Player Matchup

Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
EulalioElGato
Mercury
Level 129
God Stats
0W - 1L
1,404 SR
Queue Stats
136W - 111L
1,559 Elo+
Party 2
Cupid
Cupid
FOZROY
Cupid
Level 103
God Stats
0W - 1L
1,239 SR
Queue Stats
54W - 44L
1,588 Elo+
Party 2
Anubis
Anubis
Rikkys86
Anubis
Level 48
God Stats
3W - 5L
1,496 SR
Queue Stats
68W - 91L
1,301 Elo+
Party 3
Hercules
Hercules
xoHADOUKEN
Hercules
Level 68
God Stats
18W - 36L
1,360 SR
Queue Stats
364W - 426L
1,393 Elo+
Party 3
Team Averages
Level 79
1,400 SR
1,468 Elo+

VS

Team Averages
Level 97
1,655 SR
1,508 Elo+
Sylvanus
Sylvanus
CampbellBeSoupin
Sylvanus
Level 48
God Stats
28W - 24L
1,515 SR
Queue Stats
36W - 30L
1,489 Elo+
Party 1
Ishtar
Ishtar
Texas Hokage
Ishtar
Level 106
God Stats
2W - 0L
1,705 SR
Queue Stats
227W - 240L
1,403 Elo+
Solo
Mercury
Mercury
TheGreatCO2
Mercury
Level 125
God Stats
8W - 2L
1,690 SR
Queue Stats
334W - 308L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
Tronosombrío
Guan Yu
Level 77
God Stats
1W - 0L
1,468 SR
Queue Stats
38W - 27L
1,484 Elo+
Solo
Vulcan
Vulcan
sandwichpancake
Vulcan
Level 128
God Stats
4W - 1L
1,899 SR
Queue Stats
345W - 326L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
3,486
317
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
9
4 / 3 / 0
5,830
530
5,266
9,010
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
FOZROY
Cupid
10
2 / 1 / 2
6,010
546
6,477
7,321
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Rikkys86
Anubis
9
0 / 4 / 2
5,245
477
3,781
8,565
4,367
Hercules
xoHADOUKEN
Hercules
9
0 / 2 / 0
4,972
452
991
5,713
1,160
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,441
495
2,776
8,967
6,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
8
0 / 3 / 0
5,133
467
1,833
6,226
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
TheGreatCO2
Mercury
10
3 / 1 / 4
6,333
576
3,969
6,966
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
11
2 / 0 / 1
6,251
568
4,421
4,851
4,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
5 / 1 / 1
6,950
632
7,588
4,894
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
6
Kills
10
10
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
0
1
0
0
L
Mercury
4
3
0
1.33
L
Cupid
FOZROY
Cupid
2
1
2
3
L
Anubis
Rikkys86
Anubis
0
4
2
0.25
W
Ishtar
0
3
0
0
W
Mercury
TheGreatCO2
Mercury
3
1
4
5
W
Guan Yu
2
0
1
2.5
W
5
1
1
5.5
L
Hercules
xoHADOUKEN
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,515
Damage
20,587
30,609
Taken
31,904
11,363
Mitigated
16,664
7,804
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
2,776
440
279
2,337
8,967
6,078
406
1,100
7,867
18,895
0
L
Mercury
5,266
3,128
0
500
9,010
3,104
0
3,054
5,956
0
36,326
L
Cupid
FOZROY
Cupid
6,477
3,599
171
3,013
7,321
2,732
0
2,188
5,088
0
31,784
L
Anubis
Rikkys86
Anubis
3,781
549
153
2,782
8,565
4,367
348
5,122
3,443
30,907
0
W
Ishtar
1,833
683
0
0
6,226
1,973
964
0
6,226
0
26,432
W
Mercury
TheGreatCO2
Mercury
3,969
1,979
0
955
6,966
2,218
0
547
6,419
0
33,650
W
Guan Yu
4,421
349
0
2,839
4,851
4,590
0
0
4,851
0
24,225
W
7,588
1,886
0
1,025
4,894
1,805
0
2,134
2,760
47,939
0
L
Hercules
xoHADOUKEN
Hercules
991
315
0
1,185
5,713
1,160
529
0
4,991
0
18,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
30,108
208
Minions Killed
271
0
Camps Cleared
0
776,815
Distance Traveled
1,085,912
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,486
317
0
0
0
0
0
W
Sylvanus
5,441
495
20
2
0
189,830
0
L
Mercury
5,830
530
67
6
0
235,506
0
L
Cupid
6,010
546
55
5
0
164,121
4
L
Anubis
5,245
477
52
5
0
166,966
0
W
Ishtar
5,133
467
55
5
0
167,500
2
W
Mercury
6,333
576
70
6
0
271,837
1
W
Guan Yu
6,251
568
45
4
0
248,568
4
W
Vulcan
6,950
632
81
7
0
208,177
1
L
Hercules
4,972
452
34
3
0
210,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role