Player Matchup

Bacchus
Bacchus
ALPHATEAM4602
Bacchus
Level 116
God Stats
26W - 9L
1,721 SR
Queue Stats
190W - 177L
1,424 Elo+
Solo
Chaac
Chaac
John_fridge
Chaac
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,436 Elo+
Solo
Nemesis
Nemesis
OPGSkaterLife
Nemesis
Level 124
God Stats
8W - 4L
1,538 SR
Queue Stats
311W - 321L
1,348 Elo+
Solo
Jing Wei
Jing Wei
Tri-Edge93
Jing Wei
Level 147
God Stats
3W - 0L
1,581 SR
Queue Stats
197W - 204L
1,413 Elo+
Solo
Persephone
Persephone
kingeoshi
Persephone
Level 124
God Stats
25W - 15L
1,627 SR
Queue Stats
482W - 510L
1,396 Elo+
Solo
Team Averages
Level 121
1,594 SR
1,403 Elo+

VS

Team Averages
Level 83
1,473 SR
1,400 Elo+
Vamana
Vamana
Ghost_the_reader
Vamana
Level 88
God Stats
5W - 6L
1,391 SR
Queue Stats
193W - 225L
1,376 Elo+
Party 1
Maui
Maui
Hellbornmage
Maui
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
468W - 494L
1,420 Elo+
Solo
Cu Chulainn
Cu Chulainn
ManikyunetoYT
Cu Chulainn
Level 78
God Stats
2W - 2L
1,599 SR
Queue Stats
101W - 120L
1,352 Elo+
Party 1
Poseidon
Poseidon
Skylersloyan
Poseidon
Level 67
God Stats
15W - 23L
1,400 SR
Queue Stats
358W - 407L
1,413 Elo+
Party 1
Neith
Neith
little_cchicken
Neith
Level 80
God Stats
1W - 2L
1,474 SR
Queue Stats
312W - 337L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
2 / 2 / 21
11,493
500
13,381
17,822
24,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
8 / 1 / 6
13,056
568
18,834
24,004
19,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
20
12 / 2 / 8
13,142
571
12,279
20,237
10,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Tri-Edge93
Jing Wei
20
6 / 1 / 6
13,398
583
16,163
18,703
9,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
kingeoshi
Persephone
18
7 / 4 / 6
12,682
551
14,487
13,538
6,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 0
10,368
451
15,313
24,863
22,736
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 5 / 5
9,195
400
5,187
20,439
20,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
ManikyunetoYT
Cu Chulainn
13
2 / 8 / 1
8,854
385
13,316
23,672
11,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Skylersloyan
Poseidon
15
2 / 10 / 4
9,996
435
14,032
17,963
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 6 / 3
10,691
465
14,756
18,315
8,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
35
Kills
10
10
Deaths
36
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
2
21
6.25
L
3
7
0
0.43
L
0
5
5
0.5
W
8
1
6
11
L
Cu Chulainn
ManikyunetoYT
Cu Chulainn
2
8
1
0.31
W
Nemesis
12
2
8
8
L
Poseidon
Skylersloyan
Poseidon
2
10
4
0.4
W
Jing Wei
Tri-Edge93
Jing Wei
6
1
6
9
W
Persephone
kingeoshi
Persephone
7
4
6
2.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,144
Damage
62,604
94,304
Taken
105,252
69,761
Mitigated
68,924
32,753
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
13,381
2,230
0
3,000
17,822
24,137
0
4,190
13,632
35,209
2,626
L
15,313
6,183
0
4,216
24,863
22,736
0
4,527
20,178
157
83,684
L
5,187
761
297
2,626
20,439
20,057
0
5,713
14,618
27,564
1,414
W
18,834
4,404
0
12,905
24,004
19,345
34
2,831
21,173
0
96,861
L
Cu Chulainn
ManikyunetoYT
Cu Chulainn
13,316
6,206
139
937
23,672
11,050
0
5,931
17,589
0
60,379
W
Nemesis
12,279
6,441
0
2,976
20,237
10,710
0
4,908
15,329
0
133,249
L
Poseidon
Skylersloyan
Poseidon
14,032
1,672
145
1,064
17,963
6,297
1,170
7,601
9,968
80,283
544
W
Jing Wei
Tri-Edge93
Jing Wei
16,163
12,690
0
11,098
18,703
9,380
3,897
1,949
16,754
0
117,103
W
Persephone
kingeoshi
Persephone
14,487
1,193
0
2,774
13,538
6,189
432
5,346
8,188
93,274
0
L
14,756
5,762
144
4,444
18,315
8,784
942
2,920
15,355
0
80,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,771
Gold Earned
49,104
693
Minions Killed
497
0
Camps Cleared
0
2,311,575
Distance Traveled
1,968,981
29
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,493
500
36
2
0
481,305
5
L
Vamana
10,368
451
148
6
0
393,592
1
L
Maui
9,195
400
37
2
0
400,952
11
W
Chaac
13,056
568
182
8
0
472,941
7
L
Cu Chulainn
8,854
385
73
3
0
422,403
0
W
Nemesis
13,142
571
151
7
0
496,225
3
L
Poseidon
9,996
435
113
5
0
364,872
0
W
Jing Wei
13,398
583
180
8
0
429,842
6
W
Persephone
12,682
551
144
6
0
431,262
8
L
Neith
10,691
465
126
5
0
387,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role