Player Matchup

Jormungandr
Jormungandr
Chemicalalia
Jormungandr
Level 107
God Stats
1W - 3L
1,734 SR
Queue Stats
445W - 428L
1,630 Elo+
Solo
Yu Huang
Yu Huang
FamousShameless
Yu Huang
Level 107
God Stats
3W - 6L
1,373 SR
Queue Stats
192W - 195L
1,561 Elo+
Solo
Fenrir
Fenrir
Feelteed
Fenrir
Level 33
God Stats
0W - 1L
1,772 SR
Queue Stats
19W - 16L
1,639 Elo+
Solo
Neith
Neith
KuroShinigami8
Neith
Level 158
God Stats
12W - 9L
1,704 SR
Queue Stats
688W - 701L
1,677 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mephystofeles
Tsukuyomi
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 129L
1,667 Elo+
Solo
Team Averages
Level 110
1,617 SR
1,635 Elo+

VS

Team Averages
Level 140
1,436 SR
1,568 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Imrahil5
Chiron
Level 146
God Stats
2W - 2L
1,451 SR
Queue Stats
285W - 290L
1,538 Elo+
Solo
Thor
Thor
Raunchy Cletus
Thor
Level 128
God Stats
6W - 11L
1,312 SR
Queue Stats
493W - 496L
1,620 Elo+
Solo
Eset
Eset
Thommyboii
Eset
Level 157
God Stats
1W - 3L
1,457 SR
Queue Stats
252W - 267L
1,568 Elo+
Solo
Nu Wa
Nu Wa
Ymby
Nu Wa
Level 140
God Stats
1W - 2L
1,461 SR
Queue Stats
121W - 125L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chemicalalia
Jormungandr
17
4 / 6 / 11
10,613
708
17,560
24,595
29,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
18
7 / 4 / 11
11,330
755
22,236
13,989
8,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Feelteed
Fenrir
17
4 / 6 / 13
11,118
741
10,822
22,134
34,408
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 4 / 12
10,124
675
21,402
16,651
8,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Mephystofeles
Tsukuyomi
16
2 / 6 / 12
9,904
660
20,375
21,029
10,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
4 / 7 / 13
10,853
724
9,448
27,948
32,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
Imrahil5
Chiron
20
10 / 3 / 12
12,410
827
24,800
19,304
11,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 6 / 12
11,000
733
12,976
19,083
11,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 2 / 17
11,489
766
15,068
24,109
12,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Ymby
Nu Wa
20
3 / 3 / 22
12,005
800
24,327
15,517
7,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
102
20
Kills
26
26
Deaths
21
59
Assists
76
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
7
13
1.5
L
Jormungandr
Chemicalalia
Jormungandr
4
6
11
1.58
L
Yu Huang
7
4
11
3.13
L
Fenrir
Feelteed
Fenrir
4
6
13
1.75
W
Chiron
Imrahil5
Chiron
10
3
12
5.33
L
3
4
12
2.25
L
Tsukuyomi
Mephystofeles
Tsukuyomi
2
6
12
1.33
W
5
6
12
1.83
W
4
2
17
6.25
W
Nu Wa
Ymby
Nu Wa
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,395
Damage
86,619
98,398
Taken
105,961
91,508
Mitigated
74,458
26,402
Healing
39,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,448
884
2,701
2,696
27,948
32,189
76
9,160
18,451
0
20,687
L
Jormungandr
Chemicalalia
Jormungandr
17,560
1,579
2,257
2,848
24,595
29,167
636
11,673
12,922
38,678
0
L
Yu Huang
22,236
921
1,992
1,645
13,989
8,232
505
5,658
8,331
40,620
0
L
Fenrir
Feelteed
Fenrir
10,822
3,005
1,333
3,865
22,134
34,408
317
7,663
14,471
1,818
13,824
W
Chiron
Imrahil5
Chiron
24,800
8,472
4,519
4,737
19,304
11,022
3,506
7,880
11,064
0
46,692
L
21,402
6,475
1,105
4,624
16,651
8,756
2,615
6,073
10,578
0
43,793
L
Tsukuyomi
Mephystofeles
Tsukuyomi
20,375
3,009
1,563
5,170
21,029
10,945
482
8,328
12,701
0
36,494
W
12,976
1,196
4,373
2,317
19,083
11,356
1,496
8,631
10,048
0
22,768
W
15,068
847
5,415
8,861
24,109
12,559
865
9,035
14,690
25,713
0
W
Nu Wa
Ymby
Nu Wa
24,327
4,268
1,787
1,794
15,517
7,332
2,177
4,251
10,943
50,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,089
Gold Earned
57,757
160
Minions Killed
157
0
Camps Cleared
0
1,326,690
Distance Traveled
1,357,942
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,853
724
11
1
0
282,667
4
L
Jormungandr
10,613
708
33
2
0
253,454
1
L
Yu Huang
11,330
755
55
4
0
265,203
2
L
Fenrir
11,118
741
10
1
0
273,860
2
W
Chiron
12,410
827
46
3
0
273,845
3
L
Neith
10,124
675
43
3
0
239,295
2
L
Tsukuyomi
9,904
660
19
1
0
294,878
0
W
Thor
11,000
733
21
1
0
232,233
1
W
Eset
11,489
766
28
2
0
288,262
4
W
Nu Wa
12,005
800
51
3
0
280,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role