Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ANIMALDELILIT
Nu Wa
Level 48
God Stats
45W - 43L
1,503 SR
Queue Stats
115W - 158L
1,388 Elo+
Solo
Maui
Maui
countryman1942
Maui
Level 100
God Stats
2W - 6L
1,948 SR
Queue Stats
384W - 266L
1,611 Elo+
Party 1
Susano
Susano
obrite
Susano
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,594 Elo+
Solo
Team Averages
Level 48
1,590 SR
1,519 Elo+

VS

Team Averages
Level 32
1,470 SR
1,433 Elo+
Yu Huang
Yu Huang
DunkelheitWar
Yu Huang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
Hotazimiz
Kuzenbo
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 32L
1,267 Elo+
Solo
Anhur
Anhur
LostGarbage
Anhur
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
Saotome_13
King Arthur
Level 101
God Stats
2W - 7L
1,277 SR
Queue Stats
218W - 237L
1,554 Elo+
Solo
Kukulkan
Kukulkan
libecster
Kukulkan
Level 26
God Stats
3W - 3L
1,574 SR
Queue Stats
143W - 174L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 6 / 4
7,585
690
8,522
17,593
19,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
 
Neith
13
0 / 2 / 1
7,503
682
1,937
5,746
2,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 1
7,929
721
12,613
8,486
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 0 / 3
8,439
767
5,926
11,631
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
obrite
Susano
14
1 / 2 / 2
7,964
724
11,871
10,318
4,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DunkelheitWar
Yu Huang
16
1 / 1 / 3
8,524
775
6,072
8,046
3,036
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Hotazimiz
Kuzenbo
13
1 / 0 / 3
8,015
729
3,765
11,894
11,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
6 / 3 / 6
9,557
869
16,886
15,705
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Saotome_13
King Arthur
15
3 / 2 / 2
8,751
796
6,230
12,420
9,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
libecster
Kukulkan
15
1 / 0 / 7
8,454
769
11,782
5,786
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
12
12
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
6
4
0.5
L
Neith
 
Neith
0
2
1
0.25
L
2
2
1
1.25
W
Yu Huang
DunkelheitWar
Yu Huang
1
1
3
2.5
W
Kuzenbo
Hotazimiz
Kuzenbo
1
0
3
2.5
W
6
3
6
3
W
King Arthur
Saotome_13
King Arthur
3
2
2
2
L
2
0
3
3.5
W
Kukulkan
libecster
Kukulkan
1
0
7
4.5
L
Susano
obrite
Susano
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,869
Damage
44,735
53,774
Taken
53,851
40,182
Mitigated
32,811
7,010
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,522
1,049
1,301
2,576
17,593
19,146
0
7,837
9,756
0
16,251
L
Neith
 
Neith
1,937
1,496
0
648
5,746
2,360
1,000
2,903
2,843
0
15,542
L
12,613
4,077
0
0
8,486
3,256
0
2,340
6,146
39,014
0
W
Yu Huang
DunkelheitWar
Yu Huang
6,072
204
0
403
8,046
3,036
0
3,282
4,729
39,494
0
W
Kuzenbo
Hotazimiz
Kuzenbo
3,765
1,470
932
3,233
11,894
11,956
178
4,285
7,348
9,633
0
W
16,886
12,611
0
7,116
15,705
5,869
947
4,213
11,328
0
49,587
W
King Arthur
Saotome_13
King Arthur
6,230
378
771
1,407
12,420
9,697
86
4,654
7,391
47
24,867
L
5,926
919
0
2,235
11,631
10,559
0
5,321
6,310
11,301
0
W
Kukulkan
libecster
Kukulkan
11,782
902
0
830
5,786
2,253
856
2,105
3,584
34,088
0
L
Susano
obrite
Susano
11,871
1,535
0
250
10,318
4,861
0
3,265
7,053
0
32,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,420
Gold Earned
43,301
166
Minions Killed
243
0
Camps Cleared
0
1,107,544
Distance Traveled
1,149,612
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,585
690
16
1
0
246,518
1
L
Neith
7,503
682
40
4
0
159,679
0
L
Nu Wa
7,929
721
49
4
0
194,666
0
W
Yu Huang
8,524
775
72
7
0
226,529
0
W
Kuzenbo
8,015
729
9
1
0
227,710
1
W
Anhur
9,557
869
67
6
0
222,623
1
W
King Arthur
8,751
796
36
3
0
254,055
1
L
Maui
8,439
767
12
1
0
247,597
2
W
Kukulkan
8,454
769
59
5
0
218,695
0
L
Susano
7,964
724
49
4
0
259,084
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role