Player Matchup

Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
BreadWinnerKai
Ishtar
Level 48
God Stats
13W - 22L
1,408 SR
Queue Stats
116W - 149L
1,394 Elo+
Solo
Lancelot
Lancelot
HolyCrusader333
Lancelot
Level 25
God Stats
4W - 3L
1,398 SR
Queue Stats
59W - 54L
1,318 Elo+
Party 1
Mulan
Mulan
RussianSpartanX
Mulan
Level 138
God Stats
6W - 3L
1,544 SR
Queue Stats
177W - 162L
1,428 Elo+
Party 1
Ravana
Ravana
dragon_king33256
Ravana
Level 48
God Stats
11W - 9L
1,427 SR
Queue Stats
161W - 169L
1,330 Elo+
Party 1
Team Averages
Level 81
1,456 SR
1,394 Elo+

VS

Team Averages
Level 67
1,567 SR
1,425 Elo+
Geb
Geb
Snibes1702
Geb
Level 49
God Stats
3W - 4L
1,661 SR
Queue Stats
73W - 88L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
SoulC4tcher7
Cernunnos
Level 113
God Stats
3W - 4L
1,610 SR
Queue Stats
165W - 164L
1,460 Elo+
Party 2
Janus
Janus
YaBoiKingsley
Janus
Level 14
God Stats
10W - 7L
1,567 SR
Queue Stats
12W - 11L
1,447 Elo+
Party 2
Da Ji
Da Ji
crazyfamilyguy
Da Ji
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 71L
1,409 Elo+
Party 2
Erlang Shen
Erlang Shen
wyoming780
Erlang Shen
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 0 / 2
7,411
618
5,909
4,561
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
6,119
510
5,256
7,394
2,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
11
3 / 0 / 4
6,676
556
4,440
9,560
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
2 / 0 / 2
6,200
517
7,623
9,515
4,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 1 / 2
7,264
605
7,604
8,162
3,870
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
5,280
440
3,648
9,304
7,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
SoulC4tcher7
Cernunnos
8
1 / 3 / 0
5,104
425
4,650
7,579
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
4,713
393
3,364
5,946
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,934
495
2,895
9,490
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
wyoming780
Erlang Shen
8
0 / 4 / 0
5,232
436
3,430
11,745
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
2
2
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
2
5
W
1
1
1
1.5
W
Lancelot
3
0
4
5
W
2
0
2
3
L
0
1
1
0.5
L
Cernunnos
SoulC4tcher7
Cernunnos
1
3
0
0.33
L
0
5
0
0
L
1
2
0
0.5
W
5
1
2
6
L
Erlang Shen
wyoming780
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,832
Damage
17,987
39,192
Taken
44,064
16,401
Mitigated
22,193
10,410
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,909
1,453
0
1,500
4,561
1,619
504
1,447
2,864
42,393
0
W
5,256
3,195
0
2,118
7,394
2,825
777
1,612
5,782
0
41,175
W
Lancelot
4,440
1,362
0
370
9,560
3,658
632
1,364
8,028
0
38,568
W
7,623
1,476
0
3,496
9,515
4,429
177
1,861
7,654
0
32,708
L
3,648
272
0
1,050
9,304
7,414
0
0
9,304
16,029
0
L
Cernunnos
SoulC4tcher7
Cernunnos
4,650
1,422
323
1,657
7,579
3,239
0
0
7,579
0
31,512
L
3,364
0
0
240
5,946
2,369
0
3,364
2,316
20,784
0
L
2,895
596
0
3,774
9,490
4,192
0
1,580
7,872
0
34,867
W
7,604
1,963
0
2,926
8,162
3,870
234
270
7,852
0
40,081
L
Erlang Shen
wyoming780
Erlang Shen
3,430
1,771
0
3,324
11,745
4,979
0
623
11,084
0
26,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,670
Gold Earned
26,263
330
Minions Killed
243
0
Camps Cleared
0
1,192,197
Distance Traveled
1,120,211
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,411
618
90
8
0
201,105
1
W
Ishtar
6,119
510
62
5
0
224,948
5
W
Lancelot
6,676
556
59
5
0
274,780
0
W
Mulan
6,200
517
46
4
0
242,679
3
L
Geb
5,280
440
17
1
0
247,946
2
L
Cernunnos
5,104
425
54
5
0
202,113
3
L
Janus
4,713
393
32
3
0
209,478
0
L
Da Ji
5,934
495
94
8
0
249,493
0
W
Ravana
7,264
605
73
6
0
248,685
1
L
Erlang Shen
5,232
436
46
4
0
211,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role