
W
Hera
12,441
829
43
3
0
280,857
0
L
Merlin
9,913
661
41
3
0
219,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role