Player Matchup

Achilles
Achilles
Don Shambles
Achilles
Level 89
God Stats
14W - 11L
1,558 SR
Queue Stats
178W - 168L
1,513 Elo+
Party 1
Chiron
Chiron
JamesBong42069
Chiron
Level 43
God Stats
2W - 1L
1,840 SR
Queue Stats
31W - 26L
1,467 Elo+
Party 1
Zeus
Zeus
meacgoentumadre
Zeus
Level 42
God Stats
0W - 2L
1,338 SR
Queue Stats
78W - 84L
1,457 Elo+
Party 1
Team Averages
Level 58
1,579 SR
1,479 Elo+

VS

Team Averages
Level 110
1,486 SR
1,347 Elo+
Awilix
Awilix
MysticXCloud569
Awilix
Level 120
God Stats
7W - 5L
1,608 SR
Queue Stats
205W - 315L
1,321 Elo+
Solo
Nu Wa
Nu Wa
QuietColt149589
Nu Wa
Level 144
God Stats
44W - 50L
1,466 SR
Queue Stats
224W - 278L
1,342 Elo+
Solo
Susano
Susano
SoULReiku4150
Susano
Level 67
God Stats
3W - 14L
1,383 SR
Queue Stats
72W - 98L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Don Shambles
Achilles
11
1 / 5 / 2
7,362
669
7,273
14,024
8,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 3
6,795
618
3,159
11,520
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 7 / 1
7,096
645
4,335
9,170
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 4
10,569
961
13,602
9,314
3,964
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 0 / 8
9,228
839
9,464
2,032
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 12
8,152
741
6,224
11,250
9,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
3
Kills
18
18
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
Don Shambles
Achilles
1
5
2
0.4
L
0
6
3
0.25
W
14
1
4
16
W
3
0
8
7
W
1
2
12
3.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,767
Damage
29,290
34,714
Taken
22,596
14,986
Mitigated
14,071
4,336
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Don Shambles
Achilles
7,273
2,615
151
1,173
14,024
8,770
0
4,932
8,530
0
24,362
L
3,159
1,480
288
2,474
11,520
3,778
0
2,329
9,063
0
22,302
W
13,602
5,284
212
1,914
9,314
3,964
634
2,338
6,724
0
28,301
W
9,464
5,483
0
873
2,032
715
1,348
559
1,393
50,554
0
W
6,224
1,444
0
1,959
11,250
9,392
270
1,893
8,843
0
13,812
L
4,335
173
0
250
9,170
2,438
0
2,528
6,477
24,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,253
Gold Earned
27,949
127
Minions Killed
138
3
Camps Cleared
8
529,673
Distance Traveled
677,225
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,362
669
29
3
1
198,568
0
L
Chiron
6,795
618
39
4
1
172,768
0
W
Awilix
10,569
961
34
3
4
246,355
1
W
Nu Wa
9,228
839
82
7
3
194,149
2
W
Susano
8,152
741
22
2
1
236,721
3
L
Zeus
7,096
645
59
5
1
158,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role