Player Matchup

Bellona
Bellona
Big Black Gibbs
Bellona
Level 159
God Stats
12W - 13L
1,577 SR
Queue Stats
364W - 367L
1,559 Elo+
Party 1
Bastet
Bastet
Cawckalorum
Bastet
Level 157
God Stats
10W - 9L
1,594 SR
Queue Stats
170W - 168L
1,562 Elo+
Party 1
Ares
Ares
SuubyWuuby
Ares
Level 160
God Stats
3W - 3L
1,553 SR
Queue Stats
330W - 322L
1,569 Elo+
Solo
Jing Wei
Jing Wei
TheFlashSinging
Jing Wei
Level 159
God Stats
4W - 3L
1,549 SR
Queue Stats
408W - 389L
1,468 Elo+
Solo
Chang'e
Chang'e
xoKhaleesii
Chang'e
Level 155
God Stats
23W - 11L
1,592 SR
Queue Stats
116W - 82L
1,603 Elo+
Solo
Team Averages
Level 158
1,573 SR
1,552 Elo+

VS

Team Averages
Level 145
1,621 SR
1,531 Elo+
Agni
Agni
ElusiveProwler
Agni
Level 127
God Stats
19W - 14L
1,278 SR
Queue Stats
399W - 429L
1,479 Elo+
Solo
Charybdis
Charybdis
ItzVonix
Charybdis
Level 157
God Stats
2W - 4L
1,632 SR
Queue Stats
192W - 171L
1,574 Elo+
Solo
Thor
Thor
Ravannn
Thor
Level 136
God Stats
2W - 1L
1,933 SR
Queue Stats
146W - 131L
1,545 Elo+
Party 2
Chang'e
Chang'e
Ripti
Chang'e
Level 156
God Stats
1W - 1L
1,690 SR
Queue Stats
146W - 162L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
phannahh
Sun Wukong
Level 147
God Stats
2W - 3L
1,572 SR
Queue Stats
148W - 146L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 10
10,540
753
9,125
23,208
23,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
19
6 / 3 / 5
11,572
827
15,943
14,848
7,537
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 3 / 5
10,754
768
12,152
17,636
23,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
20
4 / 0 / 5
12,286
878
12,249
13,191
7,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
xoKhaleesii
Chang'e
17
1 / 1 / 6
10,720
766
12,602
9,358
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 4
9,703
693
6,481
7,688
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ItzVonix
Charybdis
14
1 / 3 / 2
8,821
630
9,173
11,458
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Ravannn
Thor
18
3 / 5 / 5
10,554
754
14,470
18,462
9,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Ripti
Chang'e
18
3 / 1 / 3
10,636
760
12,044
14,984
6,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
phannahh
Sun Wukong
16
2 / 4 / 6
9,574
684
8,823
19,906
14,388
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
15
Kills
10
10
Deaths
15
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
Bastet
6
3
5
2.83
L
1
2
4
1.5
L
Charybdis
ItzVonix
Charybdis
1
3
2
0.67
L
Thor
Ravannn
Thor
3
5
5
1.1
L
Chang'e
Ripti
Chang'e
3
1
3
4.5
W
2
3
5
1.5
W
Jing Wei
4
0
5
6.5
L
Sun Wukong
phannahh
Sun Wukong
2
4
6
1.25
W
Chang'e
xoKhaleesii
Chang'e
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,071
Damage
50,991
78,241
Taken
72,498
65,893
Mitigated
38,328
26,092
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,125
1,945
0
4,319
23,208
23,610
534
5,204
18,004
0
28,935
W
Bastet
15,943
3,025
0
3,449
14,848
7,537
2,390
6,247
8,601
0
46,857
L
6,481
337
0
1,134
7,688
3,106
0
1,875
5,767
29,385
0
L
Charybdis
ItzVonix
Charybdis
9,173
5,265
0
1,909
11,458
5,128
0
2,357
9,092
0
20,867
L
Thor
Ravannn
Thor
14,470
3,052
0
708
18,462
9,144
0
7,937
10,514
0
45,919
L
Chang'e
Ripti
Chang'e
12,044
993
2,298
6,495
14,984
6,562
0
4,958
9,960
50,350
0
W
12,152
590
0
2,298
17,636
23,218
200
3,550
14,086
21,928
0
W
Jing Wei
12,249
9,979
0
6,389
13,191
7,052
6,268
2,129
11,062
0
71,716
L
Sun Wukong
phannahh
Sun Wukong
8,823
1,587
0
2,670
19,906
14,388
0
7,519
12,375
0
25,606
W
Chang'e
xoKhaleesii
Chang'e
12,602
624
4,907
4,730
9,358
4,476
1,762
1,395
7,963
50,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,872
Gold Earned
49,288
323
Minions Killed
274
0
Camps Cleared
0
1,564,276
Distance Traveled
1,256,584
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,540
753
38
3
0
303,266
2
W
Bastet
11,572
827
52
4
0
337,474
0
L
Agni
9,703
693
46
3
0
235,782
0
L
Charybdis
8,821
630
33
2
0
205,264
1
L
Thor
10,554
754
66
5
0
276,610
0
L
Chang'e
10,636
760
101
7
0
264,202
2
W
Ares
10,754
768
21
2
0
303,073
3
W
Jing Wei
12,286
878
130
9
0
315,919
3
L
Sun Wukong
9,574
684
28
2
0
274,726
3
W
Chang'e
10,720
766
82
6
0
304,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role