Player Matchup

Thanatos
Thanatos
BotDakota
Thanatos
Level 26
God Stats
2W - 1L
1,850 SR
Queue Stats
52W - 22L
1,766 Elo+
Party 1
Sylvanus
Sylvanus
ItssForever
Sylvanus
Level 160
God Stats
4W - 0L
1,550 SR
Queue Stats
157W - 121L
1,627 Elo+
Party 1
Yu Huang
Yu Huang
Nyaa
Yu Huang
Level 160
God Stats
4W - 0L
1,985 SR
Queue Stats
20W - 13L
1,678 Elo+
Party 1
Ratatoskr
Ratatoskr
Pαngus
Ratatoskr
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 23L
1,685 Elo+
Party 1
Achilles
Achilles
SunWuPaul
Achilles
Level 144
God Stats
12W - 13L
1,615 SR
Queue Stats
330W - 274L
1,676 Elo+
Party 1
Team Averages
Level 128
1,700 SR
1,686 Elo+

VS

Team Averages
Level 77
1,567 SR
1,526 Elo+
Anhur
Anhur
AceOfGays
Anhur
Level 124
God Stats
0W - 1L
1,703 SR
Queue Stats
23W - 17L
1,635 Elo+
Party 2
Medusa
Medusa
Dyeoman38
Medusa
Level 75
God Stats
1W - 7L
1,493 SR
Queue Stats
21W - 35L
1,402 Elo+
Party 2
Ao Kuang
Ao Kuang
GrandpaHands
Ao Kuang
Level 108
God Stats
2W - 3L
1,486 SR
Queue Stats
41W - 46L
1,480 Elo+
Party 2
Ares
Ares
GucciLatex
Ares
Level 49
God Stats
5W - 8L
1,417 SR
Queue Stats
36W - 40L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
ProsciuttoPro92
Baron Samedi
Level 28
God Stats
6W - 9L
1,736 SR
Queue Stats
30W - 25L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BotDakota
Thanatos
14
6 / 2 / 3
8,632
617
10,620
13,073
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
ItssForever
Sylvanus
14
5 / 1 / 3
8,352
597
6,537
10,070
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Nyaa
Yu Huang
12
1 / 2 / 4
7,646
546
8,546
10,065
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Pαngus
Ratatoskr
12
5 / 2 / 4
7,561
540
10,143
13,297
8,262
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
SunWuPaul
Achilles
14
2 / 1 / 2
8,532
609
6,473
12,203
10,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AceOfGays
Anhur
12
3 / 3 / 2
7,487
535
9,689
10,544
3,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Dyeoman38
Medusa
7
0 / 6 / 1
5,017
358
3,302
9,972
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
GrandpaHands
Ao Kuang
10
1 / 3 / 2
6,447
461
3,774
12,578
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 2
7,239
517
6,790
13,197
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ProsciuttoPro92
Baron Samedi
12
1 / 4 / 0
7,192
514
6,514
10,395
7,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
7
8
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
AceOfGays
Anhur
3
3
2
1.33
W
Thanatos
BotDakota
Thanatos
6
2
3
3.75
L
Medusa
Dyeoman38
Medusa
0
6
1
0.08
L
Ao Kuang
GrandpaHands
Ao Kuang
1
3
2
0.67
L
2
3
2
1
W
Sylvanus
ItssForever
Sylvanus
5
1
3
6.5
W
Yu Huang
Nyaa
Yu Huang
1
2
4
1.5
L
Baron Samedi
ProsciuttoPro92
Baron Samedi
1
4
0
0.25
W
Ratatoskr
Pαngus
Ratatoskr
5
2
4
3.5
W
Achilles
SunWuPaul
Achilles
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,319
Damage
30,069
58,708
Taken
56,686
34,058
Mitigated
26,245
33,876
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AceOfGays
Anhur
9,689
4,091
0
3,736
10,544
3,715
0
4,815
5,687
0
59,423
W
Thanatos
BotDakota
Thanatos
10,620
3,154
0
14,952
13,073
6,324
618
3,030
10,043
0
71,202
L
Medusa
Dyeoman38
Medusa
3,302
1,901
0
1,892
9,972
2,098
0
3,159
6,524
0
18,471
L
Ao Kuang
GrandpaHands
Ao Kuang
3,774
1,102
0
3,859
12,578
3,975
0
2,561
9,849
32,514
0
L
6,790
565
0
3,203
13,197
9,111
0
2,733
10,099
26,867
0
W
Sylvanus
ItssForever
Sylvanus
6,537
2,618
1,067
5,337
10,070
5,783
506
2,625
7,445
54,673
26,025
W
Yu Huang
Nyaa
Yu Huang
8,546
1,436
0
2,440
10,065
3,324
342
1,884
8,181
54,681
0
L
Baron Samedi
ProsciuttoPro92
Baron Samedi
6,514
782
0
2,894
10,395
7,346
0
462
8,971
47,658
0
W
Ratatoskr
Pαngus
Ratatoskr
10,143
2,970
0
5,142
13,297
8,262
292
3,677
9,620
0
36,241
W
Achilles
SunWuPaul
Achilles
6,473
1,105
0
4,938
12,203
10,365
0
6,833
5,180
0
50,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
33,382
468
Minions Killed
310
0
Camps Cleared
0
1,349,050
Distance Traveled
1,206,911
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,487
535
94
7
0
262,839
3
W
Thanatos
8,632
617
102
7
0
306,750
6
L
Medusa
5,017
358
29
2
0
186,261
2
L
Ao Kuang
6,447
461
65
5
0
265,171
4
L
Ares
7,239
517
31
2
0
269,075
5
W
Sylvanus
8,352
597
118
8
0
230,520
4
W
Yu Huang
7,646
546
91
7
0
256,893
0
L
Baron Samedi
7,192
514
91
7
0
223,565
5
W
Ratatoskr
7,561
540
49
4
0
283,178
3
W
Achilles
8,532
609
108
8
0
271,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role