Player Matchup

Hun Batz
Hun Batz
Guerin13
Hun Batz
Level 86
God Stats
7W - 3L
1,641 SR
Queue Stats
283W - 275L
1,485 Elo+
Solo
Cernunnos
Cernunnos
IhateGREENdudes
Cernunnos
Level 157
God Stats
8W - 1L
1,831 SR
Queue Stats
270W - 308L
1,438 Elo+
Solo
Maui
Maui
RileyKC
Maui
Level 103
God Stats
1W - 0L
1,735 SR
Queue Stats
97W - 110L
1,387 Elo+
Party 1
Anubis
Anubis
Vega08
Anubis
Level 113
God Stats
2W - 3L
1,294 SR
Queue Stats
147W - 131L
1,487 Elo+
Solo
Chang'e
Chang'e
jiminum88
Chang'e
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 96L
1,344 Elo+
Party 1
Team Averages
Level 112
1,600 SR
1,428 Elo+

VS

Team Averages
Level 117
1,489 SR
1,435 Elo+
Cu Chulainn
Cu Chulainn
Heemo2323
Cu Chulainn
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
427W - 445L
1,582 Elo+
Solo
Xing Tian
Xing Tian
Kraemer fla
Xing Tian
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
317W - 351L
1,336 Elo+
Solo
Pele
Pele
Max_Titanica
Pele
Level 143
God Stats
1W - 2L
1,655 SR
Queue Stats
343W - 389L
1,369 Elo+
Solo
Chang'e
Chang'e
SammyTheSweet
Chang'e
Level 89
God Stats
1W - 2L
1,291 SR
Queue Stats
6W - 7L
1,497 Elo+
Solo
Ullr
Ullr
bigworl
Ullr
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Guerin13
Hun Batz
20
13 / 4 / 17
13,263
737
34,142
24,155
13,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
IhateGREENdudes
Cernunnos
20
5 / 1 / 27
12,596
700
31,273
17,165
9,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
RileyKC
Maui
20
5 / 2 / 28
13,609
756
11,994
35,800
42,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Vega08
Anubis
20
7 / 2 / 27
12,604
700
25,059
15,190
9,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
jiminum88
Chang'e
20
11 / 2 / 19
13,471
748
30,029
24,944
13,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Heemo2323
Cu Chulainn
19
5 / 7 / 2
11,824
657
24,397
34,265
37,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Kraemer fla
Xing Tian
17
1 / 7 / 7
10,906
606
7,889
27,241
37,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 12 / 3
9,063
504
12,919
23,263
9,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
18
2 / 8 / 3
10,430
579
12,151
30,127
13,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ullr
bigworl
Ullr
19
2 / 7 / 6
11,410
634
22,478
29,391
16,336
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
31
41
Kills
10
11
Deaths
41
118
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Guerin13
Hun Batz
13
4
17
5.38
L
Cu Chulainn
Heemo2323
Cu Chulainn
5
7
2
0.86
W
Cernunnos
IhateGREENdudes
Cernunnos
5
1
27
18.5
L
Xing Tian
Kraemer fla
Xing Tian
1
7
7
0.64
L
0
12
3
0.13
W
Maui
RileyKC
Maui
5
2
28
9.5
L
Chang'e
2
8
3
0.44
W
Anubis
Vega08
Anubis
7
2
27
10.25
L
Ullr
bigworl
Ullr
2
7
6
0.71
W
Chang'e
jiminum88
Chang'e
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,497
Damage
79,834
117,254
Taken
144,287
88,475
Mitigated
115,096
73,297
Healing
38,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Guerin13
Hun Batz
34,142
5,070
3,610
4,214
24,155
13,911
1,102
3,295
20,860
0
56,426
L
Cu Chulainn
Heemo2323
Cu Chulainn
24,397
2,736
690
4,667
34,265
37,914
264
15,147
19,118
75
39,653
W
Cernunnos
IhateGREENdudes
Cernunnos
31,273
16,175
3,373
2,613
17,165
9,254
3,511
2,659
14,506
0
58,675
L
Xing Tian
Kraemer fla
Xing Tian
7,889
312
1,109
2,793
27,241
37,268
177
9,212
18,029
16,304
0
L
12,919
676
900
1,358
23,263
9,712
578
13,037
10,226
0
23,385
W
Maui
RileyKC
Maui
11,994
2,849
7,914
10,132
35,800
42,567
771
6,205
29,595
20,258
0
L
Chang'e
12,151
1,366
8,781
10,409
30,127
13,866
0
15,295
14,832
31,510
0
W
Anubis
Vega08
Anubis
25,059
1,344
3,028
3,122
15,190
9,569
2,143
3,260
11,930
46,603
0
L
Ullr
bigworl
Ullr
22,478
8,305
2,622
5,027
29,391
16,336
594
14,391
15,000
0
43,799
W
Chang'e
jiminum88
Chang'e
30,029
2,093
22,488
12,803
24,944
13,174
2,117
4,696
20,248
57,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,543
Gold Earned
53,633
202
Minions Killed
134
0
Camps Cleared
0
1,644,913
Distance Traveled
1,380,422
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,263
737
49
3
0
358,581
3
L
Cu Chulainn
11,824
657
26
1
0
298,533
0
W
Cernunnos
12,596
700
48
3
0
290,188
5
L
Xing Tian
10,906
606
8
0
0
258,360
0
L
Pele
9,063
504
26
1
0
223,247
1
W
Maui
13,609
756
27
2
0
347,481
0
L
Chang'e
10,430
579
40
2
0
289,372
0
W
Anubis
12,604
700
35
2
0
287,287
0
L
Ullr
11,410
634
34
2
0
310,910
2
W
Chang'e
13,471
748
43
2
0
361,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role