Player Matchup

King Arthur
King Arthur
Jormmain223
King Arthur
Level 142
God Stats
8W - 6L
1,466 SR
Queue Stats
677W - 401L
1,767 Elo+
Party 2
Vulcan
Vulcan
MrFlarpFlarp
Vulcan
Level 154
God Stats
5W - 4L
1,341 SR
Queue Stats
545W - 298L
1,788 Elo+
Party 2
Maui
Maui
lilcuzi777
Maui
Level 35
God Stats
8W - 0L
1,751 SR
Queue Stats
11W - 2L
1,728 Elo+
Party 2
Team Averages
Level 110
1,520 SR
1,761 Elo+

VS

Team Averages
Level 148
1,657 SR
1,491 Elo+
Maui
Maui
Yung-Vybz180
Maui
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 256L
1,442 Elo+
Party 1
Hera
Hera
rinoking
Hera
Level 159
God Stats
2W - 1L
1,868 SR
Queue Stats
272W - 314L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
shifterboi41
Cernunnos
Level 144
God Stats
0W - 2L
1,603 SR
Queue Stats
12W - 9L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jormmain223
King Arthur
13
0 / 0 / 6
8,018
729
7,039
9,712
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
14
6 / 0 / 1
8,536
776
11,782
5,527
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 0 / 2
7,108
646
613
5,029
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,197
563
2,750
9,194
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hera
11
0 / 2 / 0
6,741
613
7,028
6,346
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
shifterboi41
Cernunnos
11
0 / 1 / 0
6,673
607
6,494
6,784
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
7
Kills
0
0
Deaths
7
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Jormmain223
King Arthur
0
0
6
3
W
Vulcan
6
0
1
6.5
L
0
4
0
0
W
1
0
2
2
L
Hera
0
2
0
0
L
Cernunnos
shifterboi41
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,434
Damage
16,272
20,268
Taken
22,324
14,053
Mitigated
10,674
7,980
Healing
1,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Jormmain223
King Arthur
7,039
945
387
3,960
9,712
8,533
0
4,873
4,839
0
20,027
W
Vulcan
11,782
4,022
0
1,946
5,527
2,132
0
2,575
2,952
44,537
0
L
2,750
778
0
1,056
9,194
4,839
96
5,269
3,737
6,641
1,044
W
613
87
0
1,687
5,029
3,388
0
2,521
2,508
3,232
0
L
Hera
7,028
1,714
0
250
6,346
2,772
0
2,132
4,158
29,076
0
L
Cernunnos
shifterboi41
Cernunnos
6,494
2,213
0
671
6,784
3,063
210
4,643
1,937
0
29,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,662
Gold Earned
19,611
112
Minions Killed
130
6
Camps Cleared
4
574,058
Distance Traveled
536,212
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,018
729
22
2
1
232,079
2
W
Vulcan
8,536
776
87
8
5
190,600
2
L
Maui
6,197
563
17
2
0
178,128
3
W
Maui
7,108
646
3
0
0
151,379
0
L
Hera
6,741
613
60
5
3
181,528
0
L
Cernunnos
6,673
607
53
5
1
176,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role