Player Matchup

Jing Wei
Jing Wei
BlowinTookah
Jing Wei
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 131L
1,316 Elo+
Party 1
Cerberus
Cerberus
MERL1N VE
Cerberus
Level 8
God Stats
2W - 2L
1,245 SR
Queue Stats
75W - 85L
1,310 Elo+
Party 1
Baron Samedi
Baron Samedi
WHEELIEROD336
Baron Samedi
Level 99
God Stats
4W - 5L
1,216 SR
Queue Stats
55W - 78L
1,285 Elo+
Party 1
Team Averages
Level 71
1,320 SR
1,303 Elo+

VS

Team Averages
Level 82
1,399 SR
1,267 Elo+
Maui
Maui
AutumnLexf
Maui
Level 83
God Stats
0W - 3L
1,264 SR
Queue Stats
44W - 67L
1,325 Elo+
Solo
Yemoja
Yemoja
N3LLdaProfit
Yemoja
Level 68
God Stats
0W - 2L
1,531 SR
Queue Stats
6W - 21L
1,154 Elo+
Solo
Danzaburou
Danzaburou
burdturglar1
Danzaburou
Level 96
God Stats
4W - 5L
1,402 SR
Queue Stats
73W - 121L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlowinTookah
Jing Wei
20
5 / 2 / 10
15,511
674
25,877
22,560
12,568
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
MERL1N VE
Cerberus
20
6 / 1 / 10
16,429
714
18,130
33,770
51,144
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
WHEELIEROD336
Baron Samedi
20
5 / 3 / 9
14,943
650
36,013
17,558
11,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 2
14,062
611
13,989
36,884
35,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
19
1 / 2 / 4
12,961
564
11,122
26,635
19,228
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
burdturglar1
Danzaburou
18
3 / 6 / 1
13,919
605
30,335
26,743
15,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
6
6
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Jing Wei
BlowinTookah
Jing Wei
5
2
10
5
W
Cerberus
MERL1N VE
Cerberus
6
1
10
11
L
Yemoja
1
2
4
1.5
W
Baron Samedi
WHEELIEROD336
Baron Samedi
5
3
9
3.17
L
Danzaburou
burdturglar1
Danzaburou
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,020
Damage
55,446
73,888
Taken
90,262
74,863
Mitigated
69,499
37,184
Healing
25,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,989
3,907
0
4,705
36,884
35,240
0
20,350
16,534
39,175
0
W
Jing Wei
BlowinTookah
Jing Wei
25,877
20,466
0
8,797
22,560
12,568
1,973
9,288
13,272
0
105,777
W
Cerberus
MERL1N VE
Cerberus
18,130
1,874
0
9,883
33,770
51,144
0
9,093
24,677
34,085
0
L
Yemoja
11,122
3,220
7,736
5,911
26,635
19,228
30
18,197
8,438
37,842
0
W
Baron Samedi
WHEELIEROD336
Baron Samedi
36,013
1,964
8,523
9,981
17,558
11,151
432
7,296
10,262
87,494
0
L
Danzaburou
burdturglar1
Danzaburou
30,335
17,945
0
7,519
26,743
15,031
533
15,973
10,770
0
80,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,883
Gold Earned
40,942
261
Minions Killed
196
11
Camps Cleared
6
1,270,253
Distance Traveled
1,060,681
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
14,062
611
31
1
1
326,516
4
W
Jing Wei
15,511
674
141
6
7
439,327
0
W
Cerberus
16,429
714
33
1
0
452,589
3
L
Yemoja
12,961
564
41
2
0
378,651
3
W
Baron Samedi
14,943
650
87
4
4
378,337
4
L
Danzaburou
13,919
605
124
5
5
355,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role