Player Matchup

Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Darkforce023
Kali
Level 116
God Stats
13W - 11L
1,545 SR
Queue Stats
877W - 927L
1,395 Elo+
Party 2
Hel
Hel
Geodezzy
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 55L
1,197 Elo+
Solo
Neith
Neith
tooshless
Neith
Level 80
God Stats
0W - 3L
1,173 SR
Queue Stats
62W - 78L
1,372 Elo+
Solo
Achilles
Achilles
xDrGirlfriendx
Achilles
Level 107
God Stats
6W - 6L
1,651 SR
Queue Stats
677W - 737L
1,426 Elo+
Party 2
Team Averages
Level 99
1,474 SR
1,378 Elo+

VS

Team Averages
Level 120
1,582 SR
1,441 Elo+
Geb
Geb
AkaJolly
Geb
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,470 Elo+
Party 1
Aphrodite
Aphrodite
Cuppz
Aphrodite
Level 149
God Stats
4W - 1L
1,674 SR
Queue Stats
371W - 379L
1,448 Elo+
Party 1
Chiron
Chiron
Seba-GaYmer69
Chiron
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 63L
1,364 Elo+
Solo
Ullr
Ullr
WillyNyesPp
Ullr
Level 149
God Stats
2W - 1L
1,735 SR
Queue Stats
152W - 160L
1,444 Elo+
Solo
Persephone
Persephone
Xblue10X
Persephone
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 98L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 3 / 3
9,839
820
14,636
10,219
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 5 / 6
8,039
670
6,689
13,766
6,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 0
7,024
585
3,320
12,514
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
tooshless
Neith
14
4 / 5 / 3
8,366
697
13,473
12,507
5,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
15
1 / 4 / 5
8,299
692
7,220
13,064
13,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 19
9,982
832
10,939
16,554
17,617
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Aphrodite
Cuppz
Aphrodite
17
5 / 3 / 14
9,934
828
10,582
13,194
7,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
9 / 1 / 9
10,418
868
18,857
13,730
6,794
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 15
9,012
751
6,699
8,495
4,062
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Xblue10X
Persephone
15
2 / 2 / 13
9,159
763
7,592
7,540
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
9
Kills
21
22
Deaths
9
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
3
3
1.83
W
2
1
19
11.5
W
Aphrodite
Cuppz
Aphrodite
5
3
14
4
L
0
5
6
0.6
L
0
5
0
0
W
9
1
9
13.5
W
3
2
15
5.25
W
Persephone
Xblue10X
Persephone
2
2
13
4.25
L
Neith
tooshless
Neith
4
5
3
1.1
L
Achilles
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,338
Damage
54,669
62,070
Taken
59,513
37,639
Mitigated
39,259
20,149
Healing
32,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,636
330
1,775
2,986
10,219
4,591
664
6,202
4,017
38,989
0
W
10,939
1,045
1,773
4,188
16,554
17,617
88
4,585
11,969
16,394
0
W
Aphrodite
Cuppz
Aphrodite
10,582
1,535
10,069
6,896
13,194
7,732
972
2,313
10,881
23,844
0
L
6,689
2,447
1,754
2,726
13,766
6,844
451
6,403
7,363
0
11,961
L
3,320
727
3,188
2,273
12,514
6,989
84
4,091
8,423
7,238
0
W
18,857
3,384
2,014
3,914
13,730
6,794
4,472
4,929
8,801
0
40,499
W
6,699
1,385
742
724
8,495
4,062
1,543
3,225
5,270
0
10,310
W
Persephone
Xblue10X
Persephone
7,592
518
0
1,849
7,540
3,054
564
2,904
4,634
18,533
0
L
Neith
tooshless
Neith
13,473
4,116
0
2,400
12,507
5,796
236
6,538
5,969
0
23,895
L
Achilles
7,220
1,358
1,230
1,817
13,064
13,419
369
5,879
7,185
0
11,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,567
Gold Earned
48,505
115
Minions Killed
124
0
Camps Cleared
0
1,044,084
Distance Traveled
1,150,660
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,839
820
63
5
0
218,187
0
W
Geb
9,982
832
8
1
0
257,306
1
W
Aphrodite
9,934
828
33
3
0
225,962
0
L
Kali
8,039
670
10
1
0
203,133
0
L
Hel
7,024
585
8
1
0
209,622
0
W
Chiron
10,418
868
47
4
0
217,231
0
W
Ullr
9,012
751
5
0
0
235,208
0
W
Persephone
9,159
763
31
3
0
214,953
0
L
Neith
8,366
697
24
2
0
189,103
0
L
Achilles
8,299
692
10
1
0
224,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role