Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DiryBacca
Ah Muzen Cab
Level 101
God Stats
2W - 4L
1,576 SR
Queue Stats
75W - 71L
1,597 Elo+
Party 1
Horus
Horus
LLAMASCG
Horus
Level 149
God Stats
5W - 4L
1,544 SR
Queue Stats
236W - 203L
1,596 Elo+
Party 1
Ratatoskr
Ratatoskr
TubTronzTV
Ratatoskr
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 12L
1,638 Elo+
Party 1
Team Averages
Level 128
1,524 SR
1,566 Elo+

VS

Team Averages
Level 91
1,615 SR
1,597 Elo+
Maui
Maui
 
Maui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Ankesamun
Hou Yi
Level 129
God Stats
2W - 1L
1,774 SR
Queue Stats
330W - 216L
1,621 Elo+
Party 3
Bakasura
Bakasura
GnarfDaddy
Bakasura
Level 146
God Stats
4W - 4L
1,653 SR
Queue Stats
189W - 180L
1,578 Elo+
Party 2
Chaac
Chaac
MiaCliodhna
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 42L
1,601 Elo+
Party 3
Vulcan
Vulcan
Sætter
Vulcan
Level 48
God Stats
7W - 3L
1,646 SR
Queue Stats
115W - 101L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 1 / 8
9,813
545
9,585
17,009
18,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sol
 
Sol
16
1 / 2 / 1
9,634
535
9,635
13,578
4,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
DiryBacca
Ah Muzen Cab
18
6 / 0 / 5
10,837
602
18,375
11,207
5,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
LLAMASCG
Horus
15
3 / 0 / 4
9,769
543
11,424
17,404
13,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ratatoskr
TubTronzTV
Ratatoskr
15
4 / 2 / 5
9,480
527
9,410
14,002
5,905
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 3 / 2
7,295
405
3,823
16,778
17,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Ankesamun
Hou Yi
14
2 / 3 / 1
8,610
478
8,648
15,493
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
GnarfDaddy
Bakasura
14
2 / 6 / 0
8,235
458
9,442
19,338
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 1
8,674
482
13,171
17,721
16,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Sætter
Vulcan
14
0 / 3 / 2
8,820
490
8,233
8,538
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
5
5
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
8
6
W
Sol
 
Sol
1
2
1
0.75
L
Maui
 
Maui
0
3
2
0.33
L
Hou Yi
Ankesamun
Hou Yi
2
3
1
0.83
W
Ah Muzen Cab
DiryBacca
Ah Muzen Cab
6
0
5
8.5
L
Bakasura
GnarfDaddy
Bakasura
2
6
0
0.33
W
Horus
LLAMASCG
Horus
3
0
4
5
L
1
1
1
1.5
L
Vulcan
Sætter
Vulcan
0
3
2
0.33
W
Ratatoskr
TubTronzTV
Ratatoskr
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,429
Damage
43,317
73,200
Taken
77,868
48,700
Mitigated
50,776
34,286
Healing
23,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,585
1,768
1,479
6,231
17,009
18,261
0
4,704
11,445
38,805
1,607
W
Sol
 
Sol
9,635
5,116
0
9,923
13,578
4,976
2,078
922
12,606
90,994
2,538
L
Maui
 
Maui
3,823
631
0
2,503
16,778
17,054
0
5,211
11,523
26,724
1,752
L
Hou Yi
Ankesamun
Hou Yi
8,648
3,990
0
7,297
15,493
6,175
0
10,404
5,040
0
59,765
W
Ah Muzen Cab
DiryBacca
Ah Muzen Cab
18,375
10,208
0
4,165
11,207
5,964
463
3,243
7,809
0
127,998
L
Bakasura
GnarfDaddy
Bakasura
9,442
6,072
0
3,043
19,338
7,627
0
1,268
17,847
0
62,418
W
Horus
LLAMASCG
Horus
11,424
4,194
1,829
7,711
17,404
13,594
0
1,983
14,896
0
57,831
L
13,171
3,692
0
10,410
17,721
16,016
0
495
16,513
0
60,740
L
Vulcan
Sætter
Vulcan
8,233
1,453
0
657
8,538
3,904
0
1,554
6,935
89,954
0
W
Ratatoskr
TubTronzTV
Ratatoskr
9,410
2,403
0
2,948
14,002
5,905
0
1,694
11,911
0
73,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,533
Gold Earned
41,634
618
Minions Killed
563
0
Camps Cleared
0
1,796,089
Distance Traveled
1,688,682
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,813
545
65
4
0
325,510
5
W
Sol
9,634
535
149
8
0
313,067
6
L
Maui
7,295
405
43
2
0
334,935
5
L
Hou Yi
8,610
478
120
7
0
292,947
3
W
Ah Muzen Cab
10,837
602
195
11
0
387,144
3
L
Bakasura
8,235
458
126
7
0
365,432
9
W
Horus
9,769
543
107
6
0
360,795
10
L
Chaac
8,674
482
107
6
0
341,522
7
L
Vulcan
8,820
490
167
9
0
353,846
5
W
Ratatoskr
9,480
527
102
6
0
409,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role