Player Matchup

Maui
Maui
OctaneCrow
Maui
Level 27
God Stats
5W - 4L
1,805 SR
Queue Stats
28W - 33L
1,329 Elo+
Party 1
Bellona
Bellona
OctanePerf97
Bellona
Level 38
God Stats
9W - 3L
1,791 SR
Queue Stats
29W - 33L
1,329 Elo+
Party 1
Hera
Hera
Octanes Rage
Hera
Level 29
God Stats
0W - 2L
1,324 SR
Queue Stats
24W - 26L
1,366 Elo+
Party 1
Team Averages
Level 31
1,640 SR
1,341 Elo+

VS

Team Averages
Level 65
1,632 SR
1,479 Elo+
Fenrir
Fenrir
DeadTron5
Fenrir
Level 118
God Stats
3W - 0L
1,675 SR
Queue Stats
97W - 80L
1,518 Elo+
Party 2
Horus
Horus
Phoenixviper190
Horus
Level 48
God Stats
13W - 7L
1,479 SR
Queue Stats
190W - 158L
1,533 Elo+
Party 2
Janus
Janus
SilentREAPER226
Janus
Level 29
God Stats
1W - 0L
1,741 SR
Queue Stats
29W - 42L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,045
640
5,257
14,579
9,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
OctanePerf97
Bellona
9
0 / 4 / 0
6,764
615
4,897
18,991
12,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 5 / 0
6,981
635
6,388
8,269
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeadTron5
Fenrir
14
8 / 0 / 3
8,966
815
18,326
11,984
6,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 9
7,869
715
4,818
8,930
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 1 / 8
7,788
708
11,726
6,123
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
11
11
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DeadTron5
Fenrir
8
0
3
9.5
L
1
2
0
0.5
L
Bellona
OctanePerf97
Bellona
0
4
0
0
L
0
5
0
0
W
2
0
9
6.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,542
Damage
34,870
41,839
Taken
27,037
24,737
Mitigated
17,701
11,126
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DeadTron5
Fenrir
18,326
5,498
0
5,672
11,984
6,336
197
4,459
7,525
0
42,585
L
5,257
1,735
416
4,615
14,579
9,009
130
5,793
8,176
15,674
0
L
Bellona
OctanePerf97
Bellona
4,897
1,333
595
4,243
18,991
12,642
0
4,158
14,180
0
12,098
L
6,388
1,908
167
1,090
8,269
3,086
126
1,661
6,310
31,819
0
W
4,818
2,681
1,978
3,349
8,930
8,771
723
3,830
5,100
0
9,039
W
11,726
1,275
0
530
6,123
2,594
198
3,907
2,216
33,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,790
Gold Earned
24,623
109
Minions Killed
120
4
Camps Cleared
6
559,848
Distance Traveled
638,708
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,966
815
57
5
6
241,090
2
L
Maui
7,045
640
33
3
1
178,758
2
L
Bellona
6,764
615
15
1
0
187,835
0
L
Hera
6,981
635
61
6
3
193,255
4
W
Horus
7,869
715
12
1
0
196,208
0
W
Janus
7,788
708
51
5
0
201,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role