Player Matchup

Sun Wukong
Sun Wukong
NicholasNov2
Sun Wukong
Level 110
God Stats
5W - 2L
1,737 SR
Queue Stats
144W - 133L
1,439 Elo+
Party 2
Neith
Neith
bogoljp
Neith
Level 47
God Stats
28W - 28L
1,558 SR
Queue Stats
63W - 73L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
x8yrs of OwnAgE
Baron Samedi
Level 104
God Stats
4W - 0L
1,422 SR
Queue Stats
103W - 98L
1,425 Elo+
Party 2
Team Averages
Level 87
1,572 SR
1,417 Elo+

VS

Team Averages
Level 103
1,653 SR
1,454 Elo+
Chiron
Chiron
Loyalem
Chiron
Level 102
God Stats
7W - 6L
1,520 SR
Queue Stats
50W - 69L
1,442 Elo+
Solo
Ymir
Ymir
Pekecabra
Ymir
Level 103
God Stats
2W - 5L
1,582 SR
Queue Stats
200W - 201L
1,454 Elo+
Party 1
Nox
Nox
WDgaster2004
Nox
Level 103
God Stats
2W - 1L
1,859 SR
Queue Stats
165W - 143L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NicholasNov2
Sun Wukong
16
7 / 8 / 8
12,954
720
15,052
28,522
27,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
bogoljp
Neith
19
4 / 1 / 13
13,310
739
24,051
15,265
7,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
x8yrs of OwnAgE
Baron Samedi
20
8 / 2 / 10
13,945
775
31,624
15,213
8,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Loyalem
Chiron
15
3 / 10 / 3
11,058
614
9,348
23,720
11,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
16
3 / 4 / 6
12,614
701
9,168
30,850
47,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 5 / 6
12,565
698
17,372
21,709
11,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
19
Kills
10
11
Deaths
19
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
Loyalem
Chiron
3
10
3
0.45
W
Sun Wukong
NicholasNov2
Sun Wukong
7
8
8
1.38
L
Ymir
3
4
6
1.5
L
4
5
6
1.4
W
Neith
bogoljp
Neith
4
1
13
10.5
W
Baron Samedi
x8yrs of OwnAgE
Baron Samedi
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,727
Damage
35,888
59,000
Taken
76,279
43,814
Mitigated
70,475
24,286
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Loyalem
Chiron
9,348
3,014
909
4,484
23,720
11,057
0
8,507
15,170
0
32,530
W
Sun Wukong
NicholasNov2
Sun Wukong
15,052
3,713
0
5,423
28,522
27,183
376
12,087
16,435
0
43,438
L
Ymir
9,168
1,560
460
6,901
30,850
47,928
0
14,684
16,166
18,797
0
L
17,372
802
0
2,530
21,709
11,490
0
8,482
13,227
55,780
0
W
Neith
bogoljp
Neith
24,051
6,762
0
6,358
15,265
7,879
1,223
6,195
9,070
0
75,078
W
Baron Samedi
x8yrs of OwnAgE
Baron Samedi
31,624
2,707
4,830
7,675
15,213
8,752
899
9,244
5,969
79,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,209
Gold Earned
36,237
242
Minions Killed
177
12
Camps Cleared
6
917,031
Distance Traveled
849,155
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,058
614
61
3
1
229,647
2
W
Sun Wukong
12,954
720
39
2
3
286,136
0
L
Ymir
12,614
701
16
1
1
300,043
6
L
Nox
12,565
698
100
6
4
319,465
2
W
Neith
13,310
739
88
5
5
303,429
2
W
Baron Samedi
13,945
775
115
6
4
327,466
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role