Player Matchup

Achilles
Achilles
Argen2015
Achilles
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 124L
1,508 Elo+
Solo
Artemis
Artemis
LUrielP
Artemis
Level 127
God Stats
13W - 15L
1,572 SR
Queue Stats
245W - 239L
1,448 Elo+
Solo
Maui
Maui
MrInCoN
Maui
Level 115
God Stats
6W - 12L
1,170 SR
Queue Stats
98W - 100L
1,496 Elo+
Solo
Nemesis
Nemesis
TwoToothdTooter
Nemesis
Level 145
God Stats
1W - 4L
1,539 SR
Queue Stats
290W - 315L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
wiliansittto
Baron Samedi
Level 113
God Stats
2W - 6L
1,396 SR
Queue Stats
228W - 202L
1,511 Elo+
Solo
Team Averages
Level 124
1,435 SR
1,485 Elo+

VS

Team Averages
Level 112
1,588 SR
1,500 Elo+
Ymir
Ymir
ADub4yoBoy
Ymir
Level 82
God Stats
289W - 292L
1,540 SR
Queue Stats
343W - 367L
1,472 Elo+
Party 1
Chaac
Chaac
CraptainPoo
Chaac
Level 160
God Stats
7W - 3L
1,734 SR
Queue Stats
376W - 373L
1,490 Elo+
Party 2
Cliodhna
Cliodhna
T M1 M1
Cliodhna
Level 87
God Stats
2W - 1L
1,686 SR
Queue Stats
7W - 7L
1,476 Elo+
Solo
Izanami
Izanami
burnt_toasst
Izanami
Level 148
God Stats
5W - 4L
1,360 SR
Queue Stats
215W - 209L
1,504 Elo+
Party 2
Zhong Kui
Zhong Kui
dabdad666
Zhong Kui
Level 83
God Stats
25W - 18L
1,621 SR
Queue Stats
409W - 414L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Argen2015
Achilles
7
0 / 5 / 1
4,941
494
3,207
10,816
5,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Artemis
LUrielP
Artemis
8
0 / 1 / 0
4,793
479
3,865
4,410
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maui
MrInCoN
Maui
8
0 / 2 / 0
4,284
428
2,733
7,161
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 1 / 1
5,276
528
2,320
5,996
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
wiliansittto
Baron Samedi
9
1 / 2 / 0
5,206
521
2,615
6,916
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,226
523
3,233
7,082
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 2
6,543
654
6,867
7,651
3,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
T M1 M1
Cliodhna
8
5 / 0 / 2
5,895
590
4,956
6,631
2,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
burnt_toasst
Izanami
9
1 / 0 / 0
5,474
547
1,150
5,563
1,600
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
dabdad666
Zhong Kui
10
2 / 0 / 3
5,671
567
6,185
5,201
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
Achilles
Argen2015
Achilles
0
5
1
0.1
W
3
1
2
4
L
Artemis
LUrielP
Artemis
0
1
0
0
L
Maui
MrInCoN
Maui
0
2
0
0
W
Cliodhna
T M1 M1
Cliodhna
5
0
2
6
L
1
1
1
1.5
W
Izanami
burnt_toasst
Izanami
1
0
0
1
W
Zhong Kui
dabdad666
Zhong Kui
2
0
3
3.5
L
Baron Samedi
wiliansittto
Baron Samedi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,740
Damage
22,391
35,299
Taken
32,128
16,754
Mitigated
15,266
11,411
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,233
580
31
2,448
7,082
4,090
130
1,584
5,260
9,939
1,661
L
Achilles
Argen2015
Achilles
3,207
1,157
0
3,367
10,816
5,876
0
0
10,816
0
27,977
W
6,867
2,861
0
3,314
7,651
3,941
288
0
7,182
0
43,804
L
Artemis
LUrielP
Artemis
3,865
2,250
0
1,813
4,410
1,564
465
1,484
2,926
0
28,726
L
Maui
MrInCoN
Maui
2,733
709
118
2,461
7,161
4,174
72
1,422
5,739
21,000
2,529
W
Cliodhna
T M1 M1
Cliodhna
4,956
672
0
1,715
6,631
2,019
0
601
6,030
0
32,795
L
2,320
947
0
3,001
5,996
2,001
0
1,089
4,907
0
29,846
W
Izanami
burnt_toasst
Izanami
1,150
715
0
1,977
5,563
1,600
616
535
4,916
0
47,847
W
Zhong Kui
dabdad666
Zhong Kui
6,185
1,363
0
2,828
5,201
3,616
388
1,781
3,337
37,453
0
L
Baron Samedi
wiliansittto
Baron Samedi
2,615
473
122
529
6,916
3,139
30
4,929
1,987
32,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,500
Gold Earned
28,809
286
Minions Killed
308
0
Camps Cleared
0
879,381
Distance Traveled
967,076
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,226
523
13
1
0
171,978
3
L
Achilles
4,941
494
55
6
0
164,357
1
W
Chaac
6,543
654
84
8
0
188,434
4
L
Artemis
4,793
479
60
6
0
152,438
4
L
Maui
4,284
428
34
3
0
178,702
1
W
Cliodhna
5,895
590
52
5
0
233,930
2
L
Nemesis
5,276
528
76
8
0
215,732
2
W
Izanami
5,474
547
91
9
0
186,789
2
W
Zhong Kui
5,671
567
68
7
0
185,945
4
L
Baron Samedi
5,206
521
61
6
0
168,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role