Player Matchup

Ra
Ra
Ghost_x141xx
Ra
Level 142
God Stats
2W - 4L
1,607 SR
Queue Stats
143W - 97L
1,579 Elo+
Party 2
Achilles
Achilles
darreinlynch
Achilles
Level 147
God Stats
1W - 2L
1,611 SR
Queue Stats
116W - 88L
1,574 Elo+
Party 2
Jing Wei
Jing Wei
killerj856
Jing Wei
Level 108
God Stats
4W - 3L
1,551 SR
Queue Stats
45W - 39L
1,545 Elo+
Solo
Team Averages
Level 132
1,590 SR
1,566 Elo+

VS

Team Averages
Level 118
1,619 SR
1,547 Elo+
Scylla
Scylla
JR BEASTLY17
Scylla
Level 128
God Stats
9W - 12L
1,603 SR
Queue Stats
134W - 143L
1,562 Elo+
Solo
Sol
Sol
billygoat1217
Sol
Level 109
God Stats
44W - 23L
1,634 SR
Queue Stats
208W - 167L
1,564 Elo+
Party 1
Fenrir
Fenrir
chuckdes
Fenrir
Level 117
God Stats
46W - 28L
1,620 SR
Queue Stats
245W - 226L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,123
825
1,674
2,528
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
darreinlynch
Achilles
7
1 / 1 / 0
4,373
875
3,213
5,476
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
killerj856
Jing Wei
6
0 / 1 / 1
3,755
751
905
3,178
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 0 / 3
4,258
852
3,019
1,400
411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 3
4,073
815
3,996
2,448
888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
chuckdes
Fenrir
7
3 / 1 / 0
4,690
938
2,486
4,232
2,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
3
3
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Scylla
0
0
3
1.5
W
0
0
3
1.5
W
Fenrir
chuckdes
Fenrir
3
1
0
3
L
Achilles
darreinlynch
Achilles
1
1
0
1
L
Jing Wei
killerj856
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,792
Damage
9,501
11,182
Taken
8,080
5,686
Mitigated
3,353
5,150
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,674
523
234
1,082
2,528
986
0
1,574
877
14,445
0
W
Scylla
3,019
467
0
250
1,400
411
132
164
1,236
12,449
0
W
3,996
1,485
0
1,472
2,448
888
0
630
1,818
10,685
1,618
W
Fenrir
chuckdes
Fenrir
2,486
462
0
1,192
4,232
2,054
0
1,210
3,022
0
4,978
L
Achilles
darreinlynch
Achilles
3,213
925
0
2,757
5,476
3,574
0
3,402
1,927
0
5,730
L
Jing Wei
killerj856
Jing Wei
905
757
0
1,077
3,178
1,126
25
1,739
1,363
0
4,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,251
Gold Earned
13,021
49
Minions Killed
61
3
Camps Cleared
3
250,904
Distance Traveled
258,068
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,123
825
29
6
1
92,866
2
W
Scylla
4,258
852
28
6
0
88,481
1
W
Sol
4,073
815
29
6
3
81,600
1
W
Fenrir
4,690
938
4
1
0
87,987
2
L
Achilles
4,373
875
4
1
2
100,073
3
L
Jing Wei
3,755
751
16
3
0
57,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role