Player Matchup

Atlas
Atlas
Coopnasty JER
Atlas
Level 95
God Stats
17W - 9L
1,807 SR
Queue Stats
68W - 51L
1,599 Elo+
Party 3
Chaac
Chaac
Forever Ready
Chaac
Level 142
God Stats
24W - 21L
1,536 SR
Queue Stats
128W - 113L
1,520 Elo+
Party 2
Freya
Freya
TheNativeWZRD
Freya
Level 160
God Stats
48W - 37L
1,615 SR
Queue Stats
300W - 276L
1,557 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iDinkyBird
Morgan Le Fay
Level 157
God Stats
5W - 5L
1,710 SR
Queue Stats
184W - 179L
1,522 Elo+
Solo
Hun Batz
Hun Batz
woohdy
Hun Batz
Level 148
God Stats
1W - 0L
1,744 SR
Queue Stats
68W - 52L
1,585 Elo+
Party 3
Team Averages
Level 140
1,682 SR
1,557 Elo+

VS

Team Averages
Level 125
1,442 SR
1,540 Elo+
Merlin
Merlin
Jinxta
Merlin
Level 92
God Stats
0W - 7L
1,426 SR
Queue Stats
250W - 228L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
Zangetsu6267
Jing Wei
Level 154
God Stats
7W - 7L
1,500 SR
Queue Stats
109W - 120L
1,627 Elo+
Solo
Bellona
Bellona
lm Too Swift
Bellona
Level 127
God Stats
1W - 4L
1,249 SR
Queue Stats
124W - 135L
1,519 Elo+
Party 1
Maui
Maui
mccreemy sauce
Maui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 291L
1,504 Elo+
Party 1
Thanatos
Thanatos
oLuzifer
Thanatos
Level 129
God Stats
1W - 2L
1,538 SR
Queue Stats
79W - 92L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
8,151
582
7,423
12,524
11,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 0 / 0
8,666
619
5,464
13,182
8,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
0 / 3 / 3
7,869
562
6,841
9,414
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
iDinkyBird
Morgan Le Fay
12
1 / 2 / 4
7,353
525
4,635
7,814
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
woohdy
Hun Batz
16
11 / 1 / 1
9,900
707
12,011
11,075
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jinxta
Merlin
11
0 / 3 / 2
6,615
473
5,430
8,063
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Zangetsu6267
Jing Wei
13
3 / 2 / 1
7,264
519
6,570
10,625
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
lm Too Swift
Bellona
13
0 / 1 / 0
7,401
529
10,229
11,460
12,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 2
6,366
455
2,889
12,229
8,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
oLuzifer
Thanatos
10
2 / 5 / 0
6,315
451
4,960
11,439
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
6
6
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
1
0
0
1
L
Merlin
Jinxta
Merlin
0
3
2
0.33
W
0
3
3
0.5
L
Jing Wei
Zangetsu6267
Jing Wei
3
2
1
1.75
W
Morgan Le Fay
iDinkyBird
Morgan Le Fay
1
2
4
1.5
L
Bellona
lm Too Swift
Bellona
0
1
0
0
L
1
4
2
0.5
L
Thanatos
oLuzifer
Thanatos
2
5
0
0.4
W
Hun Batz
woohdy
Hun Batz
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,374
Damage
30,078
54,009
Taken
53,816
32,157
Mitigated
32,657
19,972
Healing
23,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,423
3,321
0
2,380
12,524
11,845
0
3,987
8,537
26,397
1,866
W
5,464
1,074
0
7,467
13,182
8,826
582
0
13,182
0
72,013
L
Merlin
Jinxta
Merlin
5,430
324
0
750
8,063
3,410
72
3,656
4,407
55,216
0
W
6,841
2,485
0
3,976
9,414
3,385
0
581
8,833
55,506
1,485
L
Jing Wei
Zangetsu6267
Jing Wei
6,570
4,347
0
4,256
10,625
3,697
0
5,527
4,836
0
53,263
W
Morgan Le Fay
iDinkyBird
Morgan Le Fay
4,635
370
0
895
7,814
3,221
0
3,276
4,538
49,947
0
L
Bellona
lm Too Swift
Bellona
10,229
4,459
0
5,890
11,460
12,550
264
417
11,043
0
63,513
L
2,889
1,114
2,094
2,643
12,229
8,492
0
6,088
5,941
11,947
0
L
Thanatos
oLuzifer
Thanatos
4,960
729
0
8,027
11,439
4,508
0
2,225
9,214
0
36,202
W
Hun Batz
woohdy
Hun Batz
12,011
4,346
0
5,254
11,075
4,880
0
1,153
9,922
0
82,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,939
Gold Earned
33,961
487
Minions Killed
367
0
Camps Cleared
0
1,449,711
Distance Traveled
1,339,554
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,151
582
31
2
0
282,280
0
W
Chaac
8,666
619
134
10
0
303,359
1
L
Merlin
6,615
473
95
7
0
241,485
3
W
Freya
7,869
562
97
7
0
245,380
2
L
Jing Wei
7,264
519
76
5
0
253,238
1
W
Morgan Le Fay
7,353
525
95
7
0
286,169
4
L
Bellona
7,401
529
115
8
0
268,531
0
L
Maui
6,366
455
15
1
0
279,327
1
L
Thanatos
6,315
451
66
5
0
296,973
2
W
Hun Batz
9,900
707
130
9
0
332,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role