Player Matchup

Yemoja
Yemoja
Darkslayer019
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 68L
1,373 Elo+
Party 2
Vulcan
Vulcan
Gdriggs
Vulcan
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,412 Elo+
Party 2
King Arthur
King Arthur
Jolton1
King Arthur
Level 105
God Stats
3W - 3L
1,418 SR
Queue Stats
67W - 85L
1,425 Elo+
Party 2
Medusa
Medusa
PapaDriggs
Medusa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,498 Elo+
Party 2
Agni
Agni
kmac1440
Agni
Level 105
God Stats
8W - 10L
1,593 SR
Queue Stats
331W - 359L
1,456 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,433 Elo+

VS

Team Averages
Level 27
1,409 SR
1,488 Elo+
Charybdis
Charybdis
Big_Daddy_Hawkes
Charybdis
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 122L
1,430 Elo+
Solo
Odin
Odin
Blanketfiend
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,796 Elo+
Party 3
Baba Yaga
Baba Yaga
Planetx67
Baba Yaga
Level 22
God Stats
0W - 2L
1,276 SR
Queue Stats
21W - 36L
1,418 Elo+
Party 1
Khepri
Khepri
Vikes071
Khepri
Level 21
God Stats
0W - 1L
1,267 SR
Queue Stats
33W - 45L
1,296 Elo+
Party 1
Yemoja
Yemoja
poopwagon7
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 20
11,101
617
5,005
17,300
12,961
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
Gdriggs
Vulcan
20
1 / 1 / 26
11,762
653
31,637
13,630
7,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Jolton1
King Arthur
20
5 / 2 / 23
12,288
683
20,325
27,092
23,365
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
PapaDriggs
Medusa
20
16 / 2 / 13
13,878
771
40,923
24,132
13,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
20
11 / 3 / 15
13,658
759
26,910
21,256
10,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
19
2 / 7 / 6
11,407
634
23,317
25,452
14,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
3 / 7 / 6
11,464
637
21,706
27,276
31,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
Planetx67
Baba Yaga
17
2 / 5 / 3
10,839
602
20,996
18,220
10,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Vikes071
Khepri
17
3 / 10 / 3
11,060
614
8,850
42,300
37,957
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
poopwagon7
Yemoja
17
0 / 5 / 4
10,738
597
11,540
23,946
25,668
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
32
34
Kills
10
10
Deaths
34
97
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
2
7
6
0.71
L
3
7
6
0.86
W
1
2
20
5.5
W
Vulcan
Gdriggs
Vulcan
1
1
26
14
W
King Arthur
Jolton1
King Arthur
5
2
23
8.25
W
Medusa
PapaDriggs
Medusa
16
2
13
11.25
L
Baba Yaga
Planetx67
Baba Yaga
2
5
3
0.7
L
Khepri
Vikes071
Khepri
3
10
3
0.45
W
Agni
11
3
15
6.17
L
Yemoja
poopwagon7
Yemoja
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,800
Damage
86,409
103,410
Taken
137,194
67,515
Mitigated
119,922
62,272
Healing
45,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
23,317
10,392
1,577
5,971
25,452
14,654
1,606
11,264
14,188
0
56,319
L
21,706
1,200
1,670
3,330
27,276
31,225
0
13,843
13,433
0
37,366
W
5,005
1,854
25,326
4,994
17,300
12,961
889
5,607
11,693
13,511
0
W
Vulcan
Gdriggs
Vulcan
31,637
16,018
2,056
4,650
13,630
7,340
1,200
5,261
8,369
58,369
0
W
King Arthur
Jolton1
King Arthur
20,325
708
3,289
4,725
27,092
23,365
473
11,489
15,603
0
32,894
W
Medusa
PapaDriggs
Medusa
40,923
20,986
2,846
6,437
24,132
13,457
3,151
8,802
15,330
0
70,882
L
Baba Yaga
Planetx67
Baba Yaga
20,996
2,135
1,239
5,329
18,220
10,418
0
8,104
10,116
34,088
0
L
Khepri
Vikes071
Khepri
8,850
1,098
2,368
10,009
42,300
37,957
0
20,027
22,273
19,018
0
W
Agni
26,910
3,328
4,580
3,369
21,256
10,392
2,602
10,227
11,029
46,621
0
L
Yemoja
poopwagon7
Yemoja
11,540
1,983
10,739
3,427
23,946
25,668
0
10,314
13,632
29,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,687
Gold Earned
55,508
206
Minions Killed
186
0
Camps Cleared
0
1,692,733
Distance Traveled
1,496,474
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,407
634
70
4
0
285,646
2
L
Odin
11,464
637
34
2
0
316,941
0
W
Yemoja
11,101
617
15
1
0
311,545
0
W
Vulcan
11,762
653
36
2
0
361,535
0
W
King Arthur
12,288
683
24
1
0
386,630
4
W
Medusa
13,878
771
72
4
0
346,224
0
L
Baba Yaga
10,839
602
23
1
0
334,861
0
L
Khepri
11,060
614
17
1
0
294,890
1
W
Agni
13,658
759
59
3
0
286,799
0
L
Yemoja
10,738
597
42
2
0
264,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role