Player Matchup

Hera
Hera
Papahfunk
Hera
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
31W - 51L
1,201 Elo+
Party 2
King Arthur
King Arthur
Zoleski
King Arthur
Level 101
God Stats
13W - 15L
1,493 SR
Queue Stats
131W - 199L
1,258 Elo+
Party 2
Artemis
Artemis
joeygee
Artemis
Level 26
God Stats
2W - 6L
1,280 SR
Queue Stats
55W - 78L
1,265 Elo+
Party 2
Team Averages
Level 51
1,424 SR
1,241 Elo+

VS

Team Averages
Level 50
1,386 SR
1,243 Elo+
Maui
Maui
MrOakcliff214
Maui
Level 27
God Stats
14W - 16L
1,359 SR
Queue Stats
80W - 101L
1,260 Elo+
Party 1
Shiva
Shiva
tituskchi
Shiva
Level 58
God Stats
51W - 72L
1,399 SR
Queue Stats
201W - 297L
1,276 Elo+
Party 1
Nu Wa
Nu Wa
toxici900
Nu Wa
Level 66
God Stats
5W - 9L
1,400 SR
Queue Stats
14W - 26L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
9 / 7 / 4
10,772
718
14,679
12,740
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Zoleski
King Arthur
12
1 / 4 / 6
9,712
647
4,199
12,893
9,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
joeygee
Artemis
15
5 / 4 / 7
10,808
721
12,077
13,199
4,201
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 9
11,068
738
5,794
12,634
10,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
tituskchi
Shiva
16
9 / 3 / 4
12,511
834
14,134
15,788
13,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
toxici900
Nu Wa
13
1 / 8 / 11
10,222
681
10,853
10,798
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
15
Kills
14
15
Deaths
15
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
L
Hera
9
7
4
1.57
L
King Arthur
Zoleski
King Arthur
1
4
6
1
L
Artemis
joeygee
Artemis
5
4
7
2.13
W
Shiva
tituskchi
Shiva
9
3
4
3.67
W
Nu Wa
toxici900
Nu Wa
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,955
Damage
30,781
38,832
Taken
39,220
18,104
Mitigated
27,662
2,880
Healing
3,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,794
910
289
881
12,634
10,126
802
4,761
7,873
27,371
0
L
Hera
14,679
5,071
0
168
12,740
4,475
313
4,202
8,236
38,974
0
L
King Arthur
Zoleski
King Arthur
4,199
150
306
1,260
12,893
9,428
95
7,225
5,237
0
18,531
L
Artemis
joeygee
Artemis
12,077
6,849
0
1,146
13,199
4,201
961
5,767
7,150
0
44,114
W
Shiva
tituskchi
Shiva
14,134
3,298
40
1,765
15,788
13,601
290
4,204
11,584
0
35,776
W
Nu Wa
toxici900
Nu Wa
10,853
3,561
354
403
10,798
3,935
1,606
6,021
4,777
34,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
33,801
133
Minions Killed
117
5
Camps Cleared
5
666,597
Distance Traveled
620,975
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,068
738
39
3
1
209,796
3
L
Hera
10,772
718
56
4
2
223,408
1
L
King Arthur
9,712
647
17
1
0
234,247
1
L
Artemis
10,808
721
60
4
3
208,942
0
W
Shiva
12,511
834
34
2
2
218,009
0
W
Nu Wa
10,222
681
44
3
2
193,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role