Player Matchup

Nemesis
Nemesis
Flow_Hungaro_10
Nemesis
Level 104
God Stats
1W - 4L
1,078 SR
Queue Stats
177W - 188L
1,370 Elo+
Party 1
Maui
Maui
KD7409
Maui
Level 67
God Stats
10W - 1L
1,456 SR
Queue Stats
129W - 118L
1,351 Elo+
Party 2
Geb
Geb
VegetSSElite
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
isossplash12
Anubis
Level 103
God Stats
1W - 1L
1,519 SR
Queue Stats
111W - 116L
1,329 Elo+
Party 1
Neith
Neith
zorro2814
Neith
Level 46
God Stats
12W - 9L
1,445 SR
Queue Stats
163W - 200L
1,260 Elo+
Party 1
Team Averages
Level 65
1,400 SR
1,362 Elo+

VS

Team Averages
Level 50
1,274 SR
1,027 Elo+
Artemis
Artemis
BushidoBlackS3
Artemis
Level 66
God Stats
1W - 5L
1,193 SR
Queue Stats
10W - 21L
916 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Fuu34555
Morgan Le Fay
Level 23
God Stats
0W - 25L
1,040 SR
Queue Stats
44W - 87L
951 Elo+
Party 3
Bellona
Bellona
SMG 3k
Bellona
Level 104
God Stats
75W - 63L
1,462 SR
Queue Stats
172W - 171L
1,353 Elo+
Solo
Set
Set
THEGREATEST34555
Set
Level 30
God Stats
1W - 7L
1,500 SR
Queue Stats
78W - 122L
951 Elo+
Party 3
Yemoja
Yemoja
Thir276d3RD8
Yemoja
Level 28
God Stats
0W - 6L
1,173 SR
Queue Stats
78W - 120L
964 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 7
12,148
607
18,185
17,777
7,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Maui
KD7409
Maui
15
2 / 7 / 3
9,242
462
5,435
17,024
14,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 9 / 3
7,619
381
2,513
19,449
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
18
8 / 1 / 7
11,109
555
16,195
13,885
7,854
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
zorro2814
Neith
17
8 / 0 / 3
11,101
555
14,250
10,178
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,671
434
3,841
16,765
5,740
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Fuu34555
Morgan Le Fay
13
1 / 6 / 1
7,963
398
7,278
12,608
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SMG 3k
Bellona
16
5 / 5 / 5
11,065
553
16,458
16,448
9,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 10 / 3
9,415
471
10,430
18,735
7,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
12
2 / 8 / 1
8,541
427
9,995
22,421
10,680
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
31
Kills
16
18
Deaths
33
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
13
1
7
16.5
L
Morgan Le Fay
Fuu34555
Morgan Le Fay
1
6
1
0.25
W
Maui
KD7409
Maui
2
7
3
0.5
L
Bellona
SMG 3k
Bellona
5
5
5
1.5
L
7
10
3
0.85
L
Yemoja
2
8
1
0.31
W
0
9
3
0.17
W
Anubis
8
1
7
11.5
W
Neith
zorro2814
Neith
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,578
Damage
48,002
78,313
Taken
86,977
48,535
Mitigated
37,647
19,812
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,841
1,842
0
7,224
16,765
5,740
0
3,139
13,626
0
65,280
W
18,185
10,893
0
1,093
17,777
7,652
0
2,569
15,208
0
109,703
L
Morgan Le Fay
Fuu34555
Morgan Le Fay
7,278
1,300
0
408
12,608
4,271
0
6,799
5,809
44,343
0
W
Maui
KD7409
Maui
5,435
1,583
0
2,748
17,024
14,118
427
1,140
15,884
42,261
0
L
Bellona
SMG 3k
Bellona
16,458
6,622
0
5,701
16,448
9,204
2,000
5,156
10,963
0
76,348
L
10,430
7,489
0
361
18,735
7,752
396
5,532
13,143
0
60,554
L
Yemoja
9,995
2,282
1,220
3,666
22,421
10,680
230
3,104
19,293
43,881
0
W
2,513
1,319
0
730
19,449
13,892
212
2,537
16,912
15,145
0
W
Anubis
16,195
1,250
0
9,244
13,885
7,854
2,548
6,704
7,181
78,425
0
W
Neith
zorro2814
Neith
14,250
5,998
0
5,997
10,178
5,019
2,048
4,323
5,855
0
84,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,219
Gold Earned
45,655
498
Minions Killed
436
0
Camps Cleared
0
1,796,287
Distance Traveled
1,689,465
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,671
434
95
5
0
349,697
0
W
Nemesis
12,148
607
146
7
0
453,279
2
L
Morgan Le Fay
7,963
398
63
3
0
312,385
3
W
Maui
9,242
462
80
4
0
356,353
2
L
Bellona
11,065
553
136
7
0
347,447
5
L
Set
9,415
471
81
4
0
361,342
0
L
Yemoja
8,541
427
61
3
0
318,594
1
W
Geb
7,619
381
23
1
0
314,193
0
W
Anubis
11,109
555
113
6
0
323,502
0
W
Neith
11,101
555
136
7
0
348,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role