Player Matchup

Xbalanque
Xbalanque
CarnivalDusk
Xbalanque
Level 120
God Stats
13W - 2L
1,876 SR
Queue Stats
78W - 87L
1,473 Elo+
Party 1
Bacchus
Bacchus
FinRha
Bacchus
Level 87
God Stats
5W - 2L
1,476 SR
Queue Stats
11W - 8L
1,573 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iProiMagine
Morgan Le Fay
Level 23
God Stats
7W - 6L
1,338 SR
Queue Stats
37W - 44L
1,476 Elo+
Party 1
Team Averages
Level 77
1,563 SR
1,507 Elo+

VS

Team Averages
Level 80
1,598 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
BobbleHead19
Tsukuyomi
Level 87
God Stats
1W - 4L
1,579 SR
Queue Stats
70W - 60L
1,497 Elo+
Party 2
Ymir
Ymir
DaddyButtLove
Ymir
Level 129
God Stats
7W - 2L
1,928 SR
Queue Stats
45W - 44L
1,412 Elo+
Party 2
Sol
Sol
Madmoxielover
Sol
Level 25
God Stats
1W - 3L
1,287 SR
Queue Stats
9W - 12L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CarnivalDusk
Xbalanque
19
12 / 3 / 7
13,870
867
25,034
18,549
7,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
FinRha
Bacchus
15
2 / 5 / 13
12,096
756
7,046
18,202
26,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
iProiMagine
Morgan Le Fay
16
5 / 5 / 9
11,928
746
16,101
15,484
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BobbleHead19
Tsukuyomi
17
10 / 8 / 3
13,171
823
23,065
21,734
9,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 6
10,542
659
6,240
20,696
20,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 6 / 8
10,316
645
12,073
14,885
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
19
Kills
13
13
Deaths
19
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BobbleHead19
Tsukuyomi
10
8
3
1.44
W
Xbalanque
CarnivalDusk
Xbalanque
12
3
7
5.17
L
2
5
6
1
W
Bacchus
FinRha
Bacchus
2
5
13
1.7
L
1
6
8
0.83
W
Morgan Le Fay
iProiMagine
Morgan Le Fay
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,181
Damage
41,378
52,235
Taken
57,315
40,089
Mitigated
34,497
9,677
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BobbleHead19
Tsukuyomi
23,065
6,393
0
4,832
21,734
9,096
1,433
8,114
13,620
0
60,178
W
Xbalanque
CarnivalDusk
Xbalanque
25,034
5,548
0
3,750
18,549
7,842
1,530
6,307
12,242
0
66,589
L
6,240
2,534
470
2,052
20,696
20,743
275
8,097
12,599
14,814
1,804
W
Bacchus
FinRha
Bacchus
7,046
557
0
2,076
18,202
26,240
541
7,904
10,298
11,289
0
L
12,073
5,482
0
5,408
14,885
4,658
1,391
7,136
7,749
38,149
0
W
Morgan Le Fay
iProiMagine
Morgan Le Fay
16,101
3,078
0
3,851
15,484
6,007
611
3,628
11,856
50,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
34,029
148
Minions Killed
143
4
Camps Cleared
4
822,623
Distance Traveled
748,006
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,171
823
68
4
0
260,004
3
W
Xbalanque
13,870
867
71
4
0
283,103
3
L
Ymir
10,542
659
18
1
2
221,750
3
W
Bacchus
12,096
756
15
1
0
285,455
1
L
Sol
10,316
645
57
4
2
266,252
0
W
Morgan Le Fay
11,928
746
62
4
4
254,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role