Player Matchup

Ishtar
Ishtar
Aerytos
Ishtar
Level 65
God Stats
1W - 3L
1,421 SR
Queue Stats
13W - 19L
1,365 Elo+
Party 2
Osiris
Osiris
DecimalCactus
Osiris
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,435 Elo+
Party 2
Persephone
Persephone
Katsriah
Persephone
Level 76
God Stats
0W - 9L
975 SR
Queue Stats
16W - 26L
1,353 Elo+
Party 2
Athena
Athena
OGDaddyDank1544
Athena
Level 148
God Stats
4W - 5L
1,460 SR
Queue Stats
415W - 463L
1,438 Elo+
Party 3
Ao Kuang
Ao Kuang
OHHLAWDJEEEZUS
Ao Kuang
Level 88
God Stats
10W - 18L
1,457 SR
Queue Stats
53W - 69L
1,470 Elo+
Party 3
Team Averages
Level 86
1,363 SR
1,412 Elo+

VS

Team Averages
Level 114
1,530 SR
1,539 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JoeCB
Sol
Level 88
God Stats
3W - 2L
1,482 SR
Queue Stats
157W - 157L
1,457 Elo+
Solo
Pele
Pele
MsPhoenix420
Pele
Level 160
God Stats
4W - 12L
1,351 SR
Queue Stats
207W - 252L
1,492 Elo+
Party 1
Guan Yu
Guan Yu
PrincessHandj0b
Guan Yu
Level 39
God Stats
2W - 0L
1,712 SR
Queue Stats
4W - 0L
1,684 Elo+
Party 1
Horus
Horus
SoulZero13
Horus
Level 158
God Stats
5W - 4L
1,603 SR
Queue Stats
164W - 161L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aerytos
Ishtar
13
3 / 0 / 1
7,632
545
7,607
6,642
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 1
6,747
482
4,382
10,907
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Katsriah
Persephone
10
0 / 3 / 1
6,289
449
5,484
6,137
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 6
6,550
468
4,685
15,940
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ao Kuang
11
5 / 5 / 0
6,871
491
6,385
14,560
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 0 / 3
7,743
553
4,215
6,259
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sol
JoeCB
Sol
12
2 / 3 / 0
7,437
531
7,022
11,605
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 6
7,607
543
7,022
11,565
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 3
8,672
619
9,792
9,153
7,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
11
3 / 2 / 6
7,593
542
4,327
13,678
8,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
17
17
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
3
2.5
L
Ishtar
Aerytos
Ishtar
3
0
1
3.5
L
0
5
1
0.1
W
Sol
JoeCB
Sol
2
3
0
0.67
L
Persephone
Katsriah
Persephone
0
3
1
0.17
W
4
3
6
2.33
L
0
4
6
0.75
L
Ao Kuang
5
5
0
1
W
7
0
3
8.5
W
Horus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,543
Damage
32,378
54,186
Taken
52,260
28,606
Mitigated
28,250
13,823
Healing
23,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,215
300
0
3,764
6,259
2,848
674
2,798
3,461
56,582
0
L
Ishtar
Aerytos
Ishtar
7,607
5,258
0
1,000
6,642
2,788
1,092
3,365
3,277
0
58,137
L
4,382
1,852
0
2,971
10,907
7,609
267
355
10,552
0
39,786
W
Sol
JoeCB
Sol
7,022
3,279
0
4,693
11,605
3,806
742
2,437
9,168
52,058
0
L
Persephone
Katsriah
Persephone
5,484
1,057
0
1,398
6,137
1,493
0
203
5,931
39,184
0
W
7,022
2,082
0
1,487
11,565
4,740
678
4,251
7,314
0
52,805
L
4,685
1,212
0
2,448
15,940
12,223
13
4,455
11,485
27,435
0
L
Ao Kuang
6,385
1,347
0
6,006
14,560
4,493
100
2,858
11,702
34,495
0
W
9,792
3,508
2,954
3,168
9,153
7,936
622
2,002
7,151
0
51,668
W
Horus
4,327
2,290
2,628
4,620
13,678
8,920
292
5,066
8,612
0
20,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,089
Gold Earned
39,052
376
Minions Killed
403
0
Camps Cleared
0
1,203,935
Distance Traveled
1,336,290
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,743
553
106
8
0
262,914
3
L
Ishtar
7,632
545
110
8
0
254,387
3
L
Osiris
6,747
482
92
7
0
246,574
0
W
Sol
7,437
531
83
6
0
242,297
4
L
Persephone
6,289
449
72
5
0
201,340
4
W
Pele
7,607
543
70
5
0
273,933
2
L
Athena
6,550
468
40
3
0
259,540
1
L
Ao Kuang
6,871
491
62
4
0
242,094
2
W
Guan Yu
8,672
619
108
8
0
282,903
3
W
Horus
7,593
542
36
3
0
274,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role