Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Aimous
Bakasura
Level 155
God Stats
13W - 9L
1,850 SR
Queue Stats
226W - 197L
1,572 Elo+
Party 1
King Arthur
King Arthur
Akillez15
King Arthur
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
124W - 107L
1,286 Elo+
Party 1
Skadi
Skadi
FroFroo
Skadi
Level 104
God Stats
6W - 3L
1,651 SR
Queue Stats
322W - 289L
1,530 Elo+
Party 1
Ymir
Ymir
Natel689
Ymir
Level 157
God Stats
7W - 3L
1,673 SR
Queue Stats
226W - 225L
1,510 Elo+
Party 1
Team Averages
Level 133
1,635 SR
1,480 Elo+

VS

Team Averages
Level 84
1,442 SR
1,433 Elo+
Olorun
Olorun
ElonMusty
Olorun
Level 57
God Stats
0W - 1L
1,234 SR
Queue Stats
56W - 47L
1,558 Elo+
Solo
Jing Wei
Jing Wei
Fox1107
Jing Wei
Level 121
God Stats
10W - 10L
1,489 SR
Queue Stats
131W - 186L
1,367 Elo+
Party 3
Atlas
Atlas
MitchtheSnitch
Atlas
Level 88
God Stats
0W - 4L
1,321 SR
Queue Stats
107W - 162L
1,330 Elo+
Party 3
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 66
God Stats
183W - 188L
1,541 SR
Queue Stats
218W - 253L
1,425 Elo+
Party 2
Loki
Loki
e1oghost
Loki
Level 86
God Stats
21W - 19L
1,628 SR
Queue Stats
413W - 460L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 1 / 7
8,639
540
13,482
5,109
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Aimous
Bakasura
16
9 / 3 / 2
9,516
595
11,429
14,347
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Akillez15
King Arthur
13
3 / 3 / 2
8,354
522
10,741
14,712
13,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Skadi
FroFroo
Skadi
16
4 / 1 / 1
9,630
602
12,474
10,430
4,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
13
3 / 0 / 8
8,659
541
7,721
10,350
9,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ElonMusty
Olorun
11
0 / 5 / 1
6,751
422
2,651
13,399
5,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Fox1107
Jing Wei
12
1 / 4 / 0
7,472
467
5,567
11,551
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 0
6,688
418
2,870
15,951
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Sbc0401
Sun Wukong
12
5 / 5 / 1
7,897
494
11,047
17,613
12,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
13
1 / 3 / 2
7,681
480
5,662
12,481
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
22
Kills
8
8
Deaths
22
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
7
6.5
W
Bakasura
Aimous
Bakasura
9
3
2
3.33
W
King Arthur
Akillez15
King Arthur
3
3
2
1.33
L
Olorun
ElonMusty
Olorun
0
5
1
0.1
L
Jing Wei
Fox1107
Jing Wei
1
4
0
0.25
W
Skadi
FroFroo
Skadi
4
1
1
4.5
L
1
5
0
0.2
W
Ymir
3
0
8
7
L
Sun Wukong
Sbc0401
Sun Wukong
5
5
1
1.1
L
Loki
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,847
Damage
27,797
54,948
Taken
70,995
36,207
Mitigated
36,470
11,301
Healing
19,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,482
5,045
0
509
5,109
2,282
1,776
1,029
4,080
60,976
0
W
Bakasura
Aimous
Bakasura
11,429
7,741
0
4,170
14,347
6,640
564
632
13,715
0
76,619
W
King Arthur
Akillez15
King Arthur
10,741
2,034
0
1,650
14,712
13,415
41
1,246
13,466
0
51,118
L
Olorun
ElonMusty
Olorun
2,651
1,094
223
4,180
13,399
5,429
1,083
9,409
3,649
50,408
0
L
Jing Wei
Fox1107
Jing Wei
5,567
3,695
0
2,604
11,551
3,913
0
725
10,826
0
54,778
W
Skadi
FroFroo
Skadi
12,474
6,974
0
944
10,430
4,201
0
773
9,657
0
100,186
L
2,870
1,225
0
2,265
15,951
10,239
231
6,246
9,695
10,618
0
W
Ymir
7,721
2,393
0
4,028
10,350
9,669
0
1,841
8,509
35,198
8,707
L
Sun Wukong
Sbc0401
Sun Wukong
11,047
2,555
0
5,979
17,613
12,262
251
2,346
14,769
0
54,142
L
Loki
5,662
1,197
0
3,953
12,481
4,627
0
1,534
10,464
0
53,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,798
Gold Earned
36,489
514
Minions Killed
385
0
Camps Cleared
0
1,640,595
Distance Traveled
1,485,797
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,639
540
115
7
0
315,114
4
W
Bakasura
9,516
595
129
8
0
417,849
4
W
King Arthur
8,354
522
67
4
0
304,619
0
L
Olorun
6,751
422
86
5
0
280,725
2
L
Jing Wei
7,472
467
103
6
0
289,064
3
W
Skadi
9,630
602
149
9
0
278,796
6
L
Atlas
6,688
418
13
1
0
293,907
6
W
Ymir
8,659
541
54
3
0
324,217
3
L
Sun Wukong
7,897
494
86
5
0
273,034
1
L
Loki
7,681
480
97
6
0
349,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role