Player Matchup

Janus
Janus
Gr1MR3aPeR57
Janus
Level 71
God Stats
1W - 2L
1,617 SR
Queue Stats
59W - 72L
1,566 Elo+
Solo
Thanatos
Thanatos
LowFatDiet
Thanatos
Level 158
God Stats
12W - 13L
1,680 SR
Queue Stats
562W - 450L
1,666 Elo+
Solo
King Arthur
King Arthur
heroofthefamily1
King Arthur
Level 154
God Stats
5W - 6L
1,572 SR
Queue Stats
177W - 152L
1,530 Elo+
Solo
Team Averages
Level 128
1,623 SR
1,587 Elo+

VS

Team Averages
Level 115
1,524 SR
1,612 Elo+
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BlazerM3
Merlin
Level 149
God Stats
4W - 3L
1,675 SR
Queue Stats
110W - 70L
1,772 Elo+
Party 1
Tyr
Tyr
BornDante
Tyr
Level 69
God Stats
13W - 10L
1,398 SR
Queue Stats
83W - 73L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,989
599
8,439
6,758
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LowFatDiet
Thanatos
10
1 / 3 / 0
6,270
627
5,685
10,226
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
heroofthefamily1
King Arthur
10
0 / 3 / 1
6,268
627
6,914
10,793
7,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 0 / 11
7,168
717
5,710
13,570
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
BlazerM3
Merlin
12
6 / 0 / 4
7,713
771
6,967
5,555
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 6
7,589
759
11,484
9,089
7,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
11
5.5
W
Merlin
BlazerM3
Merlin
6
0
4
8
W
5
1
6
8
L
0
5
0
0
L
Thanatos
LowFatDiet
Thanatos
1
3
0
0.33
L
King Arthur
heroofthefamily1
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,038
Damage
24,161
27,777
Taken
28,214
15,444
Mitigated
21,400
6,202
Healing
6,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,710
2,880
0
4,058
13,570
11,899
17
4,233
8,559
14,916
0
W
Merlin
BlazerM3
Merlin
6,967
504
378
774
5,555
1,993
491
1,718
3,560
27,193
0
W
11,484
1,788
0
964
9,089
7,508
0
1,893
6,710
0
17,982
L
8,439
713
0
500
6,758
2,876
0
3,953
2,805
20,982
0
L
Thanatos
LowFatDiet
Thanatos
5,685
1,862
0
3,840
10,226
4,599
0
3,526
6,700
0
18,521
L
King Arthur
heroofthefamily1
King Arthur
6,914
1,373
0
1,862
10,793
7,969
0
5,888
4,905
0
19,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,527
Gold Earned
22,470
89
Minions Killed
98
6
Camps Cleared
3
539,965
Distance Traveled
573,934
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,168
717
26
3
1
192,740
3
W
Merlin
7,713
771
60
6
0
179,802
1
W
Tyr
7,589
759
12
1
2
201,392
3
L
Janus
5,989
599
40
4
1
159,185
1
L
Thanatos
6,270
627
25
3
3
189,323
2
L
King Arthur
6,268
627
24
2
2
191,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role