Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
CoconutUpButt
Terra
Level 23
God Stats
4W - 3L
1,801 SR
Queue Stats
112W - 72L
1,582 Elo+
Party 3
Ah Puch
Ah Puch
DannTheDino
Ah Puch
Level 146
God Stats
6W - 1L
1,698 SR
Queue Stats
145W - 110L
1,562 Elo+
Party 3
Charybdis
Charybdis
ImmaFyouUP
Charybdis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 18L
1,823 Elo+
Party 1
Amaterasu
Amaterasu
Newbhero
Amaterasu
Level 29
God Stats
2W - 2L
1,427 SR
Queue Stats
104W - 107L
1,519 Elo+
Solo
Team Averages
Level 71
1,585 SR
1,597 Elo+

VS

Team Averages
Level 89
1,601 SR
1,602 Elo+
Ne Zha
Ne Zha
ClayTheMedic
Ne Zha
Level 145
God Stats
0W - 1L
1,504 SR
Queue Stats
36W - 31L
1,587 Elo+
Party 2
Horus
Horus
NecroTatsu
Horus
Level 122
God Stats
1W - 1L
1,827 SR
Queue Stats
166W - 142L
1,608 Elo+
Party 2
Thanatos
Thanatos
NettleAUBrand
Thanatos
Level 71
God Stats
4W - 3L
1,787 SR
Queue Stats
104W - 89L
1,583 Elo+
Party 2
Tiamat
Tiamat
TehLoneRaZoR
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,739 Elo+
Party 2
Ganesha
Ganesha
lonewolfe3198
Ganesha
Level 93
God Stats
4W - 6L
1,388 SR
Queue Stats
154W - 146L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 5 / 11
9,771
888
12,011
14,036
4,359
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 18
8,802
800
5,088
17,761
15,143
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
DannTheDino
Ah Puch
18
6 / 2 / 21
10,553
959
23,290
13,963
6,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ImmaFyouUP
Charybdis
20
20 / 2 / 7
12,507
1,137
38,441
13,742
7,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Newbhero
Amaterasu
13
0 / 7 / 14
8,993
818
3,358
19,023
12,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
5 / 5 / 11
8,941
813
11,819
16,500
20,026
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Horus
14
4 / 6 / 12
8,755
796
8,469
20,875
23,070
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
NettleAUBrand
Thanatos
18
13 / 3 / 5
10,286
935
24,212
18,259
10,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
11
0 / 10 / 5
7,184
653
3,806
15,630
8,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
16
0 / 6 / 17
8,881
807
8,408
21,665
27,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
72
30
Kills
22
22
Deaths
30
71
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
5
11
1.9
L
Ne Zha
5
5
11
2.1
W
0
6
18
1.5
W
Ah Puch
DannTheDino
Ah Puch
6
2
21
8.25
W
Charybdis
ImmaFyouUP
Charybdis
20
2
7
11.75
L
Horus
4
6
12
1.67
L
Thanatos
NettleAUBrand
Thanatos
13
3
5
5.17
W
Amaterasu
Newbhero
Amaterasu
0
7
14
1
L
Tiamat
0
10
5
0.25
L
Ganesha
0
6
17
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,188
Damage
56,714
78,525
Taken
92,929
45,367
Mitigated
89,518
32,542
Healing
37,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,011
5,044
1,272
3,502
14,036
4,359
1,699
2,265
11,771
29,663
0
L
Ne Zha
11,819
1,943
947
2,884
16,500
20,026
450
6,672
9,828
0
22,456
W
5,088
152
5,775
4,664
17,761
15,143
270
3,435
14,326
9,609
0
W
Ah Puch
DannTheDino
Ah Puch
23,290
1,276
1,095
6,030
13,963
6,371
1,120
2,352
11,611
43,792
0
W
Charybdis
ImmaFyouUP
Charybdis
38,441
20,480
13
3,646
13,742
7,336
3,665
2,514
11,228
0
57,016
L
Horus
8,469
4,320
6,516
5,979
20,875
23,070
94
9,852
11,023
0
13,785
L
Thanatos
NettleAUBrand
Thanatos
24,212
5,122
2,103
13,431
18,259
10,067
273
9,345
8,914
0
34,135
W
Amaterasu
Newbhero
Amaterasu
3,358
1,293
2,198
4,347
19,023
12,158
628
1,648
17,375
0
6,181
L
Tiamat
3,806
509
478
1,282
15,630
8,447
522
6,313
9,317
7,325
0
L
Ganesha
8,408
392
1,472
2,434
21,665
27,908
198
8,207
13,458
19,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,626
Gold Earned
44,047
140
Minions Killed
93
0
Camps Cleared
0
1,032,819
Distance Traveled
959,396
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,771
888
42
4
0
207,811
0
L
Ne Zha
8,941
813
28
3
0
198,854
0
W
Terra
8,802
800
6
1
0
204,321
1
W
Ah Puch
10,553
959
44
4
0
212,552
3
W
Charybdis
12,507
1,137
42
4
0
201,891
0
L
Horus
8,755
796
13
1
0
187,368
0
L
Thanatos
10,286
935
28
3
0
236,432
0
W
Amaterasu
8,993
818
6
1
0
206,244
0
L
Tiamat
7,184
653
19
2
0
150,445
2
L
Ganesha
8,881
807
5
0
0
186,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role