Player Matchup

Izanami
Izanami
CamusDC
Izanami
Level 80
God Stats
26W - 22L
1,552 SR
Queue Stats
356W - 359L
1,252 Elo+
Solo
Gilgamesh
Gilgamesh
Captain_Usloth
Gilgamesh
Level 35
God Stats
5W - 3L
1,694 SR
Queue Stats
198W - 246L
1,326 Elo+
Solo
Nemesis
Nemesis
Lightzep
Nemesis
Level 49
God Stats
9W - 12L
1,346 SR
Queue Stats
49W - 93L
1,279 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Opper_stopper-
Morgan Le Fay
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 51L
1,083 Elo+
Party 2
King Arthur
King Arthur
RoninTj
King Arthur
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 11L
1,257 Elo+
Party 2
Team Averages
Level 42
1,518 SR
1,239 Elo+

VS

Team Averages
Level 56
1,454 SR
1,330 Elo+
Cu Chulainn
Cu Chulainn
Haha_imnext
Cu Chulainn
Level 48
God Stats
4W - 2L
1,687 SR
Queue Stats
132W - 162L
1,278 Elo+
Solo
Ymir
Ymir
Plush-Froggy
Ymir
Level 80
God Stats
3W - 2L
1,392 SR
Queue Stats
72W - 63L
1,530 Elo+
Solo
Hades
Hades
chevere93
Hades
Level 47
God Stats
2W - 4L
1,333 SR
Queue Stats
45W - 73L
1,264 Elo+
Party 1
Ravana
Ravana
felixlorente23
Ravana
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 161L
1,268 Elo+
Party 1
Izanami
Izanami
roxycottontailss
Izanami
Level 42
God Stats
60W - 60L
1,355 SR
Queue Stats
158W - 206L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CamusDC
Izanami
13
1 / 3 / 0
7,721
454
7,722
13,338
4,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Captain_Usloth
Gilgamesh
11
1 / 7 / 0
6,850
403
3,270
16,758
8,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Lightzep
Nemesis
11
0 / 3 / 0
6,620
389
5,235
14,972
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Opper_stopper-
Morgan Le Fay
11
0 / 7 / 0
6,534
384
5,521
12,868
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
RoninTj
King Arthur
10
0 / 3 / 1
6,116
360
756
12,410
7,942
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Haha_imnext
Cu Chulainn
15
5 / 1 / 2
9,913
583
11,236
13,047
6,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 0 / 5
8,872
522
4,263
10,774
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hades
chevere93
Hades
15
3 / 0 / 6
9,242
544
6,752
12,141
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
10 / 0 / 3
9,801
577
10,914
5,148
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 3
8,013
471
11,461
8,520
2,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
23
23
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
CamusDC
Izanami
1
3
0
0.33
L
Gilgamesh
Captain_Usloth
Gilgamesh
1
7
0
0.14
W
Cu Chulainn
Haha_imnext
Cu Chulainn
5
1
2
6
L
Nemesis
Lightzep
Nemesis
0
3
0
0
L
Morgan Le Fay
Opper_stopper-
Morgan Le Fay
0
7
0
0
W
2
0
5
4.5
L
King Arthur
RoninTj
King Arthur
0
3
1
0.17
W
Hades
chevere93
Hades
3
0
6
6
W
10
0
3
11.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,504
Damage
44,626
70,346
Taken
49,630
33,169
Mitigated
29,120
9,226
Healing
23,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CamusDC
Izanami
7,722
4,330
0
4,362
13,338
4,798
545
2,852
10,486
0
77,029
L
Gilgamesh
Captain_Usloth
Gilgamesh
3,270
1,376
366
1,339
16,758
8,855
0
0
16,758
0
29,953
W
Cu Chulainn
Haha_imnext
Cu Chulainn
11,236
4,079
0
6,494
13,047
6,842
914
0
13,047
0
71,596
L
Nemesis
Lightzep
Nemesis
5,235
2,608
0
2,888
14,972
6,504
0
1,891
13,081
0
55,403
L
Morgan Le Fay
Opper_stopper-
Morgan Le Fay
5,521
977
0
271
12,868
5,070
0
4,965
7,903
40,327
0
W
4,263
1,204
663
3,459
10,774
11,275
252
294
10,480
22,501
0
L
King Arthur
RoninTj
King Arthur
756
200
0
0
12,410
7,942
20
1,343
11,067
0
15,937
W
Hades
chevere93
Hades
6,752
1,378
414
7,278
12,141
5,626
1,674
4,098
8,043
55,258
0
W
10,914
3,002
0
2,814
5,148
2,430
0
1,129
4,019
36
72,793
W
11,461
7,184
0
2,637
8,520
2,947
1,856
0
8,520
0
72,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,841
Gold Earned
45,841
343
Minions Killed
455
0
Camps Cleared
0
1,491,137
Distance Traveled
1,491,557
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,721
454
130
8
0
268,272
0
L
Gilgamesh
6,850
403
52
3
0
284,321
2
W
Cu Chulainn
9,913
583
114
7
0
258,499
2
L
Nemesis
6,620
389
83
5
0
373,233
0
L
Morgan Le Fay
6,534
384
53
3
0
264,504
0
W
Ymir
8,872
522
23
1
0
285,337
1
L
King Arthur
6,116
360
25
1
0
300,807
2
W
Hades
9,242
544
86
5
0
290,063
0
W
Ravana
9,801
577
113
7
0
384,934
0
W
Izanami
8,013
471
119
7
0
272,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role