Player Matchup

Bakasura
Bakasura
acetiger5
Bakasura
Level 140
God Stats
75W - 50L
1,836 SR
Queue Stats
463W - 333L
1,771 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cutter23
Cu Chulainn
Level 114
God Stats
6W - 5L
1,680 SR
Queue Stats
243W - 170L
1,704 Elo+
Party 1
Kukulkan
Kukulkan
oreowsup
Kukulkan
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 139L
1,706 Elo+
Party 1
Team Averages
Level 123
1,672 SR
1,727 Elo+

VS

Team Averages
Level 133
1,623 SR
1,620 Elo+
Hera
Hera
Duclair
Hera
Level 154
God Stats
4W - 5L
1,579 SR
Queue Stats
34W - 31L
1,595 Elo+
Party 2
Fenrir
Fenrir
ThyWolfe
Fenrir
Level 120
God Stats
4W - 1L
1,699 SR
Queue Stats
73W - 67L
1,601 Elo+
Party 2
Maui
Maui
th3wzrd
Maui
Level 124
God Stats
12W - 9L
1,591 SR
Queue Stats
383W - 324L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
acetiger5
Bakasura
15
2 / 4 / 6
10,690
629
15,417
21,825
23,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
cutter23
Cu Chulainn
15
4 / 5 / 4
11,073
651
18,324
22,223
24,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
oreowsup
Kukulkan
15
2 / 6 / 5
10,960
645
12,751
14,642
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Duclair
Hera
17
4 / 1 / 9
11,990
705
18,360
10,393
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
ThyWolfe
Fenrir
17
6 / 4 / 7
11,807
695
15,688
23,808
13,739
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
th3wzrd
Maui
16
5 / 3 / 9
12,012
707
11,293
21,428
22,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
8
Kills
15
15
Deaths
8
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
Duclair
Hera
4
1
9
8.5
W
Fenrir
ThyWolfe
Fenrir
6
4
7
2.38
L
Bakasura
acetiger5
Bakasura
2
4
6
1.25
L
Cu Chulainn
cutter23
Cu Chulainn
4
5
4
1.2
L
Kukulkan
oreowsup
Kukulkan
2
6
5
0.75
W
Maui
th3wzrd
Maui
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,492
Damage
45,341
58,690
Taken
55,629
55,287
Mitigated
41,786
8,314
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Duclair
Hera
18,360
4,911
0
2,310
10,393
5,358
1,408
2,472
7,571
71,778
0
W
Fenrir
ThyWolfe
Fenrir
15,688
4,815
0
4,326
23,808
13,739
1,355
6,744
15,149
316
31,354
L
Bakasura
acetiger5
Bakasura
15,417
8,141
0
3,664
21,825
23,043
0
11,488
10,337
0
33,057
L
Cu Chulainn
cutter23
Cu Chulainn
18,324
3,616
0
3,831
22,223
24,901
0
10,720
11,503
0
45,839
L
Kukulkan
oreowsup
Kukulkan
12,751
1,947
0
819
14,642
7,343
0
6,385
8,257
64,200
0
W
Maui
th3wzrd
Maui
11,293
4,063
1,086
5,642
21,428
22,689
608
3,935
14,455
27,744
4,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
35,809
212
Minions Killed
199
8
Camps Cleared
7
950,445
Distance Traveled
973,527
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,990
705
135
8
3
322,079
5
W
Fenrir
11,807
695
36
2
4
334,752
4
L
Bakasura
10,690
629
69
4
4
341,215
8
L
Cu Chulainn
11,073
651
55
3
0
317,589
1
L
Kukulkan
10,960
645
88
5
4
291,641
6
W
Maui
12,012
707
28
2
0
316,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role