Player Matchup

Artemis
Artemis
Diegofnd403
Artemis
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
81W - 99L
1,573 Elo+
Solo
Ares
Ares
TcorntheLazy
Ares
Level 45
God Stats
3W - 1L
1,698 SR
Queue Stats
67W - 53L
1,547 Elo+
Party 1
Pele
Pele
VezmanTheLazy
Pele
Level 16
God Stats
1W - 2L
1,510 SR
Queue Stats
4W - 9L
1,388 Elo+
Party 1
Maui
Maui
idledarkfire
Maui
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 121L
1,471 Elo+
Solo
The Morrigan
The Morrigan
twinkbody
The Morrigan
Level 46
God Stats
1W - 2L
1,465 SR
Queue Stats
23W - 30L
1,533 Elo+
Solo
Team Averages
Level 35
1,535 SR
1,503 Elo+

VS

Team Averages
Level 77
1,620 SR
1,649 Elo+
Set
Set
HonkBonker
Set
Level 4
God Stats
1W - 1L
1,706 SR
Queue Stats
3W - 1L
1,765 Elo+
Party 2
Horus
Horus
IkZGHOSTI
Horus
Level 88
God Stats
6W - 0L
1,789 SR
Queue Stats
158W - 98L
1,605 Elo+
Party 2
Neith
Neith
ImaMonkey696969
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,846 Elo+
Party 2
Maui
Maui
ItzCharlo
Maui
Level 160
God Stats
3W - 4L
1,373 SR
Queue Stats
193W - 146L
1,617 Elo+
Party 2
Nu Wa
Nu Wa
pepelufo90
Nu Wa
Level 124
God Stats
2W - 0L
1,732 SR
Queue Stats
36W - 47L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Diegofnd403
Artemis
9
1 / 4 / 1
6,144
410
4,501
8,143
2,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 0 / 2
8,465
564
10,285
14,552
13,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 2
6,962
464
5,251
14,891
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 3 / 0
8,260
551
10,465
23,827
17,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
twinkbody
The Morrigan
12
1 / 4 / 1
7,174
478
7,182
9,057
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 1
9,339
623
11,909
12,978
6,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
IkZGHOSTI
Horus
11
0 / 1 / 6
6,647
443
9,319
13,110
12,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
4 / 2 / 3
7,924
528
7,377
9,722
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
14
3 / 2 / 4
8,634
576
10,655
14,002
7,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
13
2 / 2 / 3
8,126
542
8,858
8,565
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
16
16
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
Diegofnd403
Artemis
1
4
1
0.38
W
7
1
1
7.5
W
Horus
IkZGHOSTI
Horus
0
1
6
3
W
4
2
3
2.75
W
Maui
3
2
4
2.5
L
4
0
2
5
L
0
5
2
0.2
L
2
3
0
0.67
W
Nu Wa
2
2
3
1.75
L
The Morrigan
twinkbody
The Morrigan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,684
Damage
48,118
70,470
Taken
58,377
43,110
Mitigated
33,871
18,867
Healing
12,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Diegofnd403
Artemis
4,501
2,606
0
1,562
8,143
2,450
0
634
7,268
0
30,701
W
11,909
6,516
0
1,740
12,978
6,373
0
4,962
8,016
0
82,649
W
Horus
IkZGHOSTI
Horus
9,319
3,331
658
3,087
13,110
12,086
0
5,634
7,476
0
30,440
W
7,377
3,401
0
2,263
9,722
4,583
3,578
3,581
6,141
0
59,467
W
Maui
10,655
3,842
0
3,344
14,002
7,678
0
8,191
5,811
58,228
0
L
10,285
317
0
3,762
14,552
13,997
0
2,539
11,781
28,983
5,023
L
5,251
1,259
0
2,271
14,891
5,347
0
2,406
12,119
0
59,086
L
10,465
3,489
0
11,176
23,827
17,012
0
8,463
14,522
69,621
0
W
Nu Wa
8,858
3,367
0
1,857
8,565
3,151
1,133
4,750
3,815
70,947
0
L
The Morrigan
twinkbody
The Morrigan
7,182
1,008
0
96
9,057
4,304
0
4,797
4,178
62,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,005
Gold Earned
40,670
412
Minions Killed
462
0
Camps Cleared
0
1,372,783
Distance Traveled
1,414,548
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,144
410
57
4
0
192,669
1
W
Set
9,339
623
121
8
0
310,707
0
W
Horus
6,647
443
30
2
0
301,872
1
W
Neith
7,924
528
91
6
0
263,047
4
W
Maui
8,634
576
108
7
0
276,888
1
L
Ares
8,465
564
42
3
0
322,656
3
L
Pele
6,962
464
97
6
0
320,588
1
L
Maui
8,260
551
118
8
0
262,082
0
W
Nu Wa
8,126
542
112
7
0
262,034
8
L
The Morrigan
7,174
478
98
7
0
274,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role