Player Matchup

Ne Zha
Ne Zha
AlexAuMax
Ne Zha
Level 104
God Stats
3W - 4L
1,510 SR
Queue Stats
245W - 231L
1,354 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GeorgeMoulax
Ah Muzen Cab
Level 108
God Stats
7W - 7L
1,481 SR
Queue Stats
239W - 241L
1,450 Elo+
Party 1
Xbalanque
Xbalanque
JaySama
Xbalanque
Level 65
God Stats
2W - 4L
1,505 SR
Queue Stats
69W - 75L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
Karembz
Nu Wa
Level 65
God Stats
2W - 3L
1,284 SR
Queue Stats
35W - 38L
1,369 Elo+
Party 1
Thoth
Thoth
Kuraah
Thoth
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 75
1,456 SR
1,422 Elo+

VS

Team Averages
Level 85
1,375 SR
1,537 Elo+
Chaac
Chaac
GreyFilosov
Chaac
Level 107
God Stats
5W - 1L
1,241 SR
Queue Stats
69W - 68L
1,489 Elo+
Solo
Sol
Sol
Streetwarrior199
Sol
Level 28
God Stats
3W - 1L
1,421 SR
Queue Stats
27W - 37L
1,397 Elo+
Solo
Baba Yaga
Baba Yaga
danko3787
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,449 Elo+
Party 2
Fenrir
Fenrir
smurfingsince95
Fenrir
Level 114
God Stats
1W - 0L
1,284 SR
Queue Stats
42W - 36L
1,513 Elo+
Party 2
Sun Wukong
Sun Wukong
wqNN
Sun Wukong
Level 156
God Stats
1W - 0L
1,427 SR
Queue Stats
70W - 21L
1,840 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AlexAuMax
Ne Zha
15
3 / 7 / 8
8,962
689
13,105
14,415
8,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
GeorgeMoulax
Ah Muzen Cab
17
4 / 4 / 5
9,511
732
12,689
15,421
8,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
JaySama
Xbalanque
14
1 / 6 / 4
8,125
625
6,620
13,502
6,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Karembz
Nu Wa
17
5 / 5 / 9
9,873
759
13,532
10,314
4,954
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
Kuraah
Thoth
14
2 / 6 / 5
8,156
627
7,917
11,036
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 12
11,988
922
15,641
19,441
26,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 2 / 16
9,992
769
14,863
13,283
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
danko3787
Baba Yaga
13
0 / 5 / 4
8,550
658
2,183
10,121
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 3 / 7
11,413
878
9,815
16,588
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
wqNN
Sun Wukong
17
7 / 2 / 16
10,567
813
19,042
21,089
17,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
15
Kills
28
28
Deaths
16
31
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AlexAuMax
Ne Zha
3
7
8
1
L
Ah Muzen Cab
GeorgeMoulax
Ah Muzen Cab
4
4
5
1.63
W
11
4
12
4.25
L
Xbalanque
JaySama
Xbalanque
1
6
4
0.5
L
Nu Wa
Karembz
Nu Wa
5
5
9
1.9
L
Thoth
Kuraah
Thoth
2
6
5
0.75
W
1
2
16
4.5
W
Baba Yaga
danko3787
Baba Yaga
0
5
4
0.4
W
9
3
7
4.17
W
Sun Wukong
wqNN
Sun Wukong
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,863
Damage
61,544
64,688
Taken
80,522
31,972
Mitigated
65,124
17,618
Healing
41,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AlexAuMax
Ne Zha
13,105
1,755
1,004
2,173
14,415
8,014
0
3,452
10,612
0
23,610
L
Ah Muzen Cab
GeorgeMoulax
Ah Muzen Cab
12,689
4,854
362
5,582
15,421
8,197
0
5,726
9,413
0
25,896
W
15,641
1,526
1,756
7,948
19,441
26,448
460
5,502
13,939
0
42,228
L
Xbalanque
JaySama
Xbalanque
6,620
2,280
2,235
2,877
13,502
6,166
0
3,059
10,249
0
11,961
L
Nu Wa
Karembz
Nu Wa
13,532
3,133
1,455
519
10,314
4,954
0
2,399
7,732
28,041
0
L
Thoth
Kuraah
Thoth
7,917
598
708
703
11,036
4,641
0
2,451
8,260
13,763
0
W
14,863
4,653
1,520
6,390
13,283
5,218
4,926
2,811
10,472
46,817
0
W
Baba Yaga
danko3787
Baba Yaga
2,183
59
95
2,263
10,121
3,924
533
2,871
7,250
8,193
0
W
9,815
2,130
2,385
4,947
16,588
11,735
1,469
4,775
11,813
0
15,968
W
Sun Wukong
wqNN
Sun Wukong
19,042
3,403
2,234
11,600
21,089
17,799
956
5,490
15,599
41
29,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,627
Gold Earned
52,510
116
Minions Killed
166
0
Camps Cleared
0
1,117,483
Distance Traveled
1,166,991
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,962
689
13
1
0
230,652
0
L
Ah Muzen Cab
9,511
732
37
3
0
232,998
0
W
Chaac
11,988
922
49
4
0
246,373
4
L
Xbalanque
8,125
625
17
1
0
227,401
1
L
Nu Wa
9,873
759
37
3
0
206,157
0
L
Thoth
8,156
627
12
1
0
220,275
0
W
Sol
9,992
769
58
4
0
211,704
1
W
Baba Yaga
8,550
658
10
1
0
189,531
0
W
Fenrir
11,413
878
15
1
0
249,666
1
W
Sun Wukong
10,567
813
34
3
0
269,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role