Player Matchup

Cupid
Cupid
Don Shambles
Cupid
Level 89
God Stats
5W - 1L
1,708 SR
Queue Stats
178W - 168L
1,497 Elo+
Party 2
Zeus
Zeus
JamesBong42069
Zeus
Level 43
God Stats
25W - 20L
1,561 SR
Queue Stats
31W - 26L
1,451 Elo+
Party 2
Ne Zha
Ne Zha
meacgoentumadre
Ne Zha
Level 42
God Stats
7W - 2L
1,657 SR
Queue Stats
78W - 84L
1,442 Elo+
Party 2
Team Averages
Level 58
1,642 SR
1,463 Elo+

VS

Team Averages
Level 77
1,445 SR
1,287 Elo+
Heimdallr
Heimdallr
UrBeatByGarbage
Heimdallr
Level 105
God Stats
182W - 268L
1,410 SR
Queue Stats
187W - 305L
1,276 Elo+
Party 1
Merlin
Merlin
WarTornAlpha100
Merlin
Level 81
God Stats
67W - 80L
1,424 SR
Queue Stats
115W - 208L
1,266 Elo+
Party 1
Gilgamesh
Gilgamesh
enaguas-malvada1
Gilgamesh
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 71L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
8,499
708
3,774
6,808
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 6
8,217
685
8,912
5,366
2,225
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
4 / 0 / 4
8,602
717
7,970
8,416
5,578
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
UrBeatByGarbage
Heimdallr
11
0 / 2 / 0
6,987
582
4,795
6,060
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 2 / 0
6,841
570
1,876
5,556
2,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
12
1 / 4 / 0
7,627
636
5,551
12,755
8,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
8
Kills
1
1
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
2
1
6
5
L
Heimdallr
UrBeatByGarbage
Heimdallr
0
2
0
0
L
0
2
0
0
L
Gilgamesh
1
4
0
0.25
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,656
Damage
12,222
20,590
Taken
24,371
10,718
Mitigated
13,471
6,581
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,774
2,209
1,145
2,719
6,808
2,915
580
834
5,974
0
19,942
W
8,912
578
0
1,410
5,366
2,225
785
601
4,765
23,234
0
L
Heimdallr
UrBeatByGarbage
Heimdallr
4,795
1,707
0
1,521
6,060
2,608
0
2,508
3,552
0
28,154
L
1,876
68
0
1,194
5,556
2,083
0
2,742
2,814
11,923
0
L
Gilgamesh
5,551
657
0
362
12,755
8,780
0
4,113
8,642
0
18,773
W
7,970
2,846
0
1,307
8,416
5,578
422
610
7,806
0
28,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,318
Gold Earned
21,455
121
Minions Killed
108
6
Camps Cleared
5
642,025
Distance Traveled
578,665
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,499
708
48
4
2
232,527
0
W
Zeus
8,217
685
46
4
2
177,592
1
L
Heimdallr
6,987
582
61
5
1
173,926
1
L
Merlin
6,841
570
21
2
2
177,192
1
L
Gilgamesh
7,627
636
26
2
2
227,547
0
W
Ne Zha
8,602
717
27
2
2
231,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role