Player Matchup

Tyr
Tyr
 
Tyr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
YinYanMaster
Merlin
Level 15
God Stats
0W - 1L
1,969 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
zharkham
Neith
Level 23
God Stats
1W - 1L
1,521 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 2
Team Averages
Level 34
1,664 SR
1,428 Elo+

VS

Team Averages
Level 70
1,453 SR
1,347 Elo+
Freya
Freya
BULLETHEAD8900
Freya
Level 148
God Stats
4W - 3L
1,486 SR
Queue Stats
61W - 76L
1,351 Elo+
Party 1
Chaac
Chaac
iBeOn2k
Chaac
Level 25
God Stats
3W - 3L
1,479 SR
Queue Stats
16W - 35L
1,302 Elo+
Party 1
Yu Huang
Yu Huang
joelow12
Yu Huang
Level 37
God Stats
2W - 8L
1,394 SR
Queue Stats
18W - 42L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
5 / 7 / 4
14,275
649
23,407
25,823
32,041
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
1 / 11 / 6
12,614
573
6,027
16,402
7,416
Neith
zharkham
Neith
20
5 / 4 / 5
14,921
678
26,231
25,023
12,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
16,201
736
15,624
26,484
24,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
iBeOn2k
Chaac
20
9 / 2 / 13
16,331
742
21,302
28,353
31,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
joelow12
Yu Huang
18
4 / 5 / 14
14,476
658
19,397
17,218
10,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
11
Kills
22
22
Deaths
11
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
7
4
1
W
9
4
10
3.5
L
Merlin
1
11
6
0.36
W
Chaac
iBeOn2k
Chaac
9
2
13
7.75
W
Yu Huang
joelow12
Yu Huang
4
5
14
2.2
L
Neith
zharkham
Neith
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,665
Damage
56,323
67,248
Taken
72,055
52,303
Mitigated
66,991
7,518
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
23,407
3,777
0
1,612
25,823
32,041
233
13,445
11,769
0
58,014
W
15,624
5,409
773
7,865
26,484
24,535
1,227
2,498
23,986
52,048
0
L
Merlin
6,027
281
0
0
16,402
7,416
0
8,127
7,879
25,895
0
W
Chaac
iBeOn2k
Chaac
21,302
2,781
968
7,233
28,353
31,959
638
2,238
26,115
0
51,579
W
Yu Huang
joelow12
Yu Huang
19,397
1,240
147
619
17,218
10,497
1,096
1,820
15,398
62,880
2,520
L
Neith
zharkham
Neith
26,231
15,331
0
5,906
25,023
12,846
1,241
12,228
12,361
0
87,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
47,008
196
Minions Killed
232
7
Camps Cleared
8
1,063,013
Distance Traveled
1,097,614
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,275
649
55
3
6
398,491
3
W
Freya
16,201
736
75
3
5
344,224
3
L
Merlin
12,614
573
33
2
0
311,828
3
W
Chaac
16,331
742
59
3
0
419,202
0
W
Yu Huang
14,476
658
98
4
3
334,188
2
L
Neith
14,921
678
108
5
1
352,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role