Player Matchup

Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold I
 
Cernunnos
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold III
Daddy Ooten
The Morrigan
Gold III
Level 106
God Stats
5W - 5L
1,628 SR
Queue Stats
29W - 26L
1,579 MMR
Party 1
Ares
Ares
Gold V
iiooii
Ares
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,512 MMR
Party 1
Awilix
Awilix
Gold I
mrbaxisofat
Awilix
Gold I
Level 126
God Stats
41W - 36L
1,658 SR
Queue Stats
522W - 518L
1,619 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,557 SR
1,542 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,526 SR
1,553 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum IV
 
Ymir
Platinum IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
Elaine_Uzumaki
Skadi
Gold V
Level 121
God Stats
4W - 14L
1,595 SR
Queue Stats
15W - 25L
1,638 MMR
Solo
Lancelot
Lancelot
Gold II
Lark_Lion
Lancelot
Gold II
Level 139
God Stats
4W - 3L
1,453 SR
Queue Stats
141W - 152L
1,586 MMR
Solo
Ne Zha
Ne Zha
Bronze V
Zerhya
Ne Zha
Bronze V
Level 140
God Stats
0W - 1L
1,584 SR
Queue Stats
2W - 2L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
9 / 1 / 9
13,220
630
11,588
22,289
24,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
18
7 / 2 / 9
12,671
603
11,060
20,040
10,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Daddy Ooten
The Morrigan
19
7 / 1 / 9
12,931
616
16,824
6,422
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
iiooii
Ares
15
2 / 2 / 15
11,348
540
8,934
21,642
26,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Awilix
20
10 / 1 / 15
13,953
664
19,899
18,384
9,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
HadesSusanoPeleAh Muzen Cab

VS

Bans
ShivaPoseidonMulanMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 4 / 2
9,362
446
9,228
13,808
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
 
Ymir
11
0 / 6 / 4
7,891
376
4,719
18,712
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 3 / 2
9,018
429
6,457
12,080
4,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Lark_Lion
Lancelot
15
2 / 10 / 3
9,742
464
9,378
21,907
14,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
Zerhya
Ne Zha
14
4 / 12 / 1
9,264
441
9,383
22,340
8,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
35
Kills
7
7
Deaths
35
57
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
9
1
9
13.5
W
Cernunnos
 
Cernunnos
7
2
9
5.75
L
Janus
 
Janus
1
4
2
0.5
L
Ymir
 
Ymir
0
6
4
0.33
W
The Morrigan
Daddy Ooten
The Morrigan
7
1
9
11.5
L
0
3
2
0.33
L
Lancelot
Lark_Lion
Lancelot
2
10
3
0.35
L
Ne Zha
Zerhya
Ne Zha
4
12
1
0.38
W
Ares
iiooii
Ares
2
2
15
4.75
W
Awilix
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,305
Damage
39,165
88,777
Taken
88,847
74,888
Mitigated
44,810
36,935
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,588
1,425
3,388
12,447
22,289
24,514
921
2,507
19,782
0
83,820
W
Cernunnos
 
Cernunnos
11,060
5,389
0
10,193
20,040
10,164
7,653
4,112
15,928
0
115,347
L
Janus
 
Janus
9,228
542
0
500
13,808
5,464
25
6,659
7,149
90,552
0
L
Ymir
 
Ymir
4,719
529
283
3,016
18,712
11,551
0
9,298
9,414
27,494
0
W
The Morrigan
Daddy Ooten
The Morrigan
16,824
2,289
0
1,731
6,422
3,788
3,015
3,096
3,326
119,011
1,227
L
6,457
2,580
0
1,150
12,080
4,518
0
2,217
9,863
0
78,081
L
Lancelot
Lark_Lion
Lancelot
9,378
1,376
0
1,736
21,907
14,762
0
3,400
18,507
0
56,955
L
Ne Zha
Zerhya
Ne Zha
9,383
3,090
0
4,263
22,340
8,515
15
4,184
18,156
0
53,399
W
Ares
iiooii
Ares
8,934
972
0
6,254
21,642
26,647
989
4,777
16,865
29,951
0
W
Awilix
19,899
8,273
0
2,922
18,384
9,775
6,392
2,428
15,956
0
125,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,123
Gold Earned
45,277
628
Minions Killed
510
0
Camps Cleared
0
2,145,374
Distance Traveled
1,957,082
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,220
630
123
6
0
451,988
4
W
Cernunnos
12,671
603
135
6
0
372,833
3
L
Janus
9,362
446
153
7
0
405,956
4
L
Ymir
7,891
376
38
2
0
364,347
9
W
The Morrigan
12,931
616
182
9
0
414,717
4
L
Skadi
9,018
429
124
6
0
404,763
7
L
Lancelot
9,742
464
97
5
0
409,057
6
L
Ne Zha
9,264
441
98
5
0
372,959
6
W
Ares
11,348
540
24
1
0
395,223
8
W
Awilix
13,953
664
164
8
0
510,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role