Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
ApathyAndy
Chaac
Level 28
God Stats
3W - 4L
1,586 SR
Queue Stats
17W - 16L
1,392 Elo+
Party 1
Ares
Ares
Kokororoto1277
Ares
Level 29
God Stats
4W - 1L
1,681 SR
Queue Stats
57W - 26L
1,584 Elo+
Party 3
Neith
Neith
Micandria12
Neith
Level 29
God Stats
33W - 19L
1,652 SR
Queue Stats
74W - 40L
1,598 Elo+
Party 3
Ra
Ra
StumpyGod
Ra
Level 118
God Stats
9W - 6L
1,528 SR
Queue Stats
176W - 153L
1,490 Elo+
Party 1
Team Averages
Level 71
1,589 SR
1,513 Elo+

VS

Team Averages
Level 97
1,556 SR
1,476 Elo+
Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
MiLkHero21
Set
Level 55
God Stats
5W - 6L
1,417 SR
Queue Stats
239W - 211L
1,496 Elo+
Party 2
Awilix
Awilix
ReFreelo
Awilix
Level 98
God Stats
15W - 8L
1,634 SR
Queue Stats
83W - 70L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
itsRobbyBear
Aphrodite
Level 160
God Stats
9W - 3L
1,742 SR
Queue Stats
277W - 302L
1,390 Elo+
Solo
Athena
Athena
yeeyeetheboy
Athena
Level 45
God Stats
3W - 2L
1,488 SR
Queue Stats
36W - 34L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
9 / 5 / 5
9,781
575
13,893
17,154
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
16
4 / 2 / 5
9,739
573
10,369
14,376
10,914
12
1 / 3 / 10
8,014
471
7,064
14,627
14,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 2 / 8
8,798
518
8,975
7,788
2,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
6 / 2 / 8
10,075
593
15,068
10,135
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 4 / 6
9,657
568
10,576
18,634
7,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 2
7,721
454
7,423
13,365
6,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
ReFreelo
Awilix
13
3 / 5 / 3
8,306
489
5,139
13,681
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
itsRobbyBear
Aphrodite
15
4 / 3 / 1
9,597
565
8,588
13,264
5,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
11
1 / 6 / 5
7,948
468
4,842
19,779
20,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
22
Kills
14
14
Deaths
22
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
5
5
2.3
L
Izanami
 
Izanami
4
4
6
1.75
W
Chaac
4
2
5
3.25
W
1
3
10
2
L
2
4
2
0.75
W
2
2
8
3
L
Awilix
ReFreelo
Awilix
3
5
3
0.9
W
6
2
8
5
L
Aphrodite
itsRobbyBear
Aphrodite
4
3
1
1.5
L
Athena
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,369
Damage
36,568
64,080
Taken
78,723
39,109
Mitigated
46,002
18,971
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,893
4,885
0
6,647
17,154
6,898
0
1,553
15,597
0
63,450
L
Izanami
 
Izanami
10,576
9,131
0
7,590
18,634
7,983
3,912
4,477
14,085
0
80,831
W
Chaac
10,369
1,411
0
3,198
14,376
10,914
2,331
4,969
9,043
0
60,492
W
7,064
265
0
1,732
14,627
14,644
0
3,039
11,510
23,494
2,565
L
7,423
2,623
0
2,596
13,365
6,960
0
4,715
8,489
0
50,223
W
8,975
3,132
0
3,258
7,788
2,449
3,483
1,950
5,758
0
55,376
L
Awilix
ReFreelo
Awilix
5,139
1,945
0
875
13,681
5,785
1,328
4,212
9,335
0
55,938
W
15,068
1,829
855
3,281
10,135
4,204
0
972
9,131
86,326
0
L
Aphrodite
itsRobbyBear
Aphrodite
8,588
1,813
401
7,566
13,264
5,200
307
707
12,523
63,594
0
L
Athena
4,842
1,512
0
2,472
19,779
20,074
423
6,753
12,774
21,499
1,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,407
Gold Earned
43,229
454
Minions Killed
473
0
Camps Cleared
0
1,624,223
Distance Traveled
1,457,347
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,781
575
69
4
0
325,083
2
L
Izanami
9,657
568
128
8
0
264,076
1
W
Chaac
9,739
573
108
6
0
323,933
5
W
Ares
8,014
471
22
1
0
328,833
6
L
Set
7,721
454
77
5
0
313,105
2
W
Neith
8,798
518
98
6
0
321,996
5
L
Awilix
8,306
489
87
5
0
336,033
4
W
Ra
10,075
593
157
9
0
324,378
4
L
Aphrodite
9,597
565
143
8
0
264,857
0
L
Athena
7,948
468
38
2
0
279,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role