Player Matchup

Nox
Nox
 
Nox
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Caηalla
Danzaburou
Level 102
God Stats
3W - 5L
1,075 SR
Queue Stats
500W - 523L
1,483 Elo+
Solo
Jormungandr
Jormungandr
Cheonma23
Jormungandr
Level 49
God Stats
2W - 1L
1,499 SR
Queue Stats
71W - 94L
1,395 Elo+
Solo
Team Averages
Level 112
1,415 SR
1,476 Elo+

VS

Team Averages
Level 102
1,547 SR
1,499 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
XxLoboZxX
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
gus23
Sun Wukong
Level 47
God Stats
0W - 1L
1,737 SR
Queue Stats
34W - 36L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
6 / 1 / 10
9,250
771
7,924
6,581
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
 
Hercules
15
4 / 1 / 11
8,737
728
10,428
22,025
17,494
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
 
Horus
14
0 / 0 / 16
7,992
666
4,252
14,347
15,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
Caηalla
Danzaburou
16
3 / 0 / 13
9,389
782
14,983
13,760
6,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Cheonma23
Jormungandr
15
3 / 2 / 12
8,540
712
13,112
17,405
15,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 3 / 4
8,130
678
14,527
13,129
12,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
 
Heimdallr
14
2 / 4 / 0
7,943
662
15,701
9,911
4,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
 
Neith
15
0 / 2 / 2
7,714
643
22,578
10,292
5,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
XxLoboZxX
Ao Kuang
13
1 / 7 / 2
7,704
642
2,338
12,481
6,213
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
gus23
Sun Wukong
16
1 / 0 / 1
8,274
690
9,362
8,482
6,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
16
Kills
4
4
Deaths
16
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
1
10
11
W
Hercules
 
Hercules
4
1
11
9.5
W
Horus
 
Horus
0
0
16
8
L
Chang'e
 
Chang'e
0
3
4
0.67
L
Heimdallr
 
Heimdallr
2
4
0
0.5
L
Neith
 
Neith
0
2
2
0.5
W
Danzaburou
Caηalla
Danzaburou
3
0
13
9.5
W
Jormungandr
Cheonma23
Jormungandr
3
2
12
4.5
L
Ao Kuang
XxLoboZxX
Ao Kuang
1
7
2
0.29
L
Sun Wukong
gus23
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,699
Damage
64,506
74,118
Taken
54,295
58,235
Mitigated
35,796
49,677
Healing
21,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,924
847
1,401
596
6,581
3,413
107
1,117
5,464
14,377
0
W
Hercules
 
Hercules
10,428
3,194
2,374
8,423
22,025
17,494
0
4,823
17,202
0
12,164
W
Horus
 
Horus
4,252
1,462
13,565
8,426
14,347
15,462
102
3,130
11,217
0
5,248
L
Chang'e
 
Chang'e
14,527
1,653
5,321
5,448
13,129
12,770
0
5,860
7,093
29,055
0
L
Heimdallr
 
Heimdallr
15,701
6,315
1,548
1,910
9,911
4,899
0
4,201
5,484
0
31,003
L
Neith
 
Neith
22,578
5,333
0
1,571
10,292
5,413
0
3,346
6,759
0
40,880
W
Danzaburou
Caηalla
Danzaburou
14,983
3,589
5,270
3,529
13,760
6,360
945
1,996
11,764
0
49,348
W
Jormungandr
Cheonma23
Jormungandr
13,112
3,337
2,896
3,197
17,405
15,506
453
5,799
11,606
25,956
0
L
Ao Kuang
XxLoboZxX
Ao Kuang
2,338
453
261
1,618
12,481
6,213
0
3,733
8,524
3,839
0
L
Sun Wukong
gus23
Sun Wukong
9,362
1,483
899
2,960
8,482
6,501
0
3,896
4,547
0
13,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,908
Gold Earned
39,765
119
Minions Killed
132
0
Camps Cleared
0
1,224,131
Distance Traveled
1,070,103
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,250
771
21
2
0
233,489
6
W
Hercules
8,737
728
2
0
0
235,822
2
W
Horus
7,992
666
6
1
0
327,775
6
L
Chang'e
8,130
678
32
3
0
224,742
0
L
Heimdallr
7,943
662
38
3
0
189,885
2
L
Neith
7,714
643
45
4
0
208,933
1
W
Danzaburou
9,389
782
64
5
0
208,659
6
W
Jormungandr
8,540
712
26
2
0
218,386
1
L
Ao Kuang
7,704
642
3
0
0
184,873
0
L
Sun Wukong
8,274
690
14
1
0
261,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role