Player Matchup

Bakasura
Bakasura
Death7176
Bakasura
Level 160
God Stats
2W - 1L
1,718 SR
Queue Stats
419W - 107L
1,940 Elo+
Party 2
Charybdis
Charybdis
Hiyaman
Charybdis
Level 160
God Stats
3W - 0L
1,695 SR
Queue Stats
473W - 93L
1,983 Elo+
Party 2
Agni
Agni
KoSien
Agni
Level 44
God Stats
5W - 1L
1,697 SR
Queue Stats
12W - 8L
1,465 Elo+
Party 2
Thor
Thor
NotFatty
Thor
Level 160
God Stats
14W - 5L
1,908 SR
Queue Stats
170W - 41L
1,964 Elo+
Party 2
Athena
Athena
U Mad Bro lul
Athena
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,762 Elo+
Party 2
Team Averages
Level 117
1,704 SR
1,823 Elo+

VS

Team Averages
Level 47
1,553 SR
1,362 Elo+
Neith
Neith
Enrique_RomtelL
Neith
Level 35
God Stats
27W - 19L
1,780 SR
Queue Stats
120W - 117L
1,387 Elo+
Solo
Bellona
Bellona
GirthWormy
Bellona
Level 44
God Stats
0W - 1L
1,433 SR
Queue Stats
12W - 32L
1,270 Elo+
Solo
Nox
Nox
HerpoTheFoul
Nox
Level 24
God Stats
1W - 1L
1,733 SR
Queue Stats
22W - 28L
1,424 Elo+
Party 1
Khepri
Khepri
Upper90select
Khepri
Level 103
God Stats
37W - 42L
1,479 SR
Queue Stats
181W - 199L
1,384 Elo+
Party 1
Chiron
Chiron
tbultra117
Chiron
Level 27
God Stats
2W - 8L
1,340 SR
Queue Stats
32W - 50L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Death7176
Bakasura
16
3 / 3 / 15
9,959
996
3,858
11,436
12,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Hiyaman
Charybdis
17
7 / 4 / 13
11,888
1,189
17,108
12,451
6,310
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Agni
KoSien
Agni
17
5 / 0 / 17
10,933
1,093
25,170
5,344
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
17
10 / 0 / 15
12,485
1,249
32,637
7,793
4,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 0 / 17
11,470
1,147
11,570
14,531
21,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

288

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 2
9,694
969
9,850
22,195
9,956
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
GirthWormy
Bellona
16
2 / 3 / 5
10,075
1,008
10,373
21,143
23,891
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 8 / 3
9,566
957
7,637
17,219
8,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 3
9,019
902
6,942
22,364
23,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
tbultra117
Chiron
16
2 / 2 / 4
10,110
1,011
11,131
14,166
6,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
24
28
Kills
7
7
Deaths
28
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Death7176
Bakasura
3
3
15
3.5
L
2
10
2
0.3
L
Bellona
GirthWormy
Bellona
2
3
5
1.5
L
1
8
3
0.31
W
Charybdis
Hiyaman
Charybdis
7
4
13
3.38
W
Agni
KoSien
Agni
5
0
17
13.5
W
Thor
10
0
15
17.5
W
3
0
17
11.5
L
0
5
3
0.3
L
Chiron
tbultra117
Chiron
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,343
Damage
45,933
51,555
Taken
97,087
47,402
Mitigated
71,606
7,459
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Death7176
Bakasura
3,858
2,536
0
1,311
11,436
12,477
0
3,085
8,053
0
3,849
L
9,850
5,692
0
1,756
22,195
9,956
0
7,720
14,255
0
29,452
L
Bellona
GirthWormy
Bellona
10,373
4,745
98
1,257
21,143
23,891
0
9,000
11,648
0
27,780
L
7,637
2,110
0
265
17,219
8,587
0
7,079
10,030
26,710
0
W
Charybdis
Hiyaman
Charybdis
17,108
9,003
0
4,155
12,451
6,310
0
3,382
8,798
0
52,355
W
Agni
KoSien
Agni
25,170
1,653
0
130
5,344
2,834
0
893
3,702
45,174
0
W
Thor
32,637
7,543
0
250
7,793
4,148
0
2,073
5,632
0
50,490
W
11,570
3,165
0
1,613
14,531
21,633
0
3,959
10,167
17,516
0
L
6,942
1,175
0
1,053
22,364
23,021
0
8,323
13,941
11,776
0
L
Chiron
tbultra117
Chiron
11,131
4,730
1,199
982
14,166
6,151
0
4,618
9,548
0
30,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,735
Gold Earned
48,464
199
Minions Killed
172
9
Camps Cleared
3
915,628
Distance Traveled
845,721
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,959
996
16
2
1
149,335
0
L
Neith
9,694
969
49
5
0
143,992
4
L
Bellona
10,075
1,008
42
4
2
181,757
0
L
Nox
9,566
957
35
4
1
152,092
0
W
Charybdis
11,888
1,189
79
8
4
143,612
0
W
Agni
10,933
1,093
47
5
0
223,659
0
W
Thor
12,485
1,249
40
4
3
194,774
0
W
Athena
11,470
1,147
17
2
1
204,248
5
L
Khepri
9,019
902
14
1
0
191,120
1
L
Chiron
10,110
1,011
32
3
0
176,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role