Player Matchup

Cupid
Cupid
Platinum IV
Beamord5
Cupid
Platinum IV
Level 45
God Stats
8W - 2L
1,956 SR
Queue Stats
54W - 27L
1,742 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
mikehike425
Baron Samedi
Platinum III
Level 146
God Stats
22W - 9L
1,726 SR
Queue Stats
49W - 38L
1,889 MMR
Party 1
Ganesha
Ganesha
Gold II
sprayNpray2w1n
Ganesha
Gold II
Level 123
God Stats
51W - 31L
1,327 SR
Queue Stats
497W - 486L
1,579 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,670 SR
1,737 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 73
1,411 SR
1,553 MMR
Scylla
Scylla
Bronze III
Frlaleydlyar
Scylla
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,579 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
Ongnnveellie
Kuzenbo
Bronze III
Level 64
God Stats
2W - 6L
1,387 SR
Queue Stats
11W - 11L
1,579 MMR
Party 2
Hercules
Hercules
Bronze V
Quavooo
Hercules
Bronze V
Level 121
God Stats
1W - 2L
1,346 SR
Queue Stats
1W - 6L
1,501 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Beamord5
Cupid
16
7 / 0 / 2
10,271
790
11,026
6,372
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
mikehike425
Baron Samedi
14
2 / 0 / 7
9,206
708
8,663
10,204
8,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 0 / 9
10,348
796
4,206
14,829
20,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AtlasAchillesThothAh Muzen CabCabrakan

VS

Bans
Baba YagaHou YiGebGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 1 / 0
7,497
577
9,243
4,262
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Ongnnveellie
Kuzenbo
12
0 / 4 / 0
8,308
639
4,152
16,769
18,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Quavooo
Hercules
11
0 / 4 / 0
7,301
562
3,135
8,179
6,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
Beamord5
Cupid
7
0
2
8
L
Scylla
0
1
0
0
L
Kuzenbo
Ongnnveellie
Kuzenbo
0
4
0
0
L
Hercules
Quavooo
Hercules
0
4
0
0
W
Baron Samedi
mikehike425
Baron Samedi
2
0
7
5.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,895
Damage
16,530
31,405
Taken
29,210
32,670
Mitigated
26,290
19,164
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Beamord5
Cupid
11,026
6,440
2,653
3,749
6,372
3,423
2,560
3,407
2,920
0
67,464
L
Scylla
9,243
1,022
0
315
4,262
1,691
0
1,627
2,635
45,179
0
L
Kuzenbo
Ongnnveellie
Kuzenbo
4,152
1,731
101
1,851
16,769
18,522
0
7,220
9,549
12,372
0
L
Hercules
Quavooo
Hercules
3,135
247
0
1,494
8,179
6,077
0
4,022
4,157
0
14,829
W
Baron Samedi
mikehike425
Baron Samedi
8,663
533
2,362
4,810
10,204
8,774
323
4,860
5,170
31,539
0
W
4,206
362
0
5,590
14,829
20,473
214
5,923
8,788
23,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
23,106
198
Minions Killed
120
10
Camps Cleared
1
777,683
Distance Traveled
760,538
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,271
790
133
10
8
253,616
4
L
Scylla
7,497
577
76
6
1
253,148
7
L
Kuzenbo
8,308
639
15
1
0
265,781
3
L
Hercules
7,301
562
29
2
0
241,609
4
W
Baron Samedi
9,206
708
65
5
2
248,173
2
W
Ganesha
10,348
796
0
0
0
275,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role