Player Matchup

Cabrakan
Cabrakan
Gold V
Hejazia
Cabrakan
Gold V
Level 122
God Stats
3W - 4L
1,428 SR
Queue Stats
44W - 64L
1,600 MMR
Party 1
Medusa
Medusa
Gold V
MissingChromosom
Medusa
Gold V
Level 66
God Stats
1W - 1L
1,827 SR
Queue Stats
5W - 2L
1,770 MMR
Party 1
Guan Yu
Guan Yu
Silver II
Mouszy
Guan Yu
Silver II
Level 87
God Stats
5W - 3L
1,559 SR
Queue Stats
21W - 27L
1,386 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,605 SR
1,585 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 108
1,448 SR
1,795 MMR
Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond IV
Alphabláck
Fenrir
Diamond IV
Level 41
God Stats
1W - 3L
1,331 SR
Queue Stats
81W - 77L
2,218 MMR
Solo
Yu Huang
Yu Huang
Gold V
Xfed06
Yu Huang
Gold V
Level 149
God Stats
1W - 0L
1,514 SR
Queue Stats
7W - 2L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hejazia
Cabrakan
12
0 / 4 / 5
8,658
666
5,471
19,228
24,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 6 / 3
8,571
659
16,455
13,751
6,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Mouszy
Guan Yu
12
3 / 3 / 2
9,363
720
6,999
18,651
17,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bans
AresAh Muzen CabAtlasNe ZhaXing Tian

VS

Bans
AnhurHou YiBaron SamediCupidVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 2 / 8
10,299
792
12,513
16,285
15,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
14
5 / 3 / 7
9,501
731
9,388
15,478
16,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Xfed06
Yu Huang
15
3 / 0 / 9
9,726
748
21,161
8,262
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
13
13
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
8
4.5
W
Fenrir
5
3
7
2.83
L
Cabrakan
Hejazia
Cabrakan
0
4
5
0.63
L
2
6
3
0.58
L
Guan Yu
Mouszy
Guan Yu
3
3
2
1.33
W
Yu Huang
Xfed06
Yu Huang
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,925
Damage
43,062
51,630
Taken
40,025
49,302
Mitigated
35,672
16,331
Healing
11,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,513
4,288
0
5,369
16,285
15,927
561
2,521
13,764
63
27,513
W
Fenrir
9,388
2,662
0
3,637
15,478
16,115
473
1,815
13,663
110
21,738
L
Cabrakan
Hejazia
Cabrakan
5,471
1,178
0
3,448
19,228
24,638
0
8,413
10,815
15,657
0
L
16,455
7,499
0
620
13,751
6,790
0
3,635
10,116
0
54,075
L
Guan Yu
Mouszy
Guan Yu
6,999
1,060
5,840
6,423
18,651
17,874
0
9,726
8,925
0
17,974
W
Yu Huang
Xfed06
Yu Huang
21,161
2,255
0
2,470
8,262
3,630
960
1,214
7,048
67,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
29,526
125
Minions Killed
156
5
Camps Cleared
6
671,589
Distance Traveled
737,086
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,299
792
40
3
2
258,819
1
W
Fenrir
9,501
731
19
1
2
241,531
2
L
Cabrakan
8,658
666
20
2
2
190,141
1
L
Medusa
8,571
659
92
7
2
220,477
2
L
Guan Yu
9,363
720
13
1
1
260,971
6
W
Yu Huang
9,726
748
97
7
2
236,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role