Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
JuAnGoTeM
Bellona
Level 144
God Stats
3W - 5L
1,633 SR
Queue Stats
131W - 104L
1,547 Elo+
Party 1
Anhur
Anhur
TheRelentlessone
Anhur
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
30W - 21L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
hueycr3w
Yu Huang
Level 160
God Stats
10W - 14L
1,518 SR
Queue Stats
667W - 578L
1,627 Elo+
Party 3
Maui
Maui
kjnvakjbsfad
Maui
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
322W - 353L
1,527 Elo+
Party 3
Team Averages
Level 140
1,530 SR
1,540 Elo+

VS

Team Averages
Level 122
1,485 SR
1,537 Elo+
Shiva
Shiva
MrxDk
Shiva
Level 143
God Stats
10W - 9L
1,521 SR
Queue Stats
143W - 117L
1,558 Elo+
Party 2
Thor
Thor
Susanoosolo
Thor
Level 68
God Stats
10W - 10L
1,319 SR
Queue Stats
186W - 200L
1,547 Elo+
Solo
Danzaburou
Danzaburou
TheAutistikLord
Danzaburou
Level 142
God Stats
1W - 2L
1,479 SR
Queue Stats
137W - 122L
1,527 Elo+
Party 2
Maui
Maui
Thecoldoone
Maui
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 37L
1,585 Elo+
Party 2
Chang'e
Chang'e
almanaquezumbi
Chang'e
Level 158
God Stats
2W - 1L
1,604 SR
Queue Stats
463W - 488L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
1 / 0 / 0
3,311
662
2,292
2,452
1,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
JuAnGoTeM
Bellona
2
0 / 1 / 0
2,642
528
607
1,622
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 1
3,294
659
3,131
2,065
470
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
hueycr3w
Yu Huang
5
0 / 0 / 0
3,155
631
295
1,126
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
3,132
626
275
1,596
764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MrxDk
Shiva
7
1 / 0 / 0
3,780
756
668
1,989
614
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 0 / 0
3,126
625
649
2,933
733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TheAutistikLord
Danzaburou
4
0 / 0 / 0
2,882
576
1,991
2,001
303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 1 / 0
3,127
625
282
3,255
885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,566
713
1,758
2,719
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
0
0
1
L
Bellona
JuAnGoTeM
Bellona
0
1
0
0
W
Shiva
MrxDk
Shiva
1
0
0
1
W
0
0
0
0
W
Danzaburou
TheAutistikLord
Danzaburou
0
0
0
0
L
0
0
1
0.5
W
0
1
0
0
W
0
0
0
0
L
Yu Huang
hueycr3w
Yu Huang
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,600
Damage
5,348
8,861
Taken
12,897
3,475
Mitigated
3,140
4,558
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,292
945
356
1,689
2,452
1,072
0
444
1,979
9,200
5,191
L
Bellona
JuAnGoTeM
Bellona
607
240
0
514
1,622
791
0
0
1,622
0
4,544
W
Shiva
MrxDk
Shiva
668
120
0
754
1,989
614
0
0
1,989
0
18,531
W
649
114
0
1,346
2,933
733
0
219
2,714
0
8,865
W
Danzaburou
TheAutistikLord
Danzaburou
1,991
905
0
1,251
2,001
303
0
132
1,869
0
14,532
L
3,131
2,148
0
1,050
2,065
470
0
327
1,723
0
13,147
W
282
28
0
1,205
3,255
885
0
824
2,431
5,070
0
W
1,758
108
355
1,614
2,719
605
0
675
2,044
19,051
0
L
Yu Huang
hueycr3w
Yu Huang
295
192
0
445
1,126
378
0
622
418
15,378
0
L
275
111
0
504
1,596
764
0
453
1,079
8,698
3,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,534
Gold Earned
16,481
118
Minions Killed
137
0
Camps Cleared
0
415,986
Distance Traveled
477,321
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,311
662
22
4
0
85,400
0
L
Bellona
2,642
528
6
1
0
34,537
0
W
Shiva
3,780
756
33
7
0
107,551
0
W
Thor
3,126
625
23
5
0
81,854
1
W
Danzaburou
2,882
576
17
3
0
88,592
1
L
Anhur
3,294
659
30
6
0
89,090
1
W
Maui
3,127
625
15
3
0
99,937
1
W
Chang'e
3,566
713
49
10
0
99,387
1
L
Yu Huang
3,155
631
29
6
0
100,301
2
L
Maui
3,132
626
31
6
0
106,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role